Transportory stones do not retain custom names

Basic Info:

Platform: Xbox Series X
Issue Type: Gameplay
Game Mode: Single Player
Server Type: N/A
Map: Exiled Lands
Server Name: N/A


Bug Description:

If you rename a transportory stone to make it easier to identify the area where it was placed, the name is not stored in the database. It is only recognized for that session, and when the game is restarted it reverts back to its default name.


Bug Reproduction:

Create two transportory stones and rename them to “Location A” and “Location B”. Exit the game and restart. They revert back to the default “Transportory Stone” name and the customization is lost.

Had this problem as well, but if you name it before you ignite the transportory stone the name is not reverted. Just make a roundtrip with some blood & sulfur to reignite them all…

Greetings @Megaton238

Than you for taking the time to report this situation to us.

Regarding this, does it happen on all Transportory Stones and resets every time you exit the game?

Yes, it reverts any changes whenever you restart, all transportory stones lose their customization and revert back to their default name.