They could grade bosses and legendaries by tiers.
Hard dungeon or hard boss fights would drop s tier legendaries. Chests from random word bosses, would drop less powerful legendaries.
It makes absolutely no sense that you can get a better legendary killing a croc than doing the wine cellar or killing the tortured king, a very hard fight in the beginning if you don’t cheese him with a bow, something that takes many, many arrows, not counting that you need to survive those black skeletons that can’t be stunned. Only extremely good fighters can pull that off right out of the desert and, if they do, they deserve a damn good reward.
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