# Very frequent lags

**URL:** <https://forums.funcom.com/t/very-frequent-lags/51409>\
**Category:** PC Discussion\
**Created:** [January 13, 2019, 3:52am UTC](https://forums.funcom.com/t/very-frequent-lags/51409 "2019-01-13T03:52:05Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![LtColonel\_Forest](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/ltcolonel_forest/32/15726_2.png) [@LtColonel\_Forest](https://forums.funcom.com/u/LtColonel_Forest)\
**Post date:** [January 13, 2019, 3:52am UTC](https://forums.funcom.com/t/very-frequent-lags/51409/1 "2019-01-13T03:52:05Z")

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Hello, I want to start by saying that I loved the game Conan Exiles, at least at the beginning, and that we had a lot of fun with friends with this game and I bought all the DLC of the game. This fact is that since the last major update, December 2018, we are many to regret our purchase because the very frequent lags, and no small lags, which produce randomly and repetitively destroy all pleasures to play this game I do not count anymore and my friends also the number of times we are dead because of his lags. Yet I do not have a small machine, AMD FX-9590 5.0Ghz, 32GB Corsair RAM, R9-380X Pro 4GB,  
Yet we play on a dedicated server, rented, or on a part co-op hosted on one of our computer this lag is always present.  
Online official & Online private & Single-player)  
PvP & PvE-Conflict & PvE]  
Canada, Montréal

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**Author:** ![Thorn](https://avatars.discourse-cdn.com/v4/letter/t/839c29/32.png) [@Thorn](https://forums.funcom.com/u/Thorn)\
**Post date:** [January 13, 2019, 6:16am UTC](https://forums.funcom.com/t/very-frequent-lags/51409/2 "2019-01-13T06:16:23Z")

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The game was horrible in xbox:  
floating weapons of non-rendered enemies; sound out of sync;  
crashes that restart the console … We need help, the game has a lot of potential.

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**Author:** ![Nuria](https://avatars.discourse-cdn.com/v4/letter/n/ed8c4c/32.png) [@Nuria](https://forums.funcom.com/u/Nuria)\
**Post date:** [January 13, 2019, 2:58pm UTC](https://forums.funcom.com/t/very-frequent-lags/51409/3 "2019-01-13T14:58:16Z")

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Is it lags or what is being described in here?

> [@Performance issues Feedback thread - Stuttering, lag](https://forums.funcom.com/t/performance-issues-feedback-thread-stuttering-lag/48300):
>
> Hey everybody, We’re aware of performance issues affecting the game for some users, such as stuttering, visual lag and freezes regardless of computer configuration. We are trying to collect information and feedback about it from our community -you- in this thread, so please use this thread to report on any instances of this problem experienced by you. We’re mainly interested in the following details: Your computer configuration (i.e. CPU, GPU, Mobo, RAM, OS and storage) Zone/zones in the ma…

Feels like teleporting around?  
UI causing lags too? (Like inventory, death screen, those things…)  
May be that exact issue.

A few players managed to find a fix/workaround for that. Thanks to Multigun for sharing and Fampoat for finding.

> [@Performance issues Feedback thread - Stuttering, lag](https://forums.funcom.com/t/performance-issues-feedback-thread-stuttering-lag/48300/169):
>
> Alright, where to start. First, I suspect Funcom is at least aware of this, but I’ll do my due diligence in reporting. Per the Steam user, Fampat, [who made a post here,](https://steamcommunity.com/app/440900/discussions/0/1743356517520721601/) there is a possible connection with UE4 Garbage Collection settings causing some of the stuttering that people experience. What is Garbage Collection? Well if you are interested, [you can read about it here.](https://wiki.unrealengine.com/Garbage_Collection_Overview), and [if you scroll down on this link](https://docs.unrealengine.com/en-US/Programming/UnrealArchitecture/Objects/Optimizations) you can read about the various settings that we see in the DefaultEngine.ini. Essenti…

> [@Performance issues Feedback thread - Stuttering, lag](https://forums.funcom.com/t/performance-issues-feedback-thread-stuttering-lag/48300/169):
>
> Now for the test, per Fampat on Steam. Before you do this test though, please be aware that I don’t honestly know what disabling this does long term. This should only be done on a test save to be safe, but it’s your call. I only tested this on single player, I don’t know if severs have a similiar option or if it’s client side only.
> 
> - Navigate to -\> **Steam\steamapps\common\Conan Exiles Client\ConanSandbox\Config\DefaultEngine.ini**
> - Find the section, **[/Script/Engine.GarbageCollectionSettings]**
> - Change **gc.BlueprintClusteringEnabled=True** to **gc.BlueprintClusteringEnabled=False**
> 
> I tested on single player, in a save that has no buildings at all. What I noticed is that in the usual spots I always get the stutter/hitches, I still got them (though they may have been lessoned some). But what I didn’t get was after I ran over the spots again, instead of the consistant hitches in those spots I’ve always gotten (like in Fampart’s sample video of the problem), they didn’t come back.

For some people it works, for others it wont. But I think it’s worth a try!  
I dont know about xbox though.

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**Author:** ![Ignasi](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/ignasi/32/77658_2.png) [@Ignasi](https://forums.funcom.com/u/Ignasi)\
**Post date:** [January 14, 2019, 11:35am UTC](https://forums.funcom.com/t/very-frequent-lags/51409/4 "2019-01-14T11:35:07Z")

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Hey there,  
As @Nuria stated above, we’re currently gathering information in the thread linked above. Please send us your feedback in that post 🙂

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**Author:** ![Ignasi](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/ignasi/32/77658_2.png) [@Ignasi](https://forums.funcom.com/u/Ignasi)\
**Post date:** [January 14, 2019, 11:35am UTC](https://forums.funcom.com/t/very-frequent-lags/51409/5 "2019-01-14T11:35:11Z")

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