What would you like to see added to the game? (Encore!)

What I really want to see added in the game is Mods for PS4. But it won’t happen.
Other than that a search bar for the crafting menu on PS4.

3 Likes
  1. Sorcery.

  2. New map, maybe an archipelago to the right of the swungle, thus giving the option of boats, and lots of unused underwater space that could be expanded upon in later updates.

  3. Boats, either way. Imagine Stygian Royal Barges, Nordheimr Dragon Boats, or Aquilonian Triremes. I want to conquer a paradise.

  4. NPC merchants that maybe visit a craftable market stall, a bit like Terraria’s friendly NPCs, or that wander the map.

I imagine a reworking of the NPCs’ AI goes without saying, but that’s definitely an overarching 2020 hope beyond the rest of my suggestions.

9 Likes
  • AI Rework for followers and npcs.
  • After creation character customization - new hairstyles, sliders etc.
  • Rework of purge - Remove offline purge. Remove purge meter decay. Add rewards to animal purges such as purge tier rare baby animals to raise in animal pen.
  • Pet followers need collars or armor that bring them in line with human followers as well as an AI command to maul or subdue rather than kill human npcs so they can be broken on wheel of pain.
  • Building Temperature Rework - Currently if you want to build in a cold region the best options are Black Ice or Khitan. Rework building temperature system so that they normalize temperature in both hot or cold like Vehemence Elixir does.
  • Decay timer control - Need a rather expensive flag to make that halts a decay timer on the build it is planted on until the flag itself decays(flag decay timer won’t refresh once it is placed. Effectively granting a 2 week decay on a single build claim so so we can take vacations on our own terms rather than rely on system wide extensions of decay timers.
  • Attributes need to be reworked such that different stats have more synergy with each other when trying to accomplish different goals such as melee/archery/farming and so on. Player perks need a rework (Grit 30).
  • Follower perks need to be reworked so that they don’t punish you for leveling your thralls. Remove negatives from the human followers perks.
  • Rework stables to function as a single stall animal pen, and allow horses to be raised in Animal Pens.
5 Likes

wish we could die the tents and banners!!!

6 Likes

Better thralls control when they are following. Something like:

  • Option 1: Don’t attack, whatever happens
  • Option 2: Don’t attack, unless YOU are attacked
  • Option 3: Attack everything that attack one of us or I attack
  • Option 4: Attack everything that moves

And make possible to command the thrall with no need to select him or to be beside of him while following the player. He is already following, he is alread selected. One button “give following thrall an order”, and then wheel of options…

KEEP the current mechanic for those who like the way it works. And add a new option to those who prefer the new method.

11 Likes

I will be honest, there is quite a few of them. So forgive me for being a little bit greedy with my list.

  • an AI rework
  • the elusive Settlement System
  • Menu improvements for consoles
  • customisable Hair & Beard styles
  • Armor Display Manequinns/Racks
  • The Mummy of the Ring (yes, its time…)
  • more in-game Merchants and an improved Trading System
  • Fruit Trees please
  • more Admin Options/Settings (eg-meteor trigger, boss HP slider, follower XP slider, legacy roll)
  • a Chest of Drawers & a Bookcase
  • more variety in Fur/Pelt Rugs
  • ability to change Crafting station thralls clothing
  • Musician Thralls

Phew, I think that is all of them. If I can think of any pertinent others I will update this list in time. Actually…there is one last one which is so important it must be a standalone…

30 Likes

image
:fleur_de_lis: A potion to change Thrall bust size. Since it’s okay for males and horses to “show”. Feels unequal.

:fleur_de_lis:The ability to reset Thrall Perks but not percentages with a potion.

:fleur_de_lis: For it to be standard that all building pieces have directional indicators for placement.

:fleur_de_lis: For Mask of the Witch Queen to be made available on Official Servers as an wearable item.

:fleur_de_lis: For Armor Stands, 100 slot Preservation Boxes, and Min Valuts 100-150 slots to be added.

:fleur_de_lis: A way to modify your hair/makeup :lipstick::kiss: after Character Creation.

22 Likes

Please…some more features for mighty Crom!! Even if you sell them as a DLC, that way the many of us who want them can have them, and those who dont need not buy them.

For CROM!! :mountain_snow: :metal:

8 Likes

1.) As said multiple times above … a vanity mirror for changing hairstyles and such, great if we could do that for thralls as well.

2.) AI fix for the thralls.

3.) A way of being able to set up a settlement (city, town, or village) without blowing out the thrall cap. Perhaps a neutral thrall that is treated like an armorer/cook/ tanner that can do a preset emote or movement and not fight.

4.) Some way for an admin to see the number of thralls in a clan and how close to max the clan is in thralls.

5.) Mounts are awesome. More styles please.

6.) A way of being able to vote on a really good mod to be added to the game permanently.

7.) While I’m asking for the impossible…
How bout some of the secondary characters from conan’s world…
Red Sonya? Ghita of Alizzar? The characters from Fire and Ice?

Oh… and for Funcom to keep up the great efforts they’ve been doing and to keep the good stuff coming.

8 Likes

Trading would be great. Create a structure where we can put itens or groups of itens and set a price (no real money, but itens of the game). Players can navigate throught those itens and buy whatever they want.

6 Likes

What SORCERY is this? /sorry, cant resist :wink: /

I would like to see the empty spots on world map to be filled with DLCs.

And… one day… be it you, dear devs, or community modders, I would like CE to become the AoC 2.0 (you are already porting a lot of stuff, so keep goin).

Thats it. Thanks for all your work!

1 Like
  1. E_WeaponComboType to be converted into a DataTable (Hey, Alex said he wanted feedback…)

( I realize that hope number 1 will only make sense to mod authors, but whatever. )

  1. Follower AI Improvements

  2. The Overlap Building anti-exploit mechanic to be toggable, or at least exposed in a blueprint for modders (me) to manipulate (turn off).

10 Likes

If I could pick ONE quality of life option it would be to add a second hotbar. Plenty of other games do this and its amazing! Please consider giving us the option to load up and scroll to a second hotbar. With all of the different weapons, tools, pots, food, bandages, etc, it would be GREAT to be able to switch based on our situation.

5 Likes

Where to start… I’ll keep most of them simple I guess.

Thou… 1st one.

  • New Map. New start zone, new map. Think of this as a “hardcore” Map.

Not as big as CE main map, but Cold nights, Hot days. Enemies and blue eyes all over. No large zone for resources of any type. Hodge Podges of them.
Throw player in there, and wish them good luck. Gives it its own journey steps. Snow storms, Sand Storms, Thunder storms.

  • Big New map. I’ve seen ever corner at this point… A new map or Conan Exiles II is pretty much needed for me. I get this would be a “if you havnt started this by now, its not happening in next 3-5 years” things.
    Which is why I suggest small new maps that push players to use what they learned.

  • Large Foundations, Think Trebuchet Base, but would allow snap points for walls, and angle peices. So we can make Huts.

OR

  • Open up some of NPC building Pieces, Hiers of North of some nice Brick/Wood mini hutts and Heirs and Northmen have those really nice Hutts. (thou there likely pain in buns to place like Animals Pens.

  • Still waiting on new Hiar styles…
    2012-Boyish-Japanese-Hairstyle

  • Googles… yep. simple pair of googles. Nothing crazy… Don’t cover up head with tarp or something. Dont have to do anything skill wise. Be fun/cool looking.

  • Custom thralls. (aka workbench thralls) At best…let me change outfits via a new worktable.
    I’m not a fan of the Aporn and turban they wear. At all…

  • Pets and Horses are neat… I want a Custom thrall. If only limited to one.

  • Text Chat (consoles) Its basiclly to late at this point… I’ll toss it back on table. I’m mute…so its only way I can chat with people, and one of major reason I dont go online that often. (ps4 chat menus, and length of time it takes type in user names and send a chat request…doesnt count, nor is it viable)

  • Dancer Outfit Pack. (dlc idea, just tossing it out there again) Make outfit for each(almost) race… and
    Mixture of clothes/light armors. They don’t have to be “Oh ****! I need close door for some alone time!!!” But it sells?

  • Finish Journal Steps. Mummy of Set could really be finished one of these days?

  • Place-able trees, Not every type… just 1 or 2 of each main one.

  • Inventory Mangement Tab (inside menus, to deselect and select which items (craftable) show up in my inventory crafting page. So I can declutter it.

I got about 20-25more… and i’ll just stop typing before its largest wall of text this forum has ever seen.

6 Likes

Option 5: Lava hot, don’t go through it.
Option 6: Cliff is high, don’t walk off it.

:slight_smile:

13 Likes

New map with settlement and sorcery.
:wink:

5 Likes

I’d like to see a weekly poll added to the forum.

Or at the very least a dislike button so I can say no to Topics without participating in discussions I find silly.

As for the game I would be happy if you guys found a way to desperate statistics in pve from PvP. I know this is asking a lot but most divides in the community stem from this issue. But like I said i’ll settle for a dislike button.

Oh and i’d throw our brothers in pvc a bone by reducing the decay timer for low tier building materials. At least make trolls pay for tier 3 building mats if they plan on walling someone out of an area or stealing land.

The one thing that I would love to see added to the game (aside from bug fixes) is a pause feature for offline single player. I have asked for this previously on a previous post regarding an update and wasn’t responded to by the developers. I am so sick of either having to find a safe-ish place to go to in a dungeon or log out any time I have to do something in offline single player mode. Nor do I want to have to build small structures around the map to go to if I have to step out for a bit. To put it bluntly, if I’m playing offline single player mode, I don’t want it to be a whole complicated process every time I have to go to the bathroom. If I have to go to the bathroom, I just want it to be as simple as pausing the game, walking to the bathroom, going to the bathroom, walking back to my room, unpausing the game, and going back to playing the game. No offense Funcom, but you have NO valid reason to not have a pause feature implemented for offline single player, causing the members of the PC community to make a mod for that to be added, while console players like myself have to deal with not being able to pause the game in offline single player mode. You can’t tell me that not having a pause feature for offline single player mode makes any sense, nor have you given any reason for it. I love the game, but please add a pause feature for offline single player mode.

1 Like

The gore & dismemberment on/reduced/off switch that has been promised many times since before launch, but never actually actioned.

2 Likes

I would like to see a use for trebuchets outside of strictly PvP - something like, I dunno, walls or some form of defenses around settlements (towers that make getting in/out a pain, gates that stay shut).

I’m not suggesting that they be made using the same pieces we have access to, that’d be a nightmare for server performance obviously. But take advantage of that destructibility tech and have largely static sections with bits that can be broken away or whatever. It would definitely be quite a hefty workload for your environment artists, but I think something like that would be a real benefit to the game.

Barring that - I’d like to see more stabs taken at the proposed city-life systems mentioned from early access. I’d love to have to make functional buildings for more than just housing my workbenches. Thralls are people too after all and while it starts edging close to the borders of tedium I’d love to have barracks I make for them be more than just set dressing.

2 Likes