Why PvP SERVER / ITEM transfer is wrong decision

i don’t think that funcom understand how explotiable this is in PVP servers.

Now, this will change how wars are in the great scheme of things.

imagine if 2 big clans are at war.
You need to invade your enemy’s home server
and you, as a defender, need to secure it if they invade yours.

Experience tells me that yes, being alpha gives you a big boost.
alphas also CAN be defeated if you have the skill and perseverance to do it.

BUT being able to farm,alone, with no one contesting you is BROKEN in the big wars of official.
Trust me, i know this i have wiped many servers with my clan.

You know, you don’t actually need to go back, you just throw your loot to secondary accounts, hide, wait, and prepare for your next invade.
even more, you can even invade from your main servers with secondary accounts…
The potential to this is… inmense.

7 days is nothing.
i do think they need to limit it a little more, increase the cooldown of transfer or hell ,i would even go as far as saying that you shouln’t be able to bring Dragonpowder, this is a broken mechacic of epic proportions.

the issue is that i don’t think that they can “nerf it” after the damage is ALREADY done.
transfer your char and keeping the level and feats seems fine by me.
Now, transfer equipment and weapons seems acceptable to me.

But items? you can carry thousands of dragonpowder and even 4 priest with the fervoors needed to create it with just one character… (ymir)
you basically can transfer between servers carrying 4 nukes PER CHARACTER i think its insane.

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I think your thinking about this from the standpoint of a normal logical person who values their own time, and plays games for fun

Never underestimate the lengths trolls will go to to ruin other peoples games. Seven days is not very long when you don’t play the game for your own enjoyment, but to ruin the enjoyment of others

As a separate note I’m also worried about how unbalanced IOS items are in comparison with EL items

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I think transfer is positive

1)-Disable inventory transfer: nobody will buy siptah, nobody will use the transfer just to tranfer a 60 player (you can level up in 2 hours from 1 to 60 easy without any exploit)

2)-With Siptah Expansion needed to win cheaters will have to be more careful: now it is not enough for them to buy another conan account after another as soon as they are banned (remember that streamer from huya) , they have to buy the expansion as well

3)-New transfer mechanic: less farm and more pvp

4)-No complete victory now, nobody can just wipe a clan (many times raiding offilne and say “yes we won, the “X” clan will leave the server”) because when they are online they can rebuild their base in 1 day and keep fighting

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You no need to do any illegal thing to farm thousand of bombs/gods/everything you need to do pvp (If you arent just a solo player of course) , ANY clan can do the same.

Personally I am not even interested in bringing equipment from other servers such as bombs or gods, it is easier and faster to farm thousands of bombs where I play. The interesting thing is to be able to bring recipes and eldarium from Siptah to EL and test new builds.

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As people already stated, it won’t stop them, they will do anything to ‘win’
Besides people can have multiple accounts and they already have 3 transfers for each clan member out of 10 clan members for example or maybe even more? I do actually have 3 conan exiles steam copies.

  1. So we should leave room for exploit and unbalance between transfering Siptah gear just so they can sell more DLC? VERY Cool!

  2. No, they don’t need siptah to win, they can farm on dead servers and just transfer tons of explosives / tokens which they can farm SAFELY, no one will stop them.

  3. That’s SOOO WRONG. It’s totally opposite - less pvp and more farm. People will farm on dead servers most of the time instead of populated servers cause it will become SAFE meta. No more random encounters on map, no more fight for resources between 2 clans, no more competing…

  4. Now they can easily wipe clans, scan populated maps, transfer clan with bombs / god tokens and strike with amush - done. Problem with offline raiding is too lomng raid window, server transfer will only make it worse.

Honestly your points makes no sense, i think you are one of this players who play on pvp servers, stay on base, never raid and cry when get raided - based on your arguments i can feel it.

You no need to do any illegal thing to farm thousand of bombs/gods/everything you need to do pvp (If you arent just a solo player of course) , ANY clan can do the same.

No. but we are talking hunderd of thousands of resources that would take months of farming - and that would be easily noticed by enemy clan for example and they would have to compete for it / fight for it, now they can just hide in empty server farm it or just use their old bodyvaulted hundred of thousands exploited / duped stash.

Personally I am not even interested in bringing equipment from other servers such as bombs or gods, it is easier and faster to farm thousands of bombs where I play. The interesting thing is to be able to bring recipes and eldarium from Siptah to EL and test new builds.

Same there, that should be working that way. You want bomb x server? You have to farm on x server!
Giving option to get Eldarium and sigils on EL without server transfer would solve problem with unbalance.

Did you mean what you said here? Because it doesn’t sound like you want to hear other peoples opinions if they disagree with you.

Saying stuff like this breaks your own rule…

Maybe consider your own advice.

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It seems like you don’t want to hear what other people has to say. I just provided counter-arguments, i want to see other people opinions but im not gona jump pet someone if it’s just wrong thoughts.

No it does not break my rule, where wasn’t i civil / calm? That’s called counter-arguments my friend and YOU are the one that already started OFFTOPIC attack just by this post.

Calling the first person who disagreed with you a crybaby is what you call a civil counter argument? Wow!

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Quote me, where did i called him 'crybaby"?
I just described his role in pvp server as there’s many people like this and it was not intended to be insultive.

Please stop bothering me with personal attacks, stay on topic or just don’t post there as I don’t want another topic to be closed, this is serious issue we are dealing with right now.

Mefistos please send me your server number. I like to see your base :slight_smile:

Do You also want my credit card number? That’s offtopic, please stay on topic.

What do you think of this idea? A server can only only accept one character transfering in per day thus making them be alone for a period of time.

Mefistos I just want to play on your server to see you and test your base defenses.

You do not want to play with me? :slight_smile:

Makes sense but i think it will limit other players too much compared to what will it solve, still there will be room for exploit, just prelonging it by few days, more than that people can ‘freeze’ other people that wants to come to that server.

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Giving up server name and base location publicly would not be smart thing to do as it may lead people on forum which don’t agree with me just start griefing intentionally.
Honestly I know my base well, know cons and pros of spot, know how it’s best way to raid and how much resources and time is needded.

But like I said, please stay on topic, this is really important matter, that will be last nail in cofing of conan pvp servers if not handled.

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It won’t be. The biggest issue here is not the transfer but steam and the allowing of family and extra accounts. Unlike Xbox or ps4 they can make as many as they want without paying for them which is steAms fault not funcoms thus if this was removed then the problem would be dramatically lower and cheating and exploit would be even lower as well. But as usual people need to test it for 3 so weeks to see if other problems will rise or if they can tweak the way it works but removing it completely would be of no use and those that bought siptah and those that want to would see a I get one or the other might not want siptah to be bought and those that have it want both and could drop pvp for pve to enjoy all content which would reduce number of pvp players and that would result in less pvp across the board. Basically the results will have decent negative impact in most places of pvp no matter what choice you make here. Let’s see how it goes then make a decision based off that which is what the devs are doing as topics like this which they stated being created as something is released instead of doing testing first offer no or not accurate feedback. Also to be fair here the won’t remove it at all that’s a straight fact but they will tweak it if needed.

First of all it will be, I already stated many times how it will be abused and how it will make pvp gameplay different and bad.
Secondly you have no idea what you are talking about, accont sharing is disabled on official servers long time ago but they will use multiple accounts to do it tho.
Third - I don’t want it to be disabled, just tweaked, so we can’t abuse it, good example is to transfer without inventory but just having equipment, toolbar, feats, levels etc.

Why do you think they enabled transfer this way?

Oh yes you need, because what matters to win is gear to have better builds, if a clan needs to hide in another server to farm bombs it is a weak clan and a weak clan with thousands of bombs is just a gift for the Alpha clan, their only option is the offline raid (and with the transfer the offline raid does not wipe anyone).

Wrong, now its more important killing people in pvp than raiding their base. Mose fun, lees time needed to play.

As I said with trasnfer wipe a clan has no sense now

Honestly your feelings are wrong… We are 10 active players (5-7k hours each one) clan and with my clan I have gone through about 5-6 servers fighting against the strongest clans there. The problem is that when you have raided them they leave and attacking newbies is not fun, so we always have to go to a new server. That is why I also think that the transfer is good: if the enemy clan has the will to fight, it can always come with more resources, it does not have to leave the server if its base is raided, it becomes more pvp.

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