Firstly I want to say that I have a great deal of respect for Funcom’s position in the development of this game, and they have finally succeeded in bringing a Conan worthy world to life. I think many people have been overly harsh about a few aspects, and that overall you are all doing a good job of gradually adding, completing, and polishing/fixing problems.
That being said: there is still a lot of work to be done. Funcom is already aware of most of the issues, so I wanted to just bring up a few.
Warpaint. Warpaint is now a glorified potion with a visual effect, and is prohibitively expensive to make to be a part of your character’s build and look. If warpaint is going to work this way, it needs to be one tenth or less as expensive as it is now, or produce a stack of 5 or 10 when created. Alternately the game describes it as a semi magic effect, so just make it last until death… That worked just fine before.
Repeat: It’s current balance makes it a luxury and removes it’s value as an achievent to make, use and wear. Don’t remove value from your system.
Secondly, Regular and Epic versions of Flawless Lemurian Warrior and Flawless Hyena are still not aligned to the others in stat boosts, further devalueing a variety of builds that are even more underpowered with the warpaint issue.
Thirdly, Thralls and Pets needing to work the same way MAKES PERFECT SENSE. If Anyone thinks otherwise I challenge you to try building a slave army, recruit a fighting force, or to have 10 or more children full time so you can see how difficult it is to build a large group you are responsible for feeding. It should be hard.
It also paves the way for the comparitive ease of Necromancy as the undead don’t eat, but you will have to sickly corrupt yourself to use them in the future.
That being said, you need to make feeding VERY forgiving or it won’t have any value with the way hard won T4 thralls already have to be hoarded and kept away from things that will instantly kill them, such as cardiac arrest, taking a walk across even ground, or proximity to obects, stairs, elevators etc.
Adding diet and feeding as a possible cause of death is VERY risky, so PLEASE just make it unlikely to cause rage inducing mistakes, supply frustration, and thrall/pet disapearances that are already such a problem and you are GOLDEN.