What do you think about the administration of funcom?

I agree with you totally if I was attacking any of the new players in reality I gave them all starter kits and I only attack when the base gets attack. I had some very interesting fights at that base. I never said it wasnt fair I just needed time to take the base down lol

Also I was protecting all the new players from undermesher by godding the mesher spots lol

Added Note: Eventually when I did have a smaller base I got attack by 30 players lol in my defense I still think it was fair for the worst case scenario.

New players wouldnt know how to handle that base but vets would know how to destroy a base.

1 Like

I do believe you you know (in nine minutes I will be able to share more likes :rofl::rofl::rofl:). I believe that you must stay, officials or not, you are a good player. People can learn from your experience. I never believe the wrong image around your name, please stay and help. Happy to have you around :+1:t6:.

1 Like

This post was flagged by the community and is temporarily hidden.


Suggest it :grin:… You never know :wink:.
Do whatever makes you happy m8, because in the bottom line fun should be the only reason of gaming. It took me years in here to understand and respect what people see “fun”. Because I don’t see fun in some things that doesn’t mean it doesn’t exist and every person must find fun in the bottom line. So I constantly pull my strings and read carefully, trying to eliminate my prejudice against ideas and people.
Thank you for this wonderful chatting, I really appreciate it :+1:t6:

1 Like

No rules? So ‘who can out-cheat the other’ kind of server? Interesting…

1 Like

If you think about it cheaters can cheat cheaters and I personally think it is easier to deal with cheaters due to the fact they are horrible in pvp from what I experienced. Also its a adaption in itself.

Agreed. I am not really sure as to the exact point by point piece by piece assessment that Funcom employs to determine abuse. I have never run afoul of the building requirements as I tend to stick to one structure with a mind towards not drawing too much attention to my stashes as I play primarily on pvp servers and building too big is a recipe for being raided.

I would personally like to see more maintenance requirement in harsh environments (ice, snow weight, blowing sands, heavy rains in the swungle, etc) as a way to curbing over building as this would become taxing the more you build so you would prioritize function .

1 Like

The only reason my base was so big was to counter gods, trebs and raid shacks from being built right outside or thralls from being spam. I actually had 600 thralls at one point but it was all from clan merges. I had to manually delete things when limit got place which was fine. I wish they did that with builds as well.

First we were FORCE relocated and lost 4 years of stuff.

Next all our collector thralls, and every named we brought with us is now a naked white guy with white hair.

Now the NGE (new game experience). This term is taken before most of you knew what a MMO was. 200k players left in one day.

Everyone liked the old way of playing when they ruined it to the point you could not play, we left.

Well those same SOE Devs MUST be working for FUncom.
This are doing the same thing that lead to ruin 20 years ago, is happening again.

With so many MMOs out there Committing suicide is just plain ignorant.

My personal view is this: pvp no matter if officials or private is not playable anymore. Its more then only the tos that is problematic at this point. Lags, rubberbanding, high ping, abuse, cheats, racial slures, psychos and tryharders everywhere that do not give a rats a… about anything but themselfs. The game is ok for Pve but thats it. I have seen so many private EU pvp servers close in the last months do to this problems, that you will have a really hard time finding any decent EU server anymore. The only servers that are still popular do to high farm rates and raidprotections are the ones from René, but his g-portal servers are literally unplayable. Ping of 1000 every night when raidtime starts until the raids are over. 3 times a day the servers are crashing for no reason and have to manually restarted. Every time the same excuses about serverstability and availability, the same trashy clans playing 2 and more years on his servers, abusing the rules again and again on purpuse until they get banned. And after the next wipe the sh… starts all over.

Funcoms rules are not working, no matter how hard they try to enforce them. This wouldn´t even change if they would be more clear about certain ones. Its simply the fact that the game itself is so broken that the rules aren´t gonna make up for anything anymore. You know that the ship is sinking when people can dupe and abuse the hell out of a game for years without any fixes and without any penalty.

Pve is left out of most of this problems, because bugs, abuses etc. have only a minor impact. Thats why for most pve players the situation is seen quite differently. If they experience lags or rubberbanding they simple log out and take a break. You can´t do that when you are in a raid or fight or if you have to defend your base. If you are a builder and you buy all dlc´s its like builders heaven. Nobody cares if a building piece is only t1 when it looks good. If you play pvp all that matters is T3, stability and making your base as safe as possible. Nobody really cares about rules if he plays this game long enough. No matter the rules. All that nonsense talk about rules and fair play is bs. Because in the end every pvp player is constantly looking for the loop holes because he wants to survive. He wants to stand out and tell the world: look we did it. we are the alphas. That is this people nature. Thats why they play pvp games. Because they want to win, no matter what it takes. As sad as it is, players like me, who try to play fair and expect others to also do so are getting thrown under the bus. From other pvp players and also from Funcom. The rules are only there to cover all the flaws the game has and to force people into rebuying the game over and over again. Because most pvp players that are left have addiction problems. Thats it. They have to play the game, they have to win and if they can´t do it the legit way then be it.

You only get the pain that a pvp player suffers if you are a pvp player by yourself. Otherwhise you are talking against walls. People sugar coat everything. Do refuse to see what they do not want to see. And that is why the new methode of selling overpriced shopitems will be a hugh success. People will lie to themselfs so they can cover their addiction for the game behind slures like: “I will support the game and the devs”. Nothing people with any sense of reality left can reasonably argue against.