it’s not what i saw, half of pvp players are kind of pve players that like to defend their base, and like the sense danger to lost all if they did an error, 20% are newbies discovering the game, 20% are people that like to blow, 10% are people that like to blow and use hack or all glitch or whatever to totally destroy a server.
so yes it’s true that a part of players enter in what you describe; but a extreme minority.
but on pvp server i have rarely encountered case of building abuse or land claim that create a problem for other players or server. I mean if i take my last month of play on pvp servers, and one of servers on which i was went to 30 players for 1 month, problem i encountered in my gameplay was
- people using glitch/bug to enter base and bomb from inside
- disconnection due to the golem bug (not fun to be disconnect 30 time while tryung to open a base)
- building of skybase
- building of undermesh skybase
- bugged mace of siptah doing 800 damage
- abuse with speedhacking
and i don’t say that pvp players need to be free to do whatever they want, but in a mode of game where the goal is mainly to blow base or defend base, hem, bases are simply the goal of interest of the game, which mean no base to raid ?, no interest to play on server.and a base with one door is neither an interesting base to raid, and all in game system, and the fact than the game allow to produce insane amount of bomb dailly is done for raiding big, and not little base.