i don’t think that funcom understand how explotiable this is in PVP servers.
Now, this will change how wars are in the great scheme of things.
imagine if 2 big clans are at war.
You need to invade your enemy’s home server
and you, as a defender, need to secure it if they invade yours.
Experience tells me that yes, being alpha gives you a big boost.
alphas also CAN be defeated if you have the skill and perseverance to do it.
BUT being able to farm,alone, with no one contesting you is BROKEN in the big wars of official.
Trust me, i know this i have wiped many servers with my clan.
You know, you don’t actually need to go back, you just throw your loot to secondary accounts, hide, wait, and prepare for your next invade.
even more, you can even invade from your main servers with secondary accounts…
The potential to this is… inmense.
7 days is nothing.
i do think they need to limit it a little more, increase the cooldown of transfer or hell ,i would even go as far as saying that you shouln’t be able to bring Dragonpowder, this is a broken mechacic of epic proportions.
the issue is that i don’t think that they can “nerf it” after the damage is ALREADY done.
transfer your char and keeping the level and feats seems fine by me.
Now, transfer equipment and weapons seems acceptable to me.
But items? you can carry thousands of dragonpowder and even 4 priest with the fervoors needed to create it with just one character… (ymir)
you basically can transfer between servers carrying 4 nukes PER CHARACTER i think its insane.