bobcarn
6
This has been a bug since forever. The client and server aren’t quite in sync, and the client thinks the thrall has fallen through the ground. If you leave the area so that you’re outside of rendering range, and then return, the area is reloaded and it fixes it. It’s just that you have to move pretty far to do that.
It’d be great if they could resolve the issue, or at least create a keyboard command that tells the client to reload the area.
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