Having buildings in the spot shown in the screenshot at C-9 causes server crashes when a player enters the vicinity. Removing the structure here on my server resolved the issue. I tested it again multiple times in single player to be sure before commenting. Additionally I witnessed a multiplayer RP server that had discovered the solution to the problem, and somehow disabled the npc, but I’m not sure how yet since they refused to share any information. Likely a setting somewhere for it somewhere.