I remember back in the first early access that NPC camps were destructible (you could destroy the camp fire and build there – causing the NPCs not to spawn there anymore). And I remember that the decision was made to make them indestructible. They have some of the best potential building locations in the game on the Exiled Lands map.
What I can’t remember, however, is why? Why are the NPC camps (just the small ones) made indestructible? Does anyone remember why? And more importantly, can that decision be rescinded now?