# Turan DLC - armours cold resistant really?

**URL:** <https://forums.funcom.com/t/turan-dlc-armours-cold-resistant-really/63338>\
**Category:** PC Discussion\
**Created:** [April 15, 2019, 11:20pm UTC](https://forums.funcom.com/t/turan-dlc-armours-cold-resistant-really/63338 "2019-04-15T23:20:57Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![Vattende](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/vattende/32/6463_2.png) [@Vattende](https://forums.funcom.com/u/Vattende)\
**Post date:** [April 16, 2019, 2:24pm UTC](https://forums.funcom.com/t/turan-dlc-armours-cold-resistant-really/63338/11 "2019-04-16T14:24:43Z")

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Like said, in the Turan dlc buildings elements are heat-resistant, while armours are cold resistant, this is an inconstancy.

This at first. Then of course, swapping would resolve one problem here, not sure if it would please all. But the building part would remain.  
At my opinion, should be or cold or heat, but not all two. Then again, Turan looks more like desert, and hot area to me, and i think for most people. So cold resistance make no sens here.

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