# What would you like to see added to the game? (Encore!)

**URL:** <https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782>\
**Category:** General Discussion\
**Created:** [January 20, 2020, 2:20pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782 "2020-01-20T14:20:00Z")\
**Posts on this page:** 20\
**Page:** 2

<div class="post-metadata">

**Author:** ![Croms\_Faithful](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/croms_faithful/32/16879_2.png) [@Croms\_Faithful](https://forums.funcom.com/u/Croms_Faithful)\
**Post date:** [January 20, 2020, 8:24pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/25 "2020-01-20T20:24:24Z")

</div>

I will be honest, there is quite a few of them. So forgive me for being a little bit greedy with my list.

- an AI rework
- the elusive Settlement System
- Menu improvements for consoles
- customisable Hair & Beard styles
- Armor Display Manequinns/Racks
- The Mummy of the Ring (yes, its time…)
- more in-game Merchants and an improved Trading System
- Fruit Trees please
- more Admin Options/Settings (eg-meteor trigger, boss HP slider, follower XP slider, legacy roll)
- a Chest of Drawers & a Bookcase
- more variety in Fur/Pelt Rugs
- ability to change Crafting station thralls clothing
- Musician Thralls

Phew, I think that is all of them. If I can think of any pertinent others I will update this list in time. Actually…there is one last one which is so important it must be a standalone…

---

<div class="post-metadata">

**Author:** ![Croms\_Faithful](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/croms_faithful/32/16879_2.png) [@Croms\_Faithful](https://forums.funcom.com/u/Croms_Faithful)\
**Post date:** [January 20, 2020, 8:28pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/27 "2020-01-20T20:28:43Z")

</div>

Please…some **more features for mighty Crom!!** Even if you sell them as a DLC, that way the many of us who want them can have them, and those who dont need not buy them.

For CROM!! 🏔 🤘

---

<div class="post-metadata">

**Author:** ![Avertyoureyes](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/avertyoureyes/32/30978_2.png) [@Avertyoureyes](https://forums.funcom.com/u/Avertyoureyes)\
**Post date:** [January 20, 2020, 8:28pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/28 "2020-01-20T20:28:50Z")

</div>

1.) As said multiple times above … a vanity mirror for changing hairstyles and such, great if we could do that for thralls as well.

2.) AI fix for the thralls.

3.) A way of being able to set up a settlement (city, town, or village) without blowing out the thrall cap. Perhaps a neutral thrall that is treated like an armorer/cook/ tanner that can do a preset emote or movement and not fight.

4.) Some way for an admin to see the number of thralls in a clan and how close to max the clan is in thralls.

5.) Mounts are awesome. More styles please.

6.) A way of being able to vote on a really good mod to be added to the game permanently.

7.) While I’m asking for the impossible…  
How bout some of the secondary characters from conan’s world…  
Red Sonya? Ghita of Alizzar? The characters from Fire and Ice?

Oh… and for Funcom to keep up the great efforts they’ve been doing and to keep the good stuff coming.

---

<div class="post-metadata">

**Author:** ![zakijah](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/zakijah/32/41796_2.png) [@zakijah](https://forums.funcom.com/u/zakijah)\
**Post date:** [January 20, 2020, 8:34pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/29 "2020-01-20T20:34:50Z")

</div>

Trading would be great. Create a structure where we can put itens or groups of itens and set a price (no real money, but itens of the game). Players can navigate throught those itens and buy whatever they want.

---

<div class="post-metadata">

**Author:** ![LordGraa](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/lordgraa/32/178_2.png) [@LordGraa](https://forums.funcom.com/u/LordGraa)\
**Post date:** [January 20, 2020, 8:35pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/30 "2020-01-20T20:35:10Z")

</div>

What SORCERY is this? /sorry, cant resist 😉 /

I would like to see the empty spots on world map to be filled with DLCs.

And… one day… be it you, dear devs, or community modders, I would like CE to become the AoC 2.0 (you are already porting a lot of stuff, so keep goin).

Thats it. Thanks for all your work!

---

<div class="post-metadata">

**Author:** ![Multigun](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/multigun/32/90242_2.png) [@Multigun](https://forums.funcom.com/u/Multigun)\
**Post date:** [January 20, 2020, 8:40pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/31 "2020-01-20T20:40:06Z")

</div>

1. E\_WeaponComboType to be converted into a DataTable (Hey, Alex said he wanted feedback…)

( I realize that hope number 1 will only make sense to mod authors, but whatever. )

1. Follower AI Improvements

2. The Overlap Building anti-exploit mechanic to be toggable, or at least exposed in a blueprint for modders (me) to manipulate (turn off).

---

<div class="post-metadata">

**Author:** ![Hayree](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/hayree/32/69530_2.png) [@Hayree](https://forums.funcom.com/u/Hayree)\
**Post date:** [January 20, 2020, 8:46pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/32 "2020-01-20T20:46:01Z")

</div>

If I could pick ONE quality of life option it would be to add a second hotbar. Plenty of other games do this and its amazing! Please consider giving us the option to load up and scroll to a second hotbar. With all of the different weapons, tools, pots, food, bandages, etc, it would be GREAT to be able to switch based on our situation.

---

<div class="post-metadata">

**Author:** ![Sera67](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/sera67/32/34756_2.png) [@Sera67](https://forums.funcom.com/u/Sera67)\
**Post date:** [January 20, 2020, 8:53pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/33 "2020-01-20T20:53:55Z")

</div>

Where to start… I’ll keep most of them simple I guess.

Thou… 1st one.

- New Map. New start zone, new map. Think of this as a “hardcore” Map.

Not as big as CE main map, but Cold nights, Hot days. Enemies and blue eyes all over. No large zone for resources of any type. Hodge Podges of them.  
Throw player in there, and wish them good luck. Gives it its own journey steps. Snow storms, Sand Storms, Thunder storms.

- Big New map. I’ve seen ever corner at this point… A new map or Conan Exiles II is pretty much needed for me. I get this would be a “if you havnt started this by now, its not happening in next 3-5 years” things.  
Which is why I suggest small new maps that push players to use what they learned.

- Large Foundations, Think Trebuchet Base, but would allow snap points for walls, and angle peices. So we can make Huts.

OR

- Open up some of NPC building Pieces, Hiers of North of some nice Brick/Wood mini hutts and Heirs and Northmen have those really nice Hutts. (thou there likely pain in buns to place like Animals Pens.

- Still waiting on new Hiar styles…  
 ![2012-Boyish-Japanese-Hairstyle](https://global.discourse-cdn.com/funcom/original/3X/4/6/463e5f1e113d4f26ea64da5314f2e213281a26fc.jpeg)  

- Googles… yep. simple pair of googles. Nothing crazy… Don’t cover up head with tarp or something. Dont have to do anything skill wise. Be fun/cool looking.

- Custom thralls. (aka workbench thralls) At best…let me change outfits via a new worktable.  
I’m not a fan of the Aporn and turban they wear. At all…

- Pets and Horses are neat… I want a Custom thrall. If only limited to one.

- Text Chat (consoles) Its basiclly to late at this point… I’ll toss it back on table. I’m mute…so its only way I can chat with people, and one of major reason I dont go online that often. (ps4 chat menus, and length of time it takes type in user names and send a chat request…doesnt count, nor is it viable)

- Dancer Outfit Pack. (dlc idea, just tossing it out there again) Make outfit for each(almost) race… and  
Mixture of clothes/light armors. They don’t have to be “Oh \*\*\*\*! I need close door for some alone time!!!” But it sells?

- Finish Journal Steps. Mummy of Set could really be finished one of these days?

- Place-able trees, Not every type… just 1 or 2 of each main one.

- Inventory Mangement Tab (inside menus, to deselect and select which items (craftable) show up in my inventory crafting page. So I can declutter it.

I got about 20-25more… and i’ll just stop typing before its largest wall of text this forum has ever seen.

---

<div class="post-metadata">

**Author:** ![WhatMightHaveBeen](https://avatars.discourse-cdn.com/v4/letter/w/e495f1/32.png) [@WhatMightHaveBeen](https://forums.funcom.com/u/WhatMightHaveBeen)\
**Post date:** [January 20, 2020, 9:09pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/34 "2020-01-20T21:09:30Z")

</div>

> [@zakijah](#):
>
> - Option 1: Don’t attack, whatever happens
> - Option 2: Don’t attack, unless YOU are attacked
> - Option 3: Attack everything that attack one of us or I attack
> - Option 4: Attack everything that moves

Option 5: Lava hot, don’t go through it.  
Option 6: Cliff is high, don’t walk off it.

🙂

---

<div class="post-metadata">

**Author:** ![Qrizz](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/qrizz/32/12403_2.png) [@Qrizz](https://forums.funcom.com/u/Qrizz)\
**Post date:** [January 20, 2020, 9:21pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/35 "2020-01-20T21:21:06Z")

</div>

New map with settlement and sorcery.  
😉

---

<div class="post-metadata">

**Author:** ![Knox](https://avatars.discourse-cdn.com/v4/letter/k/f05b48/32.png) [@Knox](https://forums.funcom.com/u/Knox)\
**Post date:** [January 20, 2020, 9:25pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/36 "2020-01-20T21:25:16Z")

</div>

I’d like to see a weekly poll added to the forum.

Or at the very least a dislike button so I can say no to Topics without participating in discussions I find silly.

As for the game I would be happy if you guys found a way to desperate statistics in pve from PvP. I know this is asking a lot but most divides in the community stem from this issue. But like I said i’ll settle for a dislike button.

Oh and i’d throw our brothers in pvc a bone by reducing the decay timer for low tier building materials. At least make trolls pay for tier 3 building mats if they plan on walling someone out of an area or stealing land.

---

<div class="post-metadata">

**Author:** ![Alpha19](https://avatars.discourse-cdn.com/v4/letter/a/e36b37/32.png) [@Alpha19](https://forums.funcom.com/u/Alpha19)\
**Post date:** [January 20, 2020, 9:43pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/37 "2020-01-20T21:43:02Z")

</div>

The one thing that I would love to see added to the game (aside from bug fixes) is a pause feature for offline single player. I have asked for this previously on a previous post regarding an update and wasn’t responded to by the developers. I am so sick of either having to find a safe-ish place to go to in a dungeon or log out any time I have to do something in offline single player mode. Nor do I want to have to build small structures around the map to go to if I have to step out for a bit. To put it bluntly, if I’m playing offline single player mode, I don’t want it to be a whole complicated process every time I have to go to the bathroom. If I have to go to the bathroom, I just want it to be as simple as pausing the game, walking to the bathroom, going to the bathroom, walking back to my room, unpausing the game, and going back to playing the game. No offense Funcom, but you have NO valid reason to not have a pause feature implemented for offline single player, causing the members of the PC community to make a mod for that to be added, while console players like myself have to deal with not being able to pause the game in offline single player mode. You can’t tell me that not having a pause feature for offline single player mode makes any sense, nor have you given any reason for it. I love the game, but please add a pause feature for offline single player mode.

---

<div class="post-metadata">

**Author:** ![TheBadger](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/thebadger/32/37979_2.png) [@TheBadger](https://forums.funcom.com/u/TheBadger)\
**Post date:** [January 20, 2020, 9:47pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/38 "2020-01-20T21:47:17Z")

</div>

The gore & dismemberment on/reduced/off switch that has been promised many times since before launch, but never actually actioned.

---

<div class="post-metadata">

**Author:** ![drukuku](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/drukuku/32/83359_2.png) [@drukuku](https://forums.funcom.com/u/drukuku)\
**Post date:** [January 20, 2020, 10:09pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/39 "2020-01-20T22:09:26Z")

</div>

I would like to see a use for trebuchets outside of strictly PvP - something like, I dunno, walls or some form of defenses around settlements (towers that make getting in/out a pain, gates that stay shut).

I’m not suggesting that they be made using the same pieces we have access to, that’d be a nightmare for server performance obviously. But take advantage of that destructibility tech and have largely static sections with bits that can be broken away or whatever. It would definitely be quite a hefty workload for your environment artists, but I think something like that would be a real benefit to the game.

Barring that - I’d like to see more stabs taken at the proposed city-life systems mentioned from early access. I’d love to have to make functional buildings for more than just housing my workbenches. Thralls are people too after all and while it starts edging close to the borders of tedium I’d love to have barracks I make for them be more than just set dressing.

---

<div class="post-metadata">

**Author:** ![Plasticity](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/plasticity/32/36144_2.png) [@Plasticity](https://forums.funcom.com/u/Plasticity)\
**Post date:** [January 20, 2020, 10:09pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/40 "2020-01-20T22:09:45Z")

</div>

Bug FIXES. This forum, Steam forums and Reddit have many reported bugs. Fix them.

AI Rework for NPCs, Thralls, Pets and mounts. More control over these by the player. Basically, Defend, Attack, Stand guard, really I mean it Stand right effin here and don’t dare move…

Mounts not counted as a thrall.

Able to load thrall captures across the rump of the horse or at least can drag thrall from horse back. Tho I would prefer putting the thrall on the horse.

A way to keep anyone else from using one’s horse.

Whistle to call horse that is set to not attack if within a certain range of player character.

Sandbeast Mounts. This way I would not mind if my mount wanted to fight.

UI Rework. Give a way to sort recipes by type or group and not see any other recipes in list. Tabs if need be.

Another toolbar would be nice.

Fix or remove the temperature system in relation to buildings and armor.

Option to make hot or cold protection for a given armor.

Boats. Canoes or rafts. Hell even a log and a paddle. Something…

New map areas to explore.

Gliders. I know it ain’t Conan. But just imagine it…

That’s it for now…

---

<div class="post-metadata">

**Author:** ![WhatMightHaveBeen](https://avatars.discourse-cdn.com/v4/letter/w/e495f1/32.png) [@WhatMightHaveBeen](https://forums.funcom.com/u/WhatMightHaveBeen)\
**Post date:** [January 20, 2020, 10:39pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/41 "2020-01-20T22:39:39Z")

</div>

> [@drukuku](#):
>
> I would like to see a use for trebuchets outside of strictly PvP - something like, I dunno, walls or some form of defenses around settlements (towers that make getting in/out a pain, gates that stay shut).
> 
> I’m not suggesting that they be made using the same pieces we have access to, that’d be a nightmare for server performance obviously. But take advantage of that destructibility tech and have largely static sections with bits that can be broken away or whatever. It would definitely be quite a hefty workload for your environment artists, but I think something like that would be a real benefit to the game

+1  
Like the thinking you have here.

The black keep should have doors you have to blow open. Nothing crazy, just a few bombs and you are in. coding wise just make it a spawn object like rocks etc. After destruction, 30 minutes it re-spawns. And have different door ways with rewards/mini boss fights that require using a treb, god etc to get in.

---

<div class="post-metadata">

**Author:** ![droch-aon](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/droch-aon/32/123374_2.png) [@droch-aon](https://forums.funcom.com/u/droch-aon)\
**Post date:** [January 20, 2020, 11:00pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/42 "2020-01-20T23:00:44Z")

</div>

idles for tamed thralls and animals, so they don’t just stand there like wax figurines when not in agro.

---

<div class="post-metadata">

**Author:** ![InnerBeast](https://avatars.discourse-cdn.com/v4/letter/i/cab0a1/32.png) [@InnerBeast](https://forums.funcom.com/u/InnerBeast)\
**Post date:** [January 20, 2020, 11:03pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/43 "2020-01-20T23:03:49Z")

</div>

- More off hand weapons and dual wielding weapon attack combinations. I thought what was done with the throwing axe was one of the best added combat mechanics. Even more dual wield and weapon possibilities would be very awesome. Add all of them!

- Some sort of max level specialty classes that are optional. There is a mod that adds lore friendly “superclasses” as it calls them. I really like the idea of your character being able to tap into _some_ of the more supernatural and profound talents that were in the Conan setting. I suppose this is where somewhat expanded sorcery would fit in. As long as it is inspired and relatable to the original stories would be my #1 constraint.

- Sorcery, as just mentioned above. Not over the top sorcery, but rather a specialized array of elemental and mystical abilities expanding upon what is already in the game. Again I think _more_ sorcery in terms of content and power would be a specialist type of choice, or a “trade” in power.

- More rideable beasts with more mounted beast combat.

- Being able to save stat and feat point distributions would be a nice qol thing that others have mentioned.

- Some AI tweaking. I’m not expecting much here. I would just like it if they would not stand totally still, at random, in the middle of a fight.

---

<div class="post-metadata">

**Author:** ![Bodin](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/bodin/32/1991_2.png) [@Bodin](https://forums.funcom.com/u/Bodin)\
**Post date:** [January 20, 2020, 11:19pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/44 "2020-01-20T23:19:31Z")

</div>

- AI rework (pathing, more interactive options, better thrall commands, more idle animations, better archery combat by the AI) - no more thralls committing suicide or thralls that ignore obvious threats - thralls that can patrol an area, call out when danger approaches, and actually “defend” a base

- Purge fixes (no more spawning on your base’s roof or inside mountains when you have a clear path to your base’s front door) [see AI pathing]

- AI improvement (NPCs that can swim and climb) - AI that can combo with other NPCs (AI ‘teamwork’)

- AI Combat Awareness (vision cones and hearing cones so enemies can “see” or “hear” threats and respond rather than being nearly blind and deaf)

- AI Combat Actions - better at detecting objects around them and able to use objects for cover – I’m looking at the archers – and archers that can detect when their arrows are hitting fences or other objects in front of them and can adjust their firing rather than continuing to expend ordinance shooting walls or a fence that’s only a foot from their face) - and even be able to switch targets (if they can’t hit target A, they can switch to target B, or move so they can hit target A)

- the Settlement System (let NPC camps ‘grow and develop’ but destructible, too)

- Purge improvements (actual siege engine use; thralls on horseback attacking; NPCs that can climb the walls into your base or swim up to your base; Purge scaling based on player/clan level average rather than location)

- Expanded loot tables to include DLC weapons and armor in drops if the player owns the DLCs. Also Purges with DLC armors and weapons (if the player or all players of a clan have the DLCs).

- Base defense improvements added (traps, larger splash area for boiling pots, murder holes, spike pits, and so forth)

- More Purge weapons (gas grenade Treb ammo; small Scorpio or large Ballistas, battering ram, siege towers; siege rhinos and siege elephants)

- Rework the Player Attribute Perk system for more synergy (and improve the perks that people tend not to use)

- Adjust NPC thrall attribute perk system to stop fighter thralls gaining accuracy and archer thralls gaining strength - let the stat be either/or

- Crafting thralls that can level (and eventually become “named” gaining experience through crafting items - the more they craft, the more experience and eventually, the higher the level)

- more Beards and NPCs with beards (new hair styles wouldn’t go amiss either)

- Armor displays

- Rework the armor and building temperature system (let players craft what they want - hot or cold resistance - and apply the look that they want)

- Merchant caravans (camels and horses and possibly carts traveling routes (such as from Buccaneer Bay to Sepermeru and back) - give players something fun to randomly encounter instead of just static monsters waiting for the player to “show up” at the same spawn point all the time

- Roaming raiders (let there be random events on the map - instead of static encounters, let a few NPCs band together and “patrol” looking for targets to pillage)

- Mounts that are actual mounts and not counted as a thrall (grant your companion thrall the ability to ride a horse, too)

- Camel mounts for carrying large supplies (large carrying capacity)

- Fruit trees and wild edibles (not just berries, insects, and seeds)

- Woolly rhinos added to the North

- Alligators that will swim after its prey (water combat for NPCs)

- Fix the ragdoll animations for rhinos and elephants so they aren’t flying through the air on death

- more variety in Fur/Pelt Rugs and Wall Hangings (more tapestries, too)

- Musician thralls with Music options (what to play) that can be expanded on as you find more (like finding emotes only finding music pieces)

- Named Animal Trainer thralls for taming pets faster (and a named Horsemaster thrall for mount taming)

- Named Armorer of Asura thralls for crafting the Asura armor style (flawless and exceptional)

- Ability to “teach” entertainment thralls new dances (and set which dance to do on that thrall)

- Lava that is actually dangerous (after Thralls are fixed to not walk into it)

- Fix the gathering animation so it doesn’t “pause” between hits on rocks and trees

- Toggle for dismemberment (on/off)

- Star Metal one-handed Axe weapon

- More snap points for foundations and ceilings so a pillar can be placed on a corner and not just in the middle (and let pillars overlap wall edges for smoother sides instead of rough stone – I’m looking at the sandstone walls at the moment).

- Add medium size 2x2 gateways and gate doors

- Add inverted stairs in other DLC formats (like we got in the Arena building styled DLC)

- Cimmerian/Nordheimer DLC with T3 wooden “ski lodge” architecture (long house; thick wooden beams – maybe crafted “ironwood” bricks) and dome shingled roof pieces. Maybe draw some inspiration from Viking architecture.

- Rescuable thralls (instead of beating them over the head and enslaving people, let players rescue thralls from cages or prisons – probably so weak that they have to be dragged back to your camp to heal (drag thralls on a stretcher using the same binding animation); Conan wasn’t a slaver - he rescued slaves - let Priest thralls act as medics to heal rescued thralls who will join your service after recovery - or create Monk thralls to do medic work such as Monks of Mitra just like Taskmasters do for Wheels of Pain, players can construct healing pallets with an assigned thrall spot and use healing potions or Aloe soup and so forth) (mimic the slavery mechanic, but let players be heroes)

- More natural disasters - floods, tornadoes, hurricane, mudslides, earthquakes, lightning strikes in storms, blizzards, volcanic eruption [gentle and/or catastrophic], meteor strikes (in other locations), tar pits, quicksand, choking ash clouds in the volcanic area, shifting sand dunes

- More biological hazards (monsters don’t have to be big) - diseases (with recipes for cures), army ants (that climb into everything in its path), termites eating wood (even wooden bases), biting sand flies

- More caves (all sizes) and places to build defensible, Purge resistant bases. Perhaps even an underground biome with bio-luminescence to light up the dimly lit underground.

- And MOST OF ALL – new MAP [not new biome - new BIG/FULL map] (after playing the same map since Early Access, its time for something new) – and yes, I would pay money for a new map DLC (if it was a big map like the current CE game map) [I wouldn’t even mind of all the dungeons from CE “magically” reappeared on the new map]

- After ALL the above was done, then, maybe, if the devs were bored and couldn’t think of anything else, then maybe, just maybe, add sorcery. But that’s a very distant last item.

---

<div class="post-metadata">

**Author:** ![AlrenStorm](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/alrenstorm/32/21747_2.png) [@AlrenStorm](https://forums.funcom.com/u/AlrenStorm)\
**Post date:** [January 20, 2020, 11:39pm UTC](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782/45 "2020-01-20T23:39:27Z")

</div>

1. I want to be the Hero not my thrall’s sidekick
2. AI improvements
3. Rework of armor temp/stat bonuses  
a. temperature so i can wear any armor we want to wharever environment we want. Maybe using lining as mods for hot or cold areas  
b. Stat bonuses could be part of the kit as well… better stat bonuses might require farming tougher bosses/areas for mats.  
There are some really beautiful armors in the game but they are never seen because they do not offer better stats or the right temp bonus.
4. Mod friendly weapon combos
5. Keep up the awesome work.

[Previous page](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782.md?page=1)

[Next page](https://forums.funcom.com/t/what-would-you-like-to-see-added-to-the-game-encore/102782.md?page=3)
