ToggleDebugHud is a tool that admins can use to see if their server is experiencing a bit of issues. Its pretty much a ‘poor man’s warning system’. The only part of it useful to the players is the ping. And I do believe the ping should be shown in some form to the players whenever they need to see it.

The other information isn’t useful to players. Many players try to use server FPS to see if they are building too much. This isn’t to be helpful for that, you’re not going to see that tick down piece by piece, or 10 pieces, 100 pieces, 1,000 pieces, or whatever. Maybe if you check every 100,000 pieces you might see a difference. But if you’re building that much, on most servers you are overbuilding and will likely get a visit from an admin about it.

Players who think they’ve seen a difference are misattributing something else. Either another player logged in, teleported to a busy area, purge happening somewhere, or some other even that would tick down the FPS while they are building.

What people really want to do is have a means to dump on the server they are playing on by looking at the FPS and thinking they are smart and know when and why the server is crapping out on them. Without access to logs and without access to the server files, they are pretty ignorant to understand exactly what needs to be done. All players need access to is to play the game as normal, and report issues as they see them. Not seeing some number and trying to interpret something while lacking the context.

Right now the people who need to see the server FPS can still see it. And while it doesn’t exactly hurt the game in anyway to allow non-admins to use the command. It does cause a bit of headache for server admins when their playerbase uses it out of context.

What should happen is there should be a white list of server commands useable by non-admins. And then server owners can decide if they want their players access to this or not. As well as fix the little exploit that let’s players use this command anyway.

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