# 🚨 𝐓𝐡𝐞 𝐝𝐞𝐝𝐢𝐜𝐚𝐭𝐞𝐝 𝐬𝐞𝐫𝐯𝐞𝐫 𝐢𝐬 𝐜𝐨𝐧𝐬𝐭𝐚𝐧𝐭𝐥𝐲 𝐜𝐫𝐚𝐬𝐡𝐢𝐧𝐠 𝐝𝐮𝐞 𝐭𝐨 𝐞𝐫𝐫𝐨𝐫𝐬 𝐚𝐟𝐭𝐞𝐫 𝐭𝐡𝐞 𝐮𝐩𝐝𝐚𝐭𝐞

**URL:** <https://forums.funcom.com/t/topic/252167>\
**Category:** PC Bug Reports\
**Tags:** bug, steam\
**Created:** [April 2, 2024, 2:43pm UTC](https://forums.funcom.com/t/topic/252167 "2024-04-02T14:43:20Z")\
**Posts on this page:** 17\
**Page:** 1

<div class="post-metadata">

**Author:** ![Extendo](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/extendo/32/116066_2.png) [@Extendo](https://forums.funcom.com/u/Extendo)\
**Post date:** [April 2, 2024, 2:43pm UTC](https://forums.funcom.com/t/topic/252167/1 "2024-04-02T14:43:20Z")

</div>

**Game mode: Private**  
**Game type: PvE (no mods)**  
**The server was not wiped after the update.**  
**Constant crashes of the server after the update.**

I would be glad to see recommendations about this issue from Funcom.

_ **Crash logs:** _

> **Summary**
>
> [2024.04.02-14.21.04:076][380]LogFuncomLiveServices:Error: GetPlayerRewards Failed: Error on GetPlayerRewards: Index was outside the bounds of the array. - Stack Trace: at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior) at PlayFab.PluginManager.GetPluginInternal(PluginContract contract, String instanceName) at PlayFab.Internal.PlayFabSysHttp.DoPost(String fullUrl, Object request, Dictionary`2 extraHeaders)  
> at PlayFab.Internal.PlayFabHttp.\_DoPost(String fullPath, PlayFabRequestCommon request, String authType, String authKey, Dictionary`2 extraHeaders, PlayFabApiSettings instanceSettings) at PlayFab.Internal.PlayFabHttp.DoPost(String urlPath, PlayFabRequestCommon request, String authType, String authKey, Dictionary`2 extraHeaders, PlayFabApiSettings instanceSettings)  
> at PlayFab.PlayFabServerAPI.GetCatalogItemsAsync(GetCatalogItemsRequest request, Object customData, Dictionary`2 extraHeaders) at PlayerRewards.PlayerPlayFabRewardsHandler.RequestPlayerRewards(RequestPlayerRewardsArgs Args) in D:\p4\allanc_home\tech\exiles-live\FLSBackend\Azure\AzureFunctions\PlayerRewards\PlayerPlayFabRewardsHandler.cs:line 32 at PlayerRewards.PlayerRewardsHandler.FetchPlayerRewards(String NativePlayerId, String MasterPlayerId) in D:\p4\allanc_home\tech\exiles-live\FLSBackend\Azure\AzureFunctions\PlayerRewards\PlayerRewardsHandler.cs:line 140 at PlayerRewards.PlayerRewardsHandler.GetPlayerRewards(HttpRequest Request, ILogger Log) in D:\p4\allanc_home\tech\exiles-live\FLSBackend\Azure\AzureFunctions\PlayerRewards\PlayerRewardsHandler.cs:line 110 [2024.04.02-14.21.04:084][380]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(8941): AConanPlayerController::BlockOnStreamingClient_Implementation: SetTeleportState(2), TeleportState=0 [2024.04.02-14.21.04:084][380]LogFuncomLiveServices:Error: GetPlayerRewards Failed: [2024.04.02-14.21.04:087][380]ConanSandbox:Error: GetPlayerRewards failed: GetPlayerRewards Failed: GetPlayerRewards Failed: Error on GetPlayerRewards: Index was outside the bounds of the array. - Stack Trace: at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)  
> at PlayFab.PluginManager.GetPluginInternal(PluginContract contract, String instanceName)  
> at PlayFab.Internal.PlayFabSysHttp.DoPost(String fullUrl, Object request, Dictionary`2 extraHeaders) at PlayFab.Internal.PlayFabHttp._DoPost(String fullPath, PlayFabRequestCommon request, String authType, String authKey, Dictionary`2 extraHeaders, PlayFabApiSettings instanceSettings)  
> at PlayFab.Internal.PlayFabHttp.DoPost(String urlPath, PlayFabRequestCommon request, String authType, String authKey, Dictionary`2 extraHeaders, PlayFabApiSettings instanceSettings) at PlayFab.PlayFabServerAPI.GetCatalogItemsAsync(GetCatalogItemsRequest request, Object customData, Dictionary`2 extraHeaders)  
> at PlayerRewards.PlayerPlayFabRewardsHandler.RequestPlayerRewards(RequestPlayerRewardsArgs Args) in D:\p4\allanc\_home\tech\exiles-live\FLSBackend\Azure\AzureFunctions\PlayerRewards\PlayerPlayFabRewardsHandler.cs:line 32  
> at PlayerRewards.PlayerRewardsHandler.FetchPlayerRewards(String NativePlayerId, String MasterPlayerId) in D:\p4\allanc\_home\tech\exiles-live\FLSBackend\Azure\AzureFunctions\PlayerRewards\PlayerRewardsHandler.cs:line 140  
> at PlayerRewards.PlayerRewardsHandler.GetPlayerRewards(HttpRequest Request, ILogger Log) in D:\p4\allanc\_home\tech\exiles-live\FLSBackend\Azure\AzureFunctions\PlayerRewards\PlayerRewardsHandler.cs:line 110  
> [2024.04.02-14.21.04:759][421]LogOutputDevice:Display: Bug report upload completed with result code 200, took 0.157 seconds.  
> [2024.04.02-14.21.04:922][428]LogPhysics:Warning: Initialising Body : Scale3D is (nearly) zero:  
> [2024.04.02-14.21.04:923][428]LogPhysics:Warning: Initialising Body : Scale3D is (nearly) zero:  
> [2024.04.02-14.21.04:930][428]LogAnimation:Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset. BP\_PL\_CraftingStation\_WheelOfPainXXL\_C\_27 ThrallWorker AB\_thrall\_taskmaster\_C AM\_emote\_kneeling  
> [2024.04.02-14.21.05:888][481]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.21.05:974][486]Streaming:Display: Waiting for streaming completed (teleport, unload)  
> [2024.04.02-14.21.05:974][486]LogEngine: BlockTillLevelStreamingCompleted: 15  
> [2024.04.02-14.21.05:989][487]Streaming:Display: Waiting for streaming completed (teleport, load)  
> [2024.04.02-14.21.05:989][487]LogEngine: BlockTillLevelStreamingCompleted: 16  
> [2024.04.02-14.21.06:004][488]Streaming:Display: Waiting for streaming completed (teleport): Done.  
> [2024.04.02-14.21.06:004][488]GUI:Display: C:\B\tech\_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(8001): AConanPlayerController::TeleportTick: SetTeleportState(0), TeleportState=2  
> [2024.04.02-14.21.06:188][499]Network:Warning: Data: BP\_TimeOfDayManager\_62 (server) sent 322.5 parts per second \> 80 (sample window size: 2.00 seconds)  
> [2024.04.02-14.21.06:607][524]LogNetPackageMap:Warning: FNetGUIDCache::SupportsObject: BP\_ResourceTarget\_C /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.ThrallGolemNPC\_C\_69.BP\_GolemGatheringComponent\_PickT4\_C\_22.BP\_ResourceTarget\_C\_1414 NOT Supported.  
> [2024.04.02-14.21.06:656][527]LogNetPackageMap:Warning: FNetGUIDCache::SupportsObject: BP\_ResourceTarget\_C /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.ThrallGolemNPC\_C\_69.BP\_GolemGatheringComponent\_PickT4\_C\_22.BP\_ResourceTarget\_C\_1414 NOT Supported.  
> [2024.04.02-14.21.06:888][541]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.21.07:875][600]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.21.08:877][660]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.21.08:914][662]LogPhysics:Warning: Initialising Body : Scale3D is (nearly) zero:  
> [2024.04.02-14.21.09:879][720]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.21.09:915][722]LogPhysics:Warning: Initialising Body : Scale3D is (nearly) zero:  
> [2024.04.02-14.21.10:565][761]LogNetPackageMap:Warning: FNetGUIDCache::SupportsObject: BP\_ResourceTarget\_C /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.ThrallGolemNPC\_C\_69.BP\_GolemGatheringComponent\_PickT4\_C\_22.BP\_ResourceTarget\_C\_1417 NOT Supported.  
> [2024.04.02-14.21.10:566][761]LogNetPackageMap:Warning: FNetGUIDCache::SupportsObject: BP\_ResourceTarget\_C /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.ThrallGolemNPC\_C\_69.BP\_GolemGatheringComponent\_PickT4\_C\_22.BP\_ResourceTarget\_C\_1417 NOT Supported.  
> [2024.04.02-14.21.10:883][780]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.21.14:694][8]LogNetPackageMap:Warning: FNetGUIDCache::SupportsObject: BP\_ResourceTarget\_C /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.ThrallGolemNPC\_C\_69.BP\_GolemGatheringComponent\_PickT4\_C\_22.BP\_ResourceTarget\_C\_1463 NOT Supported.  
> [2024.04.02-14.21.14:711][9]LogNetPackageMap:Warning: FNetGUIDCache::SupportsObject: BP\_ResourceTarget\_C /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.ThrallGolemNPC\_C\_69.BP\_GolemGatheringComponent\_PickT4\_C\_22.BP\_ResourceTarget\_C\_1463 NOT Supported.  
> [2024.04.02-14.21.15:257][42]PIE:Warning: Warning Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.  
> [2024.04.02-14.21.15:295][44]LogServerStats: Status report. Uptime=359 Mem=51049226240:67816894464:12781367296:12809318400 CPU=3.356353:80.552467 Players=8 FPS=5.81:16.87:203.30 NPC\_AILOD=91:106:136:8905 B\_AILOD=47:18:115:2573 P\_AILOD=677:457:530:43061  
> [2024.04.02-14.21.17:624][172]ChatWindow: Character vlad142pupkin (uid 2827710, player 76561199468809088) said: всем привет  
> [2024.04.02-14.21.17:966][192]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.21.18:476][223]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.21.18:984][253]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.21.19:479][283]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.21.19:982][313]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.21.20:178][325]Network:Warning: Data: BP\_TimeOfDayManager\_62 (server) sent 219.0 parts per second \> 80 (sample window size: 2.00 seconds)  
> [2024.04.02-14.21.20:980][373]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.21.20:980][373]  
> Script stack log empty!
> 
> [2024.04.02-14.21.21:065][373]LogWindows:Error: === Critical error: ===  
> [2024.04.02-14.21.21:065][373]LogWindows:Error:  
> [2024.04.02-14.21.21:065][373]LogWindows:Error: Fatal error!  
> [2024.04.02-14.21.21:065][373]LogWindows:Error:  
> [2024.04.02-14.21.21:065][373]LogWindows:Error: Unhandled Exception: EXCEPTION\_ACCESS\_VIOLATION writing address 0x00000790  
> [2024.04.02-14.21.21:065][373]LogWindows:Error:  
> [2024.04.02-14.21.21:065][373]LogWindows:Error: !0x0000000000000000  
> [2024.04.02-14.21.21:065][373]LogWindows:Error:  
> [2024.04.02-14.21.21:075][373]LogExit: Executing StaticShutdownAfterError  
> [2024.04.02-14.21.21:435][373]LogWindows: FPlatformMisc::RequestExit(1)  
> [2024.04.02-14.21.21:435][373]Log file closed, 04/02/24 17:21:21

> **Summary**
>
> Rotation: P=0.000000 Y=-95.786804 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000  
> [2024.04.02-14.46.32:455][606]Login:Display: [FunCombat\_PlayerController\_C\_7 None] PreBeginPlay login completed.  
> [2024.04.02-14.46.32:472][607]Login:Display: [FunCombat\_PlayerController\_C\_7 None] Could not find actor with UID: 2936775. Creating new actor for character.  
> [2024.04.02-14.46.32:477][607]ConanSandbox:Display: Character ID 2936775 has name Nisa and guild ID 0.  
> [2024.04.02-14.46.32:508][607]ItemInventory:Error: Data: DLC recipe 100016 can not be learned this way.  
> [2024.04.02-14.46.32:511][607]ItemInventory:Error: Data: DLC recipe 100017 can not be learned this way.  
> [2024.04.02-14.46.32:512][607]ConanSandbox:Warning: AConanPlayerController::Possess - Calling BattlEye::PlayerPossessed(this)  
> [2024.04.02-14.46.32:512][607]BattlEyeLogging: BattlEyeServer: Print Message: Player #5 Nisa (46.39.231.174:46134) connected  
> [2024.04.02-14.46.32:513][607]BattlEyeLogging: BattlEyeServer: Registering player #7, with BattlEyePlayerGuid 76561198022460932 and name ‘Nisa’ (4E697361)  
> [2024.04.02-14.46.32:513][607]BattlEyeLogging: BattlEyeServer: Print Message: Player #5 Nisa - BE GUID: 599d589eb5c53cad7f1462a244fd6a63  
> [2024.04.02-14.46.32:519][607]ConanSandbox:Warning: AConanCharacter::EnableLoadingInvulnerability enabled for BasePlayerChar\_C\_98  
> [2024.04.02-14.46.32:685][616]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.32:691][616]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.32:700][617]LogFuncomLiveServices:Error: GetPlayerRewards Failed: Error on GetPlayerRewards: Index was outside the bounds of the array. - Stack Trace: at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior) at PlayFab.PluginManager.GetPluginInternal(PluginContract contract, String instanceName) at PlayFab.Internal.PlayFabSysHttp.DoPost(String fullUrl, Object request, Dictionary`2 extraHeaders)  
> at PlayFab.Internal.PlayFabHttp.\_DoPost(String fullPath, PlayFabRequestCommon request, String authType, String authKey, Dictionary`2 extraHeaders, PlayFabApiSettings instanceSettings) at PlayFab.Internal.PlayFabHttp.DoPost(String urlPath, PlayFabRequestCommon request, String authType, String authKey, Dictionary`2 extraHeaders, PlayFabApiSettings instanceSettings)  
> at PlayFab.PlayFabServerAPI.GetCatalogItemsAsync(GetCatalogItemsRequest request, Object customData, Dictionary`2 extraHeaders) at PlayerRewards.PlayerPlayFabRewardsHandler.RequestPlayerRewards(RequestPlayerRewardsArgs Args) in D:\p4\allanc_home\tech\exiles-live\FLSBackend\Azure\AzureFunctions\PlayerRewards\PlayerPlayFabRewardsHandler.cs:line 32 at PlayerRewards.PlayerRewardsHandler.FetchPlayerRewards(String NativePlayerId, String MasterPlayerId) in D:\p4\allanc_home\tech\exiles-live\FLSBackend\Azure\AzureFunctions\PlayerRewards\PlayerRewardsHandler.cs:line 140 at PlayerRewards.PlayerRewardsHandler.GetPlayerRewards(HttpRequest Request, ILogger Log) in D:\p4\allanc_home\tech\exiles-live\FLSBackend\Azure\AzureFunctions\PlayerRewards\PlayerRewardsHandler.cs:line 110 [2024.04.02-14.46.32:701][617]LogFuncomLiveServices:Error: GetPlayerRewards Failed: [2024.04.02-14.46.32:702][617]ConanSandbox:Error: GetPlayerRewards failed: GetPlayerRewards Failed: GetPlayerRewards Failed: Error on GetPlayerRewards: Index was outside the bounds of the array. - Stack Trace: at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)  
> at PlayFab.PluginManager.GetPluginInternal(PluginContract contract, String instanceName)  
> at PlayFab.Internal.PlayFabSysHttp.DoPost(String fullUrl, Object request, Dictionary`2 extraHeaders) at PlayFab.Internal.PlayFabHttp._DoPost(String fullPath, PlayFabRequestCommon request, String authType, String authKey, Dictionary`2 extraHeaders, PlayFabApiSettings instanceSettings)  
> at PlayFab.Internal.PlayFabHttp.DoPost(String urlPath, PlayFabRequestCommon request, String authType, String authKey, Dictionary`2 extraHeaders, PlayFabApiSettings instanceSettings) at PlayFab.PlayFabServerAPI.GetCatalogItemsAsync(GetCatalogItemsRequest request, Object customData, Dictionary`2 extraHeaders)  
> at PlayerRewards.PlayerPlayFabRewardsHandler.RequestPlayerRewards(RequestPlayerRewardsArgs Args) in D:\p4\allanc\_home\tech\exiles-live\FLSBackend\Azure\AzureFunctions\PlayerRewards\PlayerPlayFabRewardsHandler.cs:line 32  
> at PlayerRewards.PlayerRewardsHandler.FetchPlayerRewards(String NativePlayerId, String MasterPlayerId) in D:\p4\allanc\_home\tech\exiles-live\FLSBackend\Azure\AzureFunctions\PlayerRewards\PlayerRewardsHandler.cs:line 140  
> at PlayerRewards.PlayerRewardsHandler.GetPlayerRewards(HttpRequest Request, ILogger Log) in D:\p4\allanc\_home\tech\exiles-live\FLSBackend\Azure\AzureFunctions\PlayerRewards\PlayerRewardsHandler.cs:line 110  
> [2024.04.02-14.46.33:690][675]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.33:690][675]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.34:687][735]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.34:687][735]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.35:689][795]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.36:688][855]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.37:509][904]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.37:671][915]LogOutputDevice:Display: Bug report upload completed with result code 200, took 0.211 seconds.  
> [2024.04.02-14.46.37:814][923]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.38:101][940]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.38:402][958]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.38:511][964]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.38:549][967]LogPhysics:Warning: Initialising Body : Scale3D is (nearly) zero:  
> [2024.04.02-14.46.38:703][976]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.39:005][994]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.39:308][12]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.39:515][24]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.39:606][30]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.39:905][48]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.40:205][66]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.40:471][82]BattlEyeLogging: BattlEyeServer: Player 6 is now In Play  
> [2024.04.02-14.46.40:507][84]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.40:524][85]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.40:808][102]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.40:824][103]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.41:109][120]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.41:125][121]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.41:407][138]Network:Error: Code: ERROR: AConanCharacter::ServerSetFloatStat() attempting to set float stat 12 from the client. This stat does not have the EStatFlags::e\_StatFlagClientSettable flag set.  
> [2024.04.02-14.46.41:411][138]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.41:427][139]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.41:708][156]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.41:725][157]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.42:007][174]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.42:024][175]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.42:092][179]LogRep:Warning: FRepLayout::ReplicateProperties: Entire history sent for: BP\_TimeOfDayManager\_C  
> [2024.04.02-14.46.42:173][184]Network:Warning: Data: BP\_TimeOfDayManager\_62 (server) sent 173.0 parts per second \> 80 (sample window size: 2.00 seconds)  
> [2024.04.02-14.46.42:305][192]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.42:340][194]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.42:544][206]LogPhysics:Warning: Initialising Body : Scale3D is (nearly) zero:  
> [2024.04.02-14.46.42:603][210]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.42:637][212]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.42:905][228]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.42:941][230]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.43:210][246]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.43:226][247]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.43:462][261]ConanSandbox:Warning: AConanCharacter::DisableLoadingInvulnerability disabled for BasePlayerChar\_C\_38  
> [2024.04.02-14.46.43:511][264]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.43:529][265]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.43:811][282]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.43:827][283]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.44:109][300]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.44:127][301]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.44:178][304]Network:Warning: Data: FunCombat\_PlayerController\_C\_7 (server) sent 12180.0 bytes per second \> 10240 (sample window size: 2.00 seconds)  
> [2024.04.02-14.46.44:178][304]Network:Warning: Data: Control (server) sent 16030.5 bytes per second \> 10240 (sample window size: 2.00 seconds)  
> [2024.04.02-14.46.44:411][318]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.44:430][319]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.44:712][336]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.44:727][337]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.45:013][354]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.45:030][355]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.45:311][372]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.45:327][373]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.45:610][390]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.45:626][391]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.45:909][408]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.45:924][409]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.46:056][417]GUI:Display: C:\B\tech\_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(8941): AConanPlayerController::BlockOnStreamingClient\_Implementation: SetTeleportState(2), TeleportState=0  
> [2024.04.02-14.46.46:206][426]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.46:239][428]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.46:508][444]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.46:542][446]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.46:808][462]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.46:826][463]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.47:108][480]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.47:125][481]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.47:407][498]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.47:441][500]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.47:704][516]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.47:736][518]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.48:001][534]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.48:034][536]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.48:049][537]Streaming:Display: Waiting for streaming completed (teleport, unload)  
> [2024.04.02-14.46.48:049][537]LogEngine: BlockTillLevelStreamingCompleted: 15  
> [2024.04.02-14.46.48:066][538]Streaming:Display: Waiting for streaming completed (teleport, load)  
> [2024.04.02-14.46.48:066][538]LogEngine: BlockTillLevelStreamingCompleted: 16  
> [2024.04.02-14.46.48:299][552]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.48:333][554]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.48:602][570]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.48:635][572]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.48:901][588]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.48:936][590]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.49:202][606]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.49:235][608]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.49:503][624]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.49:538][626]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.49:624][631]AnimBlueprint:Warning: Warning SLOTNODE: ‘emote’ in animation instance class AB\_BarkeepSlot\_C already exists. Remove duplicates from the animation graph for this class.  
> [2024.04.02-14.46.49:800][642]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.49:833][644]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.50:114][661]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.50:131][662]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.50:413][679]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.50:430][680]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.50:700][696]Streaming:Display: Waiting for streaming completed (teleport): Done.  
> [2024.04.02-14.46.50:700][696]GUI:Display: C:\B\tech\_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(8001): AConanPlayerController::TeleportTick: SetTeleportState(0), TeleportState=2  
> [2024.04.02-14.46.50:702][696]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.50:734][698]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.51:003][714]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.51:304][732]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.51:603][750]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.51:914][768]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.52:215][786]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.52:517][804]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.52:800][821]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.53:100][839]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.53:403][857]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.53:707][875]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.54:006][893]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.54:309][911]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.54:612][929]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.54:912][947]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.55:009][953]BattlEyeLogging: BattlEyeServer: Player 7 is now In Play  
> [2024.04.02-14.46.55:215][965]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.55:514][983]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.55:815][1]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.56:103][18]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.56:185][23]Network:Warning: Data: Control (server) sent 10691.0 bytes per second \> 10240 (sample window size: 2.00 seconds)  
> [2024.04.02-14.46.56:402][36]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.46.57:997][132]ConanSandbox:Warning: AConanCharacter::DisableLoadingInvulnerability disabled for BasePlayerChar\_C\_98  
> [2024.04.02-14.46.58:690][173]LogPhysics:Warning: Initialising Body : Scale3D is (nearly) zero:  
> [2024.04.02-14.46.59:705][234]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.00:709][295]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.01:625][350]LogNetPackageMap:Warning: FNetGUIDCache::SupportsObject: MaterialInstanceDynamic /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.BaseGameState\_C\_0.MaterialInstanceDynamic\_39870 NOT Supported.  
> [2024.04.02-14.47.01:625][350]LogNetPackageMap:Warning: FNetGUIDCache::SupportsObject: MaterialInstanceDynamic /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.BaseGameState\_C\_0.MaterialInstanceDynamic\_39871 NOT Supported.  
> [2024.04.02-14.47.01:697][354]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.02:171][383]LogRcon:Warning: Received Rcon: listplayers, from PeerAddr: 188.127.241.194:57714  
> [2024.04.02-14.47.02:699][414]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.03:709][475]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.04:706][535]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.05:474][581]LogServerStats: Status report. Uptime=719 Mem=50975363072:67816894464:12782043136:12789452800 CPU=2.076095:49.826275 Players=5 FPS=7.86:16.84:188.85 NPC\_AILOD=65:102:109:8941 B\_AILOD=55:9:19:2670 P\_AILOD=363:774:196:43392  
> [2024.04.02-14.47.05:806][589]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.06:706][642]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.06:813][648]LogPhysics:Warning: Initialising Body : Scale3D is (nearly) zero:  
> [2024.04.02-14.47.07:697][701]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.08:176][730]Network:Warning: Data: BP\_NPC\_Wildlife\_TurtleSmall\_Pet\_C\_3 (server) sent 95.0 parts per second \> 80 (sample window size: 2.00 seconds)  
> [2024.04.02-14.47.08:176][730]Network:Warning: Data: BP\_NPC\_Wildlife\_KappaBaby\_C\_94 (server) sent 97.0 parts per second \> 80 (sample window size: 2.00 seconds)  
> [2024.04.02-14.47.08:176][730]Network:Warning: Data: BP\_NPC\_Wildlife\_Kappa\_Green\_C\_64 (server) sent 96.5 parts per second \> 80 (sample window size: 2.00 seconds)  
> [2024.04.02-14.47.08:176][730]Network:Warning: Data: Control (server) sent 87.5 parts per second \> 80 (sample window size: 2.00 seconds)  
> [2024.04.02-14.47.08:699][761]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.08:828][768]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.09:700][821]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.09:832][828]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.10:186][850]Network:Warning: Data: BP\_NPC\_Wildlife\_Kappa\_Green\_C\_63 (server) sent 106.5 parts per second \> 80 (sample window size: 2.00 seconds)  
> [2024.04.02-14.47.10:186][850]Network:Warning: Data: BP\_NPC\_Wildlife\_KappaBaby\_C\_93 (server) sent 104.5 parts per second \> 80 (sample window size: 2.00 seconds)  
> [2024.04.02-14.47.10:700][881]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.10:819][888]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.11:709][941]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.11:825][948]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.12:709][1]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.12:827][8]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.12:827][8]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.12:827][8]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.12:827][8]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.13:713][61]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.13:830][68]AI:Warning: Data: Move To Location should have a movement purpose set.  
> [2024.04.02-14.47.14:496][108]  
> Script stack log empty!
> 
> [2024.04.02-14.47.14:582][108]LogWindows:Error: === Critical error: ===  
> [2024.04.02-14.47.14:582][108]LogWindows:Error:  
> [2024.04.02-14.47.14:582][108]LogWindows:Error: Fatal error!  
> [2024.04.02-14.47.14:582][108]LogWindows:Error:  
> [2024.04.02-14.47.14:582][108]LogWindows:Error: Unhandled Exception: EXCEPTION\_ACCESS\_VIOLATION writing address 0x00000790  
> [2024.04.02-14.47.14:582][108]LogWindows:Error:  
> [2024.04.02-14.47.14:583][108]LogWindows:Error: !0x0000000000000000  
> [2024.04.02-14.47.14:583][108]LogWindows:Error:  
> [2024.04.02-14.47.14:584][108]LogExit: Executing StaticShutdownAfterError  
> [2024.04.02-14.47.14:933][108]LogWindows: FPlatformMisc::RequestExit(1)  
> [2024.04.02-14.47.14:933][108]Log file closed, 04/02/24 17:47:14

---

<div class="post-metadata">

**Author:** ![Mijin](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/mijin/32/132513_2.png) [@Mijin](https://forums.funcom.com/u/Mijin)\
**Post date:** [April 3, 2024, 2:46am UTC](https://forums.funcom.com/t/topic/252167/2 "2024-04-03T02:46:28Z")

</div>

Same here:

Unhandled exception - specifically, an access violation error while trying to write to memory address 0x00000790, no clue the cause.

It only is happening on my Siptah server, not my EL server.

---

<div class="post-metadata">

**Author:** ![Uyamata](https://avatars.discourse-cdn.com/v4/letter/u/3da27b/32.png) [@Uyamata](https://forums.funcom.com/u/Uyamata)\
**Post date:** [April 3, 2024, 7:13pm UTC](https://forums.funcom.com/t/topic/252167/3 "2024-04-03T19:13:04Z")

</div>

We seem to be getting the same error on our Siptah server too. For the server I am, on it seems to only happen roughly 12 seconds after we get on the island located in the north east. Grid N-O 12-13, at least that’s the spot we’re aware of.

I don’t know if it happens consistently in the same places for other people or not.

---

<div class="post-metadata">

**Author:** ![Mijin](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/mijin/32/132513_2.png) [@Mijin](https://forums.funcom.com/u/Mijin)\
**Post date:** [April 4, 2024, 12:34am UTC](https://forums.funcom.com/t/topic/252167/4 "2024-04-04T00:34:33Z")

</div>

Being on that island doesn’t trigger it for me. You’re sure you’re getting EXCEPTION\_ACCESS\_VIOLATION writing address 0x00000790?

---

<div class="post-metadata">

**Author:** ![tiagoturilli](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/tiagoturilli/32/140716_2.png) [@tiagoturilli](https://forums.funcom.com/u/tiagoturilli)\
**Post date:** [April 4, 2024, 12:42am UTC](https://forums.funcom.com/t/topic/252167/5 "2024-04-04T00:42:55Z")

</div>

🇧🇷 #servers

Recomendo que olhe esse assunto aqui

> [@Conan Exiles Dedicated Server Launcher (Official Version: 1.7.11 / Beta: 1.7.12)](https://forums.funcom.com/t/conan-exiles-dedicated-server-launcher-official-version-1-7-5-beta-1-7-7/21699):
>
> Introduction Our Tools Programmer Mickaël put together a tool to let you more easily set up and run a dedicated Conan Exiles server. After a few rounds of iterating, we wanted to make this tool available to you guys for testing and feedback. We also made this walkthrough to, hopefully, make the tool easy to understand. Please post any feedback you have about this tool in this thread so we can improve it. [Quick Overview](#overview) The Dedicated Server Launcher is a small utility program designed to m…

---

<div class="post-metadata">

**Author:** ![Mijin](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/mijin/32/132513_2.png) [@Mijin](https://forums.funcom.com/u/Mijin)\
**Post date:** [April 4, 2024, 2:45am UTC](https://forums.funcom.com/t/topic/252167/6 "2024-04-04T02:45:19Z")

</div>

Well I updated my launcher, if that’s what you were suggesting. Mine was a few versions old, but I still am having the crashes on my Siptah server.

---

<div class="post-metadata">

**Author:** ![tiagoturilli](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/tiagoturilli/32/140716_2.png) [@tiagoturilli](https://forums.funcom.com/u/tiagoturilli)\
**Post date:** [April 4, 2024, 2:48am UTC](https://forums.funcom.com/t/topic/252167/7 "2024-04-04T02:48:59Z")

</div>

🇧🇷 #servers #Conan Exiles

Não não é isso não é, nesta página bem abaixo que fazemos a postagem sobre servidores mas se quiser um atalho pode conferir aqui…

> [@Conan Exiles Dedicated Server Launcher (Official Version: 1.7.12 / Beta: 1.8.1)](https://forums.funcom.com/t/conan-exiles-dedicated-server-launcher-official-version-1-7-5-beta-1-7-7/21699/3230):
>
> brazil #servers #Conan Exiles #mod #feedback Devido a atualização estou com erros que me faz ter que desligar somente os servidores MOD porém o pior e mais afetado é o servidor Savage Wilds face_with_monocle Falha em encontrar Feats com IDs específicas. Problemas ao obter informações sobre itens no inventário. Tentativas inadequadas de manipulação de dados do cliente pelo servidor. Falha ao encontrar tabelas de spawn de NPCs com IDs específicas. Erros relacionados à carga de arquivos de áudio…

Resumindo é lá que fazemos a postagem sobre servidor dedicado DSL

---

<div class="post-metadata">

**Author:** ![DESTROYER](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/destroyer/32/69992_2.png) [@DESTROYER](https://forums.funcom.com/u/DESTROYER)\
**Post date:** [April 4, 2024, 3:16am UTC](https://forums.funcom.com/t/topic/252167/8 "2024-04-04T03:16:51Z")

</div>

All siptah servers are constantly crashing, whether official or private or dedicated

---

<div class="post-metadata">

**Author:** ![Mijin](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/mijin/32/132513_2.png) [@Mijin](https://forums.funcom.com/u/Mijin)\
**Post date:** [April 4, 2024, 3:24am UTC](https://forums.funcom.com/t/topic/252167/9 "2024-04-04T03:24:38Z")

</div>

source? (I’m not saying I disbelieve you, I just want to learn more.)

---

<div class="post-metadata">

**Author:** ![Uyamata](https://avatars.discourse-cdn.com/v4/letter/u/3da27b/32.png) [@Uyamata](https://forums.funcom.com/u/Uyamata)\
**Post date:** [April 4, 2024, 3:32am UTC](https://forums.funcom.com/t/topic/252167/10 "2024-04-04T03:32:09Z")

</div>

Considering this is from our error log at the time, and seems to be consistent every time we try. Yea I’m pretty sure

[2024.04.03-18.30.38:986][611]LogWindows:Error: === Critical error: ===  
[2024.04.03-18.30.38:986][611]LogWindows:Error:  
[2024.04.03-18.30.38:987][611]LogWindows:Error: Fatal error!  
[2024.04.03-18.30.38:987][611]LogWindows:Error:  
[2024.04.03-18.30.38:987][611]LogWindows:Error: Unhandled Exception: EXCEPTION\_ACCESS\_VIOLATION writing address 0x00000790  
[2024.04.03-18.30.38:987][611]LogWindows:Error:  
[2024.04.03-18.30.38:988][611]LogWindows:Error: !0x0000000000000000  
[2024.04.03-18.30.38:988][611]LogWindows:Error:  
[2024.04.03-18.30.38:993][611]LogExit: Executing StaticShutdownAfterError  
[2024.04.03-18.30.39:974][611]LogWindows: FPlatformMisc::RequestExit(1)  
[2024.04.03-18.30.39:974][611]Log file closed, 04/03/24 20:30:39

---

<div class="post-metadata">

**Author:** ![Mijin](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/mijin/32/132513_2.png) [@Mijin](https://forums.funcom.com/u/Mijin)\
**Post date:** [April 4, 2024, 3:33am UTC](https://forums.funcom.com/t/topic/252167/11 "2024-04-04T03:33:31Z")

</div>

Dying to know what the trigger is. It seems more to be related to specific players than locations in my case.

---

<div class="post-metadata">

**Author:** ![Mijin](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/mijin/32/132513_2.png) [@Mijin](https://forums.funcom.com/u/Mijin)\
**Post date:** [April 4, 2024, 4:04am UTC](https://forums.funcom.com/t/topic/252167/12 "2024-04-04T04:04:31Z")

</div>

There’s some ERP siptah server with 40 people on, they claim they aren’t crashing, but they wouldn’t let me stay around to ask questions because I didn’t ask while roleplaying or some such nonsense.

---

<div class="post-metadata">

**Author:** ![Mijin](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/mijin/32/132513_2.png) [@Mijin](https://forums.funcom.com/u/Mijin)\
**Post date:** [April 4, 2024, 7:34am UTC](https://forums.funcom.com/t/topic/252167/13 "2024-04-04T07:34:06Z")

</div>

![ffs](https://global.discourse-cdn.com/funcom/original/3X/7/7/77174cf04b15a587935a35e0dfb8dd49b26a40e4.jpeg)

Having buildings in the spot shown in the screenshot at C-9 causes server crashes when a player enters the vicinity. Removing the structure here on my server resolved the issue. I tested it again multiple times in single player to be sure before commenting. Additionally I witnessed a multiplayer RP server that had discovered the solution to the problem, and somehow disabled the npc, but I’m not sure how yet since they refused to share any information. Likely a setting somewhere for it somewhere.

---

<div class="post-metadata">

**Author:** ![Toolguy](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/toolguy/32/7132_2.png) [@Toolguy](https://forums.funcom.com/u/Toolguy)\
**Post date:** [April 4, 2024, 7:42am UTC](https://forums.funcom.com/t/topic/252167/14 "2024-04-04T07:42:18Z")

</div>

Running an old launcher should not be a problem (except if it’s a very old from before things like product id change happened).

New versions only provide new features or small bug fixes, there are very few “must have” versions, and when that happens you will notice that very quickly because the game will not even start at all.

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**Author:** ![Mijin](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/mijin/32/132513_2.png) [@Mijin](https://forums.funcom.com/u/Mijin)\
**Post date:** [April 4, 2024, 7:54am UTC](https://forums.funcom.com/t/topic/252167/15 "2024-04-04T07:54:27Z")

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Thanks for the response, I figured as much, but I just wanted to eliminate all options since it was suggested. I am however, 100% certain, that the area I mentioned two posts up at C-9 was the problem area, at least in my case, and I would love it if someone can suggest a way to temporarily disable these event npcs until the issue is fixed.

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**Author:** ![Nafryti](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/nafryti/32/115122_2.png) [@Nafryti](https://forums.funcom.com/u/Nafryti)\
**Post date:** [April 11, 2024, 8:37pm UTC](https://forums.funcom.com/t/topic/252167/16 "2024-04-11T20:37:47Z")

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Gotta repeat what I’ve been told apparently, but here goes.

Expect jank after major updates on servers with mods, and for whatever reason Siptah (with/without mods) too.

Last week my server went through their own onslaught of problems that slowly were fixed as the days spilled forth.

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<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/funcom/original/1X/8d85ca8a66fb78fa7574e255b50aa722d634177b.png) [@system](https://forums.funcom.com/u/system)\
**Post date:** [April 25, 2024, 8:38pm UTC](https://forums.funcom.com/t/topic/252167/17 "2024-04-25T20:38:35Z")

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Closed on April 25, 2024, 8:38pm UTC

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