Hello, im quite new to CE.
I got in with a huge envie of building places in a “survival” way, allowing my creativity to evolve through my creations. With the small amount of experience i now have in building, trying to keep it as vanilla as POSSIBLE it got in my mind that building in general using unique themes do feel quite repetitive. I tried several technics and mashups but on larger scale or even medium this feeling is still overwhelmingly present.
So here my Question/Suggestion, what about connected and randomized patterns for wall textures, allowing to stack them on several levels without the horizontal segmentation. On a larger scale that would allow or include textures merging with borders for example, as we have with wall borders visually cornering segments.
I dont have any knowledge about texture works, i only refer to my experience in for example MC where connected textures give a much more organic feeling to flat and repetitive surfaces.
Thank you for reading and have a good day Exile