Looking at it from the psychological point of view of an addict, you might be right. But for the average person no. In the late 80s and 90s it wasn’t uncommon to lose 10-20 hours of progress because a cat jumped on something and jolted your NES, or your battery went dead on your gameboy.
The way everyone I play CE with has the mentality of we have stuff. We will lose stuff. And we will just reget stuff. No big deal.
This is coming from someone who’s spent 1200 hours playing this game, most of that gathering and building. I’ve played on RP servers where I’ve spent many hours building and the owner says, oop… we may have to wipe to fix something.
Know what my reaction is? Not oh my buildings, or oh my wasted time.
Its wipe the server for the good of all. No hesitation, no regret. I’ve done this several times. I’ve done it after farming named armorers for hours (killing PH over and over to get them to spawn). Building villages, collecting thousands of mats.
Always willing to give it up for the greater good. Never balking at a game breaking bug. Never afraid to start over. In fact in many cases I welcome it. Gives me a fresh start when things get stagnate.
Like the OP said. This is Conan’s world. Things could be gone in a flash. New adventures await. People make some of the weirdest emotional attachments. And they need to just stop. Put the mouse or controller down and do something else if this is bothering them that much.
Because seriously, its a bit concerning when players are claiming to have time ‘stolen’ from them by a video game. This game isn’t like the old arcade games that literally sucked quarters from us.