Log file open, 09/24/23 18:05:19
LogPakFile:Warning: Spent 0.281 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/Sound.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.124 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/Items.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.114 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/Environment.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.147 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/DLC_Special.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.216 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/Characters.pak”. Mounting status: Success
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 29 total threads with 3 sets of task threads.
LogInit: Using libcurl 7.55.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2u
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogOnline:Display: STEAM: Loading Steam SDK 1.57
LogOnlineTime: Real UTC time requested.
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnlineSubsystemFls:Display:
— FLS ENVIRONMENT INFO —
OSS: SteamA5B4F (Retail)
InstanceName: DefaultInstance
IniPlatformName: WindowsSteam
OnlineEnvironment: Unknown
FLS Environment overridden to Retail
LogTemp: Using NVIDIAGfeSDKPlugin version 1.0.0
LogModManager: Starting mod runtime module.
LogInit: Build: ue415-dw-osl-CL-543717.0
LogInit: Engine Version: 4.15.3-543717+ue415-dw-osl
LogInit: Compatible Engine Version: 4.15.0-543717+ue415-dw-osl
LogInit: Net CL: 543717
LogInit: Compiled (64-bit): Sep 7 2023 14:26:14
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ue415-dw-osl
LogInit: Command line: -BattlEye
LogInit: Base directory: E:/SteamLibrary/steamapps/common/Conan Exiles/ConanSandbox/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Nativized: No
LogInit: Presizing for max 10000000 objects, including 42000 objects not considered by GC, pre-allocating 13000000 bytes for permanent pool.
LogStreaming:Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true
LogInit: Object subsystem initialized
[2023.09.24-10.05.23:450][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2023.09.24-10.05.23:465][ 0]LogInit: Setting Device Profile CVar: [[r.DynamicRes.FrameTimeBudget:33.3 → 33.3]]
[2023.09.24-10.05.23:465][ 0]LogInit: Computer: [0c50420ba4d3ed01506b770f43fd5f04]
[2023.09.24-10.05.23:465][ 0]LogInit: User: [8f9bfe9d1345237cb3b2b205864da075]
[2023.09.24-10.05.23:465][ 0]LogInit: CPU Page size=65536, Cores=12
[2023.09.24-10.05.23:465][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.09.24-10.05.23:465][ 0]LogMemory: Memory total: Physical=23.8GB (24GB approx)
[2023.09.24-10.05.23:465][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2023.09.24-10.05.23:465][ 0]LogMemory: Process Physical Memory: 290.16 MB used, 290.16 MB peak
[2023.09.24-10.05.23:465][ 0]LogMemory: Process Virtual Memory: 373.96 MB used, 373.96 MB peak
[2023.09.24-10.05.23:465][ 0]LogMemory: Physical Memory: 13901.77 MB used, 10487.60 MB free, 24389.36 MB total
[2023.09.24-10.05.23:465][ 0]LogMemory: Virtual Memory: 5850.75 MB used, 10487.60 MB free, 134217728.00 MB total
[2023.09.24-10.05.25:354][ 0]LogTextLocalizationManager: No specific translations for (‘en-US’) exist, so (‘en’) translations will be used.
[2023.09.24-10.05.26:305][ 0]LogD3D11RHI: D3D11 adapters:
[2023.09.24-10.05.27:941][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce RTX 3080 Ti’ (Feature Level 11_0)
[2023.09.24-10.05.27:941][ 0]LogD3D11RHI: 12100/0/12194 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2023.09.24-10.05.28:052][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2023.09.24-10.05.28:052][ 0]LogD3D11RHI: 0/0/12194 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2023.09.24-10.05.28:052][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2023.09.24-10.05.28:061][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2023.09.24-10.05.28:061][ 0]LogD3D11RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for “GPU Device Id”)
[2023.09.24-10.05.28:061][ 0]LogWindows: EnumDisplayDevices:
[2023.09.24-10.05.28:061][ 0]LogWindows: 0. ‘NVIDIA GeForce RTX 3080 Ti’ (P:1 D:1)
[2023.09.24-10.05.28:061][ 0]LogWindows: 1. ‘NVIDIA GeForce RTX 3080 Ti’ (P:0 D:0)
[2023.09.24-10.05.28:061][ 0]LogWindows: 2. ‘NVIDIA GeForce RTX 3080 Ti’ (P:0 D:0)
[2023.09.24-10.05.28:061][ 0]LogWindows: 3. ‘NVIDIA GeForce RTX 3080 Ti’ (P:0 D:0)
[2023.09.24-10.05.28:061][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
[2023.09.24-10.05.28:061][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 3080 Ti
[2023.09.24-10.05.28:061][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2023.09.24-10.05.28:061][ 0]LogD3D11RHI: Driver Date: Unknown
[2023.09.24-10.05.28:061][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2023.09.24-10.05.29:155][ 0]LogD3D11RHI: Async texture creation enabled
[2023.09.24-10.05.29:174][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2023.09.24-10.05.29:749][ 0]LogSlate: Using Freetype 2.6.0
[2023.09.24-10.05.29:757][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.09.24-10.05.29:757][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.09.24-10.05.30:446][ 0]LogAssetRegistry: FAssetRegistry took 0.4965 seconds to start up
[2023.09.24-10.05.30:573][ 0]LogDreamworld:Display: Dreamworld project: ConanSandbox
[2023.09.24-10.05.30:573][ 0]LogDreamworld:Display: Dreamworld configuration: ConanSandbox.Client.VS2015.Live.Win64
[2023.09.24-10.05.30:573][ 0]LogDreamworld:Display: Dreamworld platform: x64
[2023.09.24-10.05.30:573][ 0]LogDreamworld:Display: Dreamworld revision: 543717
[2023.09.24-10.05.30:573][ 0]LogDreamworld:Display: Dreamworld snapshot: 38612
[2023.09.24-10.05.30:573][ 0]LogDreamworld:Display: Dreamworld branch: exiles-stable
[2023.09.24-10.05.30:574][ 0]LogDreamworld:Display: Platform (.ini):
[2023.09.24-10.05.30:574][ 0]LogDreamworld:Display: Platform: WindowsNoEditor
[2023.09.24-10.05.30:574][ 0]LogDreamworld:Display: .ini sub-platform prefix: WindowsSteam
[2023.09.24-10.05.30:581][ 0]LogPackageLocalizationCache: Processed 6 localized package path(s) for 2 prioritized culture(s) in 0.006469 seconds
[2023.09.24-10.05.30:594][ 0]LogContentStreaming: Texture pool size is 3000.00 MB
[2023.09.24-10.05.30:860][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 543717, ProjectName: conansandbox, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 1375235158
[2023.09.24-10.05.30:860][ 0]LogNetVersion: GetLocalNetworkVersionOverride: NetworkChecksum: 159168212
[2023.09.24-10.05.31:059][ 0]LogMoviePlayer: Initializing movie player
[2023.09.24-10.05.32:469][ 0]LogGameTweakSystem:Display: Fetching Build overrides from FLS…
[2023.09.24-10.05.32:469][ 0]LogOnlineTime: Real UTC time offset updated. Server UTC Time: 2023.09.24-10.05.19
[2023.09.24-10.05.32:469][ 0]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests.
[2023.09.24-10.05.32:970][ 0]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests.
[2023.09.24-10.05.33:190][ 0]
Script stack log empty!

[2023.09.24-10.05.33:470][ 0]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests.
[2023.09.24-10.05.33:970][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2023.09.24-10.05.33:970][ 0]LogMemory: Process Physical Memory: 763.35 MB used, 763.67 MB peak
[2023.09.24-10.05.33:970][ 0]LogMemory: Process Virtual Memory: 893.07 MB used, 894.50 MB peak
[2023.09.24-10.05.33:970][ 0]LogMemory: Physical Memory: 14337.08 MB used, 10052.29 MB free, 24389.36 MB total
[2023.09.24-10.05.33:970][ 0]LogMemory: Virtual Memory: 51930.57 MB used, 10052.29 MB free, 134217728.00 MB total
[2023.09.24-10.05.33:970][ 0]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests.
[2023.09.24-10.05.34:471][ 0]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests.
[2023.09.24-10.05.34:971][ 0]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests.
[2023.09.24-10.05.35:472][ 0]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests.
[2023.09.24-10.05.35:972][ 0]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests.
[2023.09.24-10.05.36:473][ 0]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests.
[2023.09.24-10.05.36:973][ 0]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests.
[2023.09.24-10.05.37:474][ 0]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests.
[2023.09.24-10.05.37:974][ 0]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests.
[2023.09.24-10.05.38:474][ 0]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests.