Yeah I forgot they time limited the combat in PVEC which is just odd IMHO.

The complexity is there because of the players though. Which goes back to my original complaint/request from eons ago…what is the point of PVE vs PVEC vs PVP from a design aspect? I saw frustration from the player base and that the settings on the server type were actually counterproductive to the player requests for that server type which I figured FC needed to explain what the intent of that should be so that everyone could rally behind that…but noooooo. We can’t allow that because everyone’s play style needs to be acknowledged and respected and blah blah blah. So as Rome burns, we keep retuning the fiddle.

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