I had an idea thats a little radical but fitting with some of the new themes where, lets say you kill a croc. Rather than just slice it up, get some skin and in the the next, you could opt to drag it home and do a full butcher a la taking a heroic treasure home where you get full resources from it. Something like that where survival is made both more immersive and rewarding but at the same time there is still quick and dirty available. The weird old armor effects do need to stay gone for sure.

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