While this one usually just drowns all the loot in the Dagon Dungeon anyway, this one is a jerk.
The money pile has no real in game use.
Taking away the ability to smash and grab something utile (named crafters, gunpowder, Eldarium on the Exiled Lands) only further removes incentive to actual war for anything other than spite.
In a way, this one feels it moves the game even farther from any pretense of verisimilitude, where war is waged for control of land and resources, into some points based affair. Unless servers will periodically repair all the legendary weapons of the clan with the most “points”, why bother?