tiny
15
keeping in mind modded servers might want to adjust things as well as keeping things easy to tweak for development… there should be a table which defines the various details of the purge. number of waves, how many per wave, what type of npc or a set of ids specifying the types possible and randomly selected from when creating a wave. the same can be done for the treasure. number of boxes and the contents of each box with a probability of each
pretty basic stuff for most devs