It would really be a great change if the thrall animations were actually part of the crafting process. This way you’d know when something was or wasn’t being worked on or not. It would also make it so that the sounds of your carpenter or blacksmith don’t give positions in the structure away.
I’m talking about any animation so this should include the wheels of pain. If no one is being “processed” why is there ANY animation? I can only imagine that doing this would cut down on unnecessary code running as well.
Just an idea. Hope to see it.