# Water around Telith Lake

**URL:** <https://forums.funcom.com/t/water-around-telith-lake/163507>\
**Category:** PC Discussion\
**Tags:** pc\
**Created:** [April 24, 2021, 5:54pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507 "2021-04-24T17:54:29Z")\
**Posts on this page:** 19\
**Page:** 1

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**Author:** ![Eudas](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/eudas/32/58134_2.png) [@Eudas](https://forums.funcom.com/u/Eudas)\
**Post date:** [April 24, 2021, 5:54pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/1 "2021-04-24T17:54:29Z")

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**Game mode:** Online private  
**Type of issue:** Possible Bug  
**Server type** : PVE  
**Region:** US

* * *

Is anyone else seeing large checkerboard appearance and lack of water texture detail in the water areas on/around Telith Lake, including the rivers flowing from it to the waterfalls?

It’s like the close-up texturing doesn’t come in correctly or something. Below the waterfalls, the water looks perfectly normal. But the lake and rivers directly above are weird.

Water at the aqueduct areas seems to have a lesser issue, in that you see the checkerboarding from a distance, but up-close it textures correctly and looks normal.

* * *

Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:

1. Enter game.
2. Go to Telith Lake.
3. Walk/ride/fly around and observe lake water textures.
4. Compare to aqueduct lake water textures and below-waterfall water textures.

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**Author:** ![Queen\_Themisia](https://avatars.discourse-cdn.com/v4/letter/q/4bbf92/32.png) [@Queen\_Themisia](https://forums.funcom.com/u/Queen_Themisia)\
**Post date:** [April 24, 2021, 6:44pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/2 "2021-04-24T18:44:00Z")

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Can you post your modlist, if you have one. I’m having the same issue.

 ![20210424213022_1](https://global.discourse-cdn.com/funcom/original/3X/1/2/12d8c291dafe3a8f5b4342924306bfcada231cec.jpeg) ![20210424213403_1](https://global.discourse-cdn.com/funcom/original/3X/9/c/9c6c9b0a7ce3ea32024068247a4c452d63775c68.jpeg) ![20210424213526_1](https://global.discourse-cdn.com/funcom/original/3X/b/d/bd0c37eceb50115a6acb0810c98845866748135a.jpeg) ![20210424213624_1](https://global.discourse-cdn.com/funcom/original/3X/e/c/ec31828cf3b49b2f7f53de712f762e62d6b65e2d.jpeg) ![20210424213650_1](https://global.discourse-cdn.com/funcom/original/3X/3/2/323c090c61c261f6ed2d4a7250ec20d70e269092.jpeg) ![20210424213719_1](https://global.discourse-cdn.com/funcom/original/3X/4/f/4fab6f289f20ec0a5153c829e649512b641d3fa4.jpeg) ![20210424213926_1](https://global.discourse-cdn.com/funcom/original/3X/8/b/8bcb265082594a7d72fbcb53a5c8b329bee5206c.jpeg)

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<div class="post-metadata">

**Author:** ![Narelle](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/narelle/32/45919_2.png) [@Narelle](https://forums.funcom.com/u/Narelle)\
**Post date:** [April 24, 2021, 7:39pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/3 "2021-04-24T19:39:31Z")

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I have checked in my game and the water looks normal around Telith’s Island and the other places shown in Queen’s post so probably a mod related issue.

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**Author:** ![Multigun](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/multigun/32/90242_2.png) [@Multigun](https://forums.funcom.com/u/Multigun)\
**Post date:** [April 24, 2021, 7:44pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/4 "2021-04-24T19:44:35Z")

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Ya, same as Narelle. I checked a bit ago when it was posted on the mod discord.

Clearly a mod issue.

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<div class="post-metadata">

**Author:** ![Eudas](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/eudas/32/58134_2.png) [@Eudas](https://forums.funcom.com/u/Eudas)\
**Post date:** [April 24, 2021, 7:59pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/5 "2021-04-24T19:59:04Z")

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Queen,

Modlist is as follows:  
Pippi  
ThrallRadius  
Valhalla Archery  
BouncyCastle  
Martial Combat  
Tier 4 Thralls - Mild Increased Spawn  
Stacksize Plus  
Barbarian Barber  
Akuba’s Salon  
RA: Character Customisation  
Kerozards Paragon Leveling - Reloaded  
Age of Calamitous  
Kerozards Paragon Leveling - Smooth Leveling Add-on  
Glass Constructions  
Cathedrals  
Classical Architecture  
Lemurian Architect  
Immersive Armor  
Fashionist  
Emberlight  
Javelin Improved  
ExilesExtreme  
Dude’s Delightful Decorations  
Dark Desires  
Improved Quality of Life  
Pythagoras  
Pythagoras Support Beams  
LBPR - Additional Features  
LBPR: Fish and Shell Trap Bug Fix  
Less Building Placement Restrictions  
Darkwoods  
Riverboats  
Pickup+  
ModControlPanel  
Expanded Map - Curse Wall Removal

Of those, water blocks are from… Emberlight? And maybe Riverboats may affect water textures. Not sure, though. Waiting for more mod updates to roll in, will see if they resolve remaining wonkiness.

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<div class="post-metadata">

**Author:** ![Queen\_Themisia](https://avatars.discourse-cdn.com/v4/letter/q/4bbf92/32.png) [@Queen\_Themisia](https://forums.funcom.com/u/Queen_Themisia)\
**Post date:** [April 24, 2021, 8:05pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/6 "2021-04-24T20:05:35Z")

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I do not have emberlight, no riverboats. The only thing that comes close to map change is EEWA, but you don’t have that.  
 ![20210424214040_1](https://global.discourse-cdn.com/funcom/original/3X/d/f/df3567753e6d18d43ca02367ab6265da15596213.jpeg)

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<div class="post-metadata">

**Author:** ![Eudas](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/eudas/32/58134_2.png) [@Eudas](https://forums.funcom.com/u/Eudas)\
**Post date:** [April 24, 2021, 8:42pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/7 "2021-04-24T20:42:59Z")

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So the mods in common are:  
pippi  
kerozards  
dudes  
pythagoras  
fashionist  
lbpr  
mod control panel  
RA  
barbarian barber  
immersive armor

of those, i think only dude’s or maybe LBPR could even possibly be relevant.  
RA has updates pending;  
there’s a few others on my list pending as well, but. 🤷‍♂️

Waiting Is.  
I’ll update this thread if I see a mod update that fixes it.

Regards,  
Eudas

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<div class="post-metadata">

**Author:** ![Eudas](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/eudas/32/58134_2.png) [@Eudas](https://forums.funcom.com/u/Eudas)\
**Post date:** [April 26, 2021, 11:39pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/8 "2021-04-26T23:39:02Z")

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My wife went through our modlist, adding 1 at a time, and testing at telith lake for repro.  
She found that the following mod activated the checkerboard waters at Telith:

Expanded Map - Curse Wall Removal  
Mod ID#2436403535

She removed all mods, retaining only that one, and it also repro’d.  
The waters at Xullan were also affected.

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<div class="post-metadata">

**Author:** ![AstroPony](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/astropony/32/79276_2.png) [@AstroPony](https://forums.funcom.com/u/AstroPony)\
**Post date:** [April 27, 2021, 7:29am UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/9 "2021-04-27T07:29:25Z")

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I can comfirm that I have the same problem with water, looks the same like yours.  
im playing on official server on PC, the water problem since the new update.  
its like you cant see threw

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<div class="post-metadata">

**Author:** ![oddree](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/oddree/32/76758_2.png) [@oddree](https://forums.funcom.com/u/oddree)\
**Post date:** [April 27, 2021, 1:25pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/10 "2021-04-27T13:25:05Z")

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Issue is with Age of Calamitous Mod. It should be resolved now after their recent update.

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<div class="post-metadata">

**Author:** ![Eudas](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/eudas/32/58134_2.png) [@Eudas](https://forums.funcom.com/u/Eudas)\
**Post date:** [April 27, 2021, 8:23pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/11 "2021-04-27T20:23:25Z")

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We replaced

> **[Steam Workshop::Expanded Map - Curse Wall Removal](https://steamcommunity.com/sharedfiles/filedetails/?id=2436403535)**

with

> **[Steam Workshop::Expanded Map - AoC Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=2436741811)**

And now the in-game water looks correct at Telith Lake, Xullan, and the aqueduct.

The new aoc compat cursewall mod says “edited to be compatible with AoC’s lighting and post processing”, so perhaps those of you not using cursewall removal or aoc may look at other mods that make changes to lighting/postprocessing.

May this information be useful for you all as well.

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<div class="post-metadata">

**Author:** ![Queen\_Themisia](https://avatars.discourse-cdn.com/v4/letter/q/4bbf92/32.png) [@Queen\_Themisia](https://forums.funcom.com/u/Queen_Themisia)\
**Post date:** [April 30, 2021, 10:17pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/12 "2021-04-30T22:17:31Z")

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I do not have those mods, **I’ve never had AoC on server before.**  
Same with the Cursed Wall mod, never had it.  
I’m still stuck with this.

We don’t know what causes it, we don’t know how it’s fixed by others…  
Another patch, another monthly cancer pill.  
Its great, a giant checkered texture sea.

@AstroPony So, you are on “Official” yet still having the issue… Need expert opinion on this.

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<div class="post-metadata">

**Author:** ![Vattende](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/vattende/32/6463_2.png) [@Vattende](https://forums.funcom.com/u/Vattende)\
**Post date:** [April 30, 2021, 10:47pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/13 "2021-04-30T22:47:03Z")

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I would try start some tests on a singleplayer game. New game.  
Install one mod ad once, see if one will trigger it. If there is no result, do pack of mods, then run them, see in what pack the bug happens. May take some time depending you modlist, but hard to figure out the other way.

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<div class="post-metadata">

**Author:** ![Multigun](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/multigun/32/90242_2.png) [@Multigun](https://forums.funcom.com/u/Multigun)\
**Post date:** [May 1, 2021, 3:57am UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/15 "2021-05-01T03:57:17Z")

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> [@Queen\_Themisia](#):
>
> We don’t know what causes it,

Load them into a test save on single player, and remove mods one or a few at a time until you can isolate it.

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<div class="post-metadata">

**Author:** ![AstroPony](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/astropony/32/79276_2.png) [@AstroPony](https://forums.funcom.com/u/AstroPony)\
**Post date:** [May 1, 2021, 4:47am UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/16 "2021-05-01T04:47:34Z")

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after the last hotfix, the water is “back” to normal for me, its not “redish” anymore.  
my problem is my game settings, as im playing on low on all settings.  
this is what I’m seeing at low settings:

 ![low water](https://global.discourse-cdn.com/funcom/original/3X/7/a/7a076e7ab47e53e5b9b5750e47ab27c9ae66467e.png)  
same with medium settings.  
when i put on high settings, i can see the water as normal.  
this is what i see on high settings:  
 ![high water](https://global.discourse-cdn.com/funcom/original/3X/e/c/ec4a2597c35ebdb594925ee41d16b76d12c2b53b.png)  
I’m not sure when they changed it becouse I’m playing on low settings from my day 1 since 2 years ago.  
im not sure what is your problem becouse you running on mods, I’m playing on official server so no mods here.

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<div class="post-metadata">

**Author:** ![Queen\_Themisia](https://avatars.discourse-cdn.com/v4/letter/q/4bbf92/32.png) [@Queen\_Themisia](https://forums.funcom.com/u/Queen_Themisia)\
**Post date:** [May 2, 2021, 12:15pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/17 "2021-05-02T12:15:31Z")

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I’ve done that, at best a random flicker happens on one of my dungeon mods, where I’ve never touched this area before. I’ve been to content folder, there is no alteration to this area, intentional and unintentional.

The mod hasn’t been updated since 2.3. After 2.4 it’s broken (the lake). I rebuilt the mod, no change. They have messed with water textures and its somehow interfering, but there are a lot of people suffering from this without any answer to what was actually changed on that lake that makes it so.

We know that red oasis was infact a vanilla game problem, and its fixed by vanilla patches. And again, “I do not know” what causes it, because even if we know the allegedly culprit mod, we don’t know what causes it in the mod. The area is “untouched”. The water texture is “default”, it’s properly shown as it should be on devkit, but not on game server.

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<div class="post-metadata">

**Author:** ![Vattende](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/vattende/32/6463_2.png) [@Vattende](https://forums.funcom.com/u/Vattende)\
**Post date:** [May 2, 2021, 2:46pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/18 "2021-05-02T14:46:45Z")

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See it also the same way, also with ultra settings here:

 ![Conan Exiles Screenshot 2021.05.02 - 16.42.51.31 Thumbnail](https://global.discourse-cdn.com/funcom/original/3X/4/b/4b9c4bb48a10cca1f1077cd39f8387416ea44ac3.png)

For my taste bit to transparent, loved more the more blue look. Still we can see to the ground.

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<div class="post-metadata">

**Author:** ![TheLOLxd2](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/thelolxd2/32/13250_2.png) [@TheLOLxd2](https://forums.funcom.com/u/TheLOLxd2)\
**Post date:** [May 6, 2021, 12:50pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/19 "2021-05-06T12:50:10Z")

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* * *

This issue should be fixed with **2.4.2**. See the patch notes here:

> [@PC Update 2.4 (22.04.2021) New Siptah Biomes and lighting improvements, Zath, QoL and more! Oh my!](https://forums.funcom.com/t/pc-update-2-4-22-04-2021-new-siptah-biomes-and-lighting-improvements-zath-qol-and-more-oh-my/162783/277):
>
> Greetings Exiles, Today we’re bringing you the second patch for update 2.4, which contains some critical fixes, addressing several crashes and the Zath’s spiders behavior on PvE rulesets, but also a fix for the elusive issue that teleported NPCs to coordinates “0, 0, 0” in the world! Thank you for your ongoing support! Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database befor…

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<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/funcom/original/1X/8d85ca8a66fb78fa7574e255b50aa722d634177b.png) [@system](https://forums.funcom.com/u/system)\
**Post date:** [May 13, 2021, 2:50pm UTC](https://forums.funcom.com/t/water-around-telith-lake/163507/20 "2021-05-13T14:50:44Z")

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Closed on May 13, 2021, 2:50pm UTC

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