🚨 π“π‘π«πšπ₯π₯𝐬 𝐝𝐨 𝐧𝐨𝐭 𝐦𝐨𝐯𝐞, 𝐝𝐨 𝐧𝐨𝐭 𝐫𝐞𝐬𝐩𝐨𝐧𝐝 𝐭𝐨 𝐜𝐨𝐦𝐦𝐚𝐧𝐝𝐬 𝐚𝐧𝐝 π›πžπ‘πšπ―πž 𝐬𝐭𝐫𝐚𝐧𝐠𝐞π₯𝐲 (𝐁𝐔𝐆)

:wave: Hello Funcom

I really hope that you will finally fix the bug with NPC navigation or otherwise fix the bug with standing thralls who do not respond to commands and sometimes run in an unknown direction on their own. The only way to get rid of this problem is to restart the server and then after about 1 hour this curse appears again.

I have my own server where this error appears in the console when a bug with thralls occurs:

LogNavigation:Error: RecastNavMesh-Default> Tile (370,-152:10), tile limit reached!! (25000)

I am very grateful as a Player and as a Server Administrator for the fact that you removed friezes, low FPS, long rendering of houses and player bases, and that thralls now do not twitch like in the first AoW2 update. But, players simply don’t want to play a game where slaves stand still and don’t want to follow instructions, because you haven’t fixed this problem yet.

Many Server Administrators have the same problem and everyone is already so tired of all this and everyone wants at least some kind of stability after the new updates.

My server:

  • PVE, no mods (vanilla), no wipe server after AoW2.

If you can roughly tell me when you will fix this problem or you have any ideas that will help me and other people solve this on their own, then I will be immensely happy and grateful!

It’s not a bug, it’s a feature! Welcome the AGE OF WAR! RARRRR! SO FUN!

This happens on officials too and can get bad enough that npcs won’t fight back. Imagine my wonder at finding I was able to run Warmaker’s the other night on a level 25 character with crap gear…

I chickened out on testing the arena champion just in case cause at that point I had some shiny new weapons and only one set of keys. The last guy did fight back to my surprise so I nope’d out and strategically retreated for the above reasons.

Aka yeah, it’s really bad.

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