When I say Conan Exiles utilization is going up, I do mean Conan Exiles. Nothing else that’s currently running changes.
I have 2 monitors, so I can put the task manager on the second screen and watch it change when I tab in and out. Other programs are not changing their utilization as I tab around, so they shouldn’t be affecting it, let alone by making Conan ramp up like that.
I have noticed some more odd behaviour for the spikes though, which could help:
If my character is in a player building with lots of things going on (eg, lights, performers, etc), where it’s going up to 70%+ on the regular: it will be much more erratic spikes. It’ll get right up to max at times, but will spend a lot of time bouncing back down to the 70% or whatever it was when focused.
If my character is in an open area with no buildings: it’s gonna spike exactly as previously stated. Full utilization followed by stabilising at ~90%.
I should probably also note: CPU utilization stays pretty stable, and only spikes when actually doing things in game - which is exactly expected behaviour.
Running Windows 10 on AMD 5900X, GPU is RTX 3080 ti, with latest drivers. (Hence why max GPU utilization is making me raise my eyebrows). Loading game from nvme SSD.