I agree that object placement is a pain in the ■■■. The hitbox needed to place something is way bigger than the actual hitbox.
Another thing to keep in mind is that foundations have a funky way of support. The sides of foundations are not always seen as support in a lot of cases. I went into single player (I don’t have any mods installed) to make the following example.
This is just a small object and as you can see. I can’t place it. I did not raise it, lower it or tilted it. I had this with almost all objects in the Hotbar seen on the ss.
If I move it just a bit.
I can place it. Dodged the funky spot.
The bigger the object the bigger the issues. I tried placing a wheel of pain in my base on a private server (again, I don’t use mods. No mods installed at all). Once I FINALLY got it down, I wasn’t happy with it. It had to go but before I destroyed it I tested the support. It was built on ceilings so I went under it and just started removing ceilings and pillars.
This is what I ended up with…
So why do I need a massive platform to put something down (after I dodged all the funky spots on the area I want to build it on), While a mostly empty void is keeping it up?
The only possible workarounds I can think of are;
-Keep rotating it if you’re confident the area you want it build on, is big enough.
-Move it slightly to see if you’re trying to build on a magic crack between foundations.
-If the area is not big enough or you have doubts it’s big enough, expand it and remove unwanted foundations or ceilings after you build it. It is not a guarantee it’ll stay up so keep in mind that you might lose resources using this method.
Last note. The greater wheel of pain is rotating when you want to build it. The rotation of the wheel also counts as a hitbox. Sometimes the game tells you you can’t place it but if you let the thralls rotate it just a bit more, all of a sudden it’s free of blockades and you can place it.