Today I found myself in a situation where I needed a small wooden chest.
I thought what if we could make a bag out of hides?
Maybe a 10 or even 5 slot container that is hand craftable,
Basically a small loot bag that takes 24 hours to de-spawn if placed away from land claim.
I remembered my PVE friends have been asking for an un-lockable chest in which they could easily trade items. And I wondered if this would fill the bill?
Having a safer, more reliable way to trade, in any form would be nice. Bagâs (similar to stashes in other games) would be cool. Or even just a cool leather bag you can use instead of a chest. Imagine placing one on a table, or next to a bed, or bedroll. Extra emersion is always nice.
When they first created the large chests they were lockable in PVE.
Unfortunately they were default unlocked and accessible by everyone. So people would creep around others bases and if a chest was close to a window or even on the other side of a wall, you could steal all of their items.
Most newer players had no idea they had to lock the chests and there were a few salty posts about it, to the point FC changed it.
For trading I think a spot on both maps where characters can trade mats would be handy. A tradinng post spot in Sepermeru that allows you and another character to trade and when both agree to what is in the two spots, they swap and you access the items.
That would work well, if you happen to be in that spot.
What I purpose would be portable, cheaply made and subject to decay, it would just last longer than a regular loot bag.
A both player interface with both choosing whether to complete the trade, is similar to most MMOâs
And the function would most likely just be added to the player options menu wheel.
I just doubt FunCom would want to implement something like that.
PVP doesnât really need this, Iâm a PVP player, we just take and drop a large chest if we want to trade, We do it all the time. I just thought a cheap quick alternative that all game modes would benefit from would be nice to have.
I agree something more substantial then just dropping loot on the ground would be nice.
I was doing a trade with someone and I dropped my bags and they picked them up, but I did not see them drop, so I said in general chat, âdrop it or die!â
Lol they had just dropped it, and I felt pretty small, and everyone in chat had a good laugh at me.
I respectfully disagree, PVP and as I said, I am a PVP player has access to the ability to unlock chests.
I have been trading on PVP servers with other people since EA.
If we know we are going to trade, we bring a container to trade with. Trust can be accounted for by dropping the container and backing away. Or by placing a container at an agreed upon location.
My good friend @Barnes left things for me, when I joined his server, I in return gave him pet young and a thrall, all this was done with a chest.
And you canât claim it was just because weâre friends, I have traded with enemies too. Sure there is a chance for treachery, but that IS what a PVP server IS all about.
No my suggestion is for those times when a trade is impromptu, a simple small cheaply made bag one can make on the fly for trade.
Or for stashing loot you can return to get, without the need for a permanent box.
The thing that gave me this idea.
If you are having such a bad experience on a PVP server that you need a âno conflict zoneâ
Maybe you should try another server, or PVE
Yeah, I agree. Itâs doable now. But what theyâre saying and I think I agree, is that it would be nice if there was a more integrated solution - indeed âsomething more substantialâ.
I have no idea what tho. Maybe a person to person menu option: Person A long presses E on person B they wanna trade with, Select TRADE, Person B get an option Accept / Decline? , etc. If you have played some of the MMO games out there they mostly all have this.
I see what youâre saying.
Something like a MMO style interface, or a Pippi style thespian.
All I was thinking about is an intermediate, a bag that would last longer than a loot bag.
Sure all those things especially the Pippi style thespian / Player store would be very welcome.
A thrall that can facilitate trades is a great idea, and deserves itâs own thread.
But itâs also much more complicated than what Iâm suggesting.
A small unlocked container that wonât dust in 5 minutes, even if itâs a one use item.
And itâs more suited to PVE because they donât have unlocked containers, but could still find use in all game modes.
Iâm thinking ahead with a VR headset and controllers. Under such immersion the key can be handed over. Without a VR headset, itâs irrelevant. There is no such cross-play at the moment.
The point being, for two servers and 3+ years now, we wish to transfer things via something other than dropping it.
I can tell you there are worse things than trying to help someone on the PvP server. Whatâs worse is when they publicly accuse you of busting a deal because your trade âdespawnedâ or whatever.
We sold some armor to a Clan after we raided their enemy. It caused an enormous server war, when they tried to hand back some of the armor (in a peace deal) and it got lost in the jungle crevice.