and that the problem to think that a pvp player is totally different from a pve player, when 70% of gameplay is the same for both (difference is a pvp player accept to loose all to an other players in exchange to having fun to play against human opponents that will require diplomacy and fight)
but i wonder why after 5 years of gameplay on, pvp official i see so many players helping each others on pvp server and stay in peace for months and months (because conan has never been rust), and i wonder why pvp players are 80% in fact pve players that simply like to defend their base or build a base where an attacker will miss the loot.
and no you are wrong pvp players care also about others (well majority of it, but not all, same than for pve players in fact)
and yes we care about tos on pvp server too but when an admin has not the knowledge to udnerstand the game (ie there is a problem when an admin give a suspension of 2 weeks to a hacker, with recorded video showing all id and hacks, you know fly in air in walking or teleporting throught foundations, and there is also a problem when an admin erase and suspend a normal player defensive base that match the current game balance of explosive and sorcery and do no create any problem to server or other players)