A mod to fix the lore gaps would be great. I’d hope for Funcom to implement some gap closers “officially”, as it doesn’t seem to be all that much effort. Even just putting some books and notes around the world would be a fix - lackluster, but still a fix.
There’d certainly be volunteers to write any missing pieces, including me.
There are some obvious gaps in the story:
- Who was Imi? A stillborn sister of Xalthar?
- Where did Xalthar go and why?
- Who where the followers of Sobek before settling down in that cave? Exiles? Later immigrants? Survivors of the Giant King era? What’s the timeline here?
- Where (and why) did Razma acquire the Mask of the Witch Queen? How is she alive in Sepermeru after being killed in the Witch Queen’s Palace?
- Who was Gallaman? Why did he have a part of the sandstone?
- Why are there ships in the tunnel between the jungle and the snow biome!?
The lore could also profit from some additions:
- Why are there no children in the Exiled Lands?
- Are all humans in the Exiled Lands (except Conan) exiles brought there by Toth-Amon and given bracelets, or are some tribes or NPCs survivors of the era of the Giant Kings, e. g. the Lemurians found in the Sunken City?
- Are the Lemurians living in the jungle actual Lemurians? If so… how!? If not… why and how did they adopt their culture and apparently regained some of their ancient knowledge (e. g. epic lemurian armor)?
- How long ago was the war of the Giant Kings and the humans?
- What’s up with the Frost Giants?
- Why are there giant skeletons? Are they undead Giant Kings or undead hybrids like Tyros?
- There’s also this thing with the sun.
@Jimbo
And so much more…
But that one little ghost would be a start. It’s explicitly referenced in the game as if our character(s) had seen it, but they didn’t.
I also want to state at this point that I never heard any demonic voices at Imi’s cradle.
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