So you’ve changed up the weapons on NPC thralls which was a nice addition as the combos are more challenging, but half the thralls at Mounds, Asgarth and Summoning are gone. It’s one step forward, one back. Combat is now even easier than it was pre AoW. How is this a rebalance? World boss fights are just as easy, but faster than before. Our Nordenheimer purge last night had six waves of five thralls. There is nothing in this game that is a threat now.
Quit dumbing it down. Make it challenging.