As much as I miss the idea of bubbles it’s actually a hugely positive change to have them removed.

No more farming zeal to bubble up every 36 hrs.
No more exploitative building that required a bubble -} unraidable.

Now it means you also have to participate in PVP, meaning actually defending and fighting. Not only relying on spam building yourself back in.

There are are a few things that could be more balanced though. Like reducing the distance of placing bombs, not allowing spamming of bombs, the way that bomb damage is currently is in a bad place as there’s no consistency, making all DLCs and base game building types consistent in how they recieve damage.

Then there’s dynamic building damage as a consideration.

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