They are generalizations, hasty generalizations specifically. If the conclusion being drawn is that all private servers operate in this unfair manner based on a few specific experiences, this would be a hasty generalization. This fallacy occurs when a conclusion is reached based on an insufficient or non-representative sample. The rest is just anecdotal evidence.
Except that my server has only been around for seven months, and I’ve been complaining about the pitfalls of official servers for years. When I’m speaking to someone specifically who is having a bad experience and my server would be a fit for what they’re looking for, I do mention it from time to time. I think I’ve mentioned it a total of maybe three times in this way on the official forums, ever. It seems like a bit of a stretch to say that I’m sitting here, speaking disparagingly about official servers, without mentioning my own, on the off chance that massive hordes of people are going to look me up, find my server, and feel compelled to join after I’ve triggered them, but sure, why not.
If you want to try to psychoanalyze the situation, the truth is something more like this: I’m disgruntled over how bad official servers are, and I strongly dislike G-Portal and other shared hosting services. I think they’re disingenuous about what they actually provide to people and fully deserving of a lawsuit. That is, G-Portal and shared hosting businesses, not Funcom. I’m happy if people play on any of the better private servers (dedicated hosts) in lieu of official ones because I believe it’s a much better experience for them. As such, they will continue to play the game longer instead of just quitting, so it’s better for the community as a whole. The fewer people that play on official servers, the more apparent it becomes to Funcom that the situation with officials needs to be addressed. That’s all. If someone wants to join my server, great if it’s what they’re looking for, but I’m almost just as happy if they join someone else’s, as long as it isn’t official. My servers are the most popular non RP option for private servers, so it’s not like I desperately need to convince people to join. Hopefully, I’ve articulated that clearly enough for you now.
Ok well we’re talking about multiplayer, obviously. Using the above criteria you could just as easily say a valid way to avoid hackers is to play another game entirely.
Sure, but like I said, it’s the only option to reasonably avoid it.
I agree, at least in the aspect of being safe from hackers, my methods are just more abrasive. Here’s is kind of just about setting the tone in the community though. Funcom doesn’t read this shit lol.