Forest and 7 days to die was this way.
Every system has ups and downs.
I like the attribute system, i am good.
Like @rolee9309, i wouldn’t mind getting more “skills” by using a weapon, but the game is already like this. This game has a moveset on weapons that periodically gives you skills by using a specific weapon. So a bonus would be useful only if each weapon had a special hit, an ability hit. We don’t have ability hits in this game, so i don’t see this happening. Plus i find it fair for pvp.
Imagine how powerful old pvp players would be if they had a progression system like it, the competition would be more unfair than it already is. Don’t forget that in this game challengers and noobs can play in the same server.
So no, the system do not need to benefit the challengers more, it’s good as it is.
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