erjoh
23
I use t1 blacksmiths to waste my enemies’ resources.
Ah here is my base and you can hear the blacksmith churning away some valuable resources. Go ahead and blow into it. It will be fun! That must have been 500dp. Well enjoy your spoils…of that t1 blacksmith.
Come to think of it…I fully understand why PvP folks hate me.
5 Likes
Some people on PVP servers will report other people in hopes of getting them banned. That being said…
It isn’t. And I’m betting that the smart reporters know that and focus on other things, such as the distance of your wall from the rest of your base, or the foundation spam to keep the trebs away, or the use of shrines to extend your claim, or the blocking of a POI, or a number of other things that Funcom admins actually focus on.
The whole “don’t build multiple benches, you’ll get banned” is FUD to support a specific narrative. The best you can do is ignore it. The second best is to challenge it, and ask for examples of someone who got banned for multiple crafting stations. Spoilers: there are no such examples.
2 Likes
Barnes
25

Hate them back. Works for me.
Personally, I think it’s a natural projection of the feeling people typically get (that makes them respond with a warning) when @erjoh or I talk about what they characterize as “trolling” the enemy. We’re not doing that, we’re actually getting to build something cool and functional, while satisfying some RP needs. We’re not all monsters, some of us are in for the fantasy. And the killing is a part of that.
At my so-called End Game Base, I built some neat stuff with the natural jungle biome green rock as a floor. It was a lovely workroom, and it’s where I’d go for recipes, loading good thralls onto the benches when needed. This was in an obviously more decorative castle section, that would surely draw fire on raid. But while preparing for raid time every day, I found it limitlessly empty to omit the manpower. Running through these vast rooms with stations and nobody bustling.
Fast-forward to long weeks camping at the holdings near the center of the map, and a Body Vaulter appears. He went to sleep on my mountainside, and has now awakened in my outer crafting zone. I didn’t have to let him out, he braceleted after dropping his loot through the door somehow (and down to the water below). If my thralls had been high-end, busily crafting away, he could’ve dropped them out the window too. Or let them decay out of spite.
2 Likes
erjoh
26
Yeah it could easily be spun as ‘laggy around their base’ knowing full well that anyone that looks in would see the multiple crafting tables and deduce its excessive crafting tables and off you go.
2 Likes
Nemisis
27
The same person that would report a player for running 15 furnaces instead of one creating a heat trap.
I’m in your side, how are such things bannable?
1 Like
Nemisis
28
I’m glad to see you support the idea that having lots of furnaces which would produce lots of heat and a potential heat trap is not a bannable offence. We’re in the same page!
Sure. I support the idea that having lots of furnaces that you use for smelting is not a bannable offense, just as much as I support the idea that spamming heat furnaces for no other reason than to create a heat trap might be an exploit. 
On a related note, isn’t it fun how you can figure all sorts of stuff from the event logs? You can even see whether a crafting station is being used and what it’s being used for. Amazing, isn’t it?
MarcosC
30
I remember my initial playthroughs when I was new to the game. I played a slow paced adventure, enjoying every stage. I didn’t skip tiers in armors or weapons, I didn’t even know what the North, much less the volcano had in storage for me. I was discovering the game almost without checking external sources.
It was EXTREMELY fun. I’m trying to do a little bit of that now with 3.0. I know very little about sorcery and I plan to find out by myself how it all works. It’s not the same, but it has a pinch of that initial flavor and wonder of early games. I’m loving it. The new content is quite cool, the new sandstone set is amazing (I can’t remember last time I had done a proper sandstone building) and if it wasn’t for the bugs, glitches and crashes, this experience would be something memorable.
1 Like
- Because not everyone starts the game as a “1337” expert, and would be impossible to catch a named thrall for them.
- Because not everyone wants to be level 60 immediately, naked when spawned in, lot of people enjoy the leveling, the journey itself.
- Because not everyone wants everything immediately, lot of people like the rewarding feeling of upgrading your weaponry, armors and thralls.
Oh, you can’t wait to get your stuff done in milliseconds? Don’t play this game then. Or do something else meanwhile ingame.
I really hate this rush mindset. Why even thralls? Spawn/cheat the mats or gear yourself, and no thralls, no workbenches, no wait, nothing.
system
Closed
33
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