Or, you can actually look at those titles with a realistic lense. For example, Age of Conan. I played Age of Conan pretty much daily for 8 years. Until year 8 there was no such thing as a “cash shop” at all. None. And even when there was one introduced, it was not full of “pay to win” items because frankly, the game was EIGHT YEARS OLD and nothing they could possibly put in there was pay to win. And XP boost? Who cares? Most people had their accounted maxed out of max level characters for YEARS at that point with raid gear and epic gear from faction dungeons that giving a new player from the “new unchained” version an XP boos was utterly meaningless to anyone. Some new vanity item? So what? There was nothing pay to win available at all.

So I am sorry @Taemien but your entire post is fairly disingenuous.

True, I cannot comment on The Secret World. I have not played enough of that game to honestly care what was in their shop or what would even be considered “pay to win” or not but my statement stands for Age of Conan.

Now this part I do agree with. I think for the most part they have made an effort to stay this course, which is what they said from day one.

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