Greetings and salutations, as a die-hard Conan fan. I’ve been on the Conan Exiles forms for over a year being super critical, of the game and I’m here to announce now I get to chime in on unconquered. LOL
After about 20 hours of gameplay I’ve realized there are a few issues. I do enjoy the game me and my buddies like to play co-op and get drunk and talk s*** to each other.
But there is a couple of issues of scaling difficulty level in coop cannot get past Wave 14, it just gets out of control in coop.
Also there needs to be a retreat option for units. So that way you can have all your units Retreat back to the town center
Towers need to have a button that ejects all units instead of clicking on them individually
Your hero should have asked out option, so when you click on him early game Hill automatically go Scout the map and automatically attack targets. So you can focus on building management
Needs to be a little rework in Balance there’s no purpose in scaling into higher-level units like archers and polearm units. Found it very difficult to scale, and damage was lackluster
The UI at the bottom of the screen is way too cartoony, and there’s no reason for Conan’s face are the heroes face to be that big it’s wasted space it needs to be cleaned up significantly. The game looks extremely dated in the UI aspect
Need to come out with HD models for the units. Graphic quality is very low game looks very dated.
Even with all these suggestions I do enjoy the game, it just needs a little bit more polishing, unit control and a little bit more balancing
Me and my friends have basically hit a point to where we no longer interested in playing because we’ve hit diminishing returns. If you look at the steam player base it’s normally around a thousand. The game needs to be adjusted and adjusted quickly, to justify the people who supported the project. To be honest I’m a little frustrated I spent my hard-earned money, on a game that’s already dead.