Traps, traps, and more traps

I’m sure it’s been brought up, traps would be siiiiick! Spikes, gas, nets, pit falls, nooses. All that deadly stuff.

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Well, there’s some traps already in the game, none of the ones you mentioned though (Although the Vapor Trap would fit the bill for a gas trap by reading it’s description). Pit falls are probably the hardest one there to implement, although I can add a few more to the list;

  • Swinging Log Trap (complete with knock-back, and hilarious ragdoll physics if it kills)
  • More Siege Cauldron options (rocks, metal shards, acid, tar, etc.)
  • Wall-to-wall garrote wire
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