So I just hopped on the current testlive build because I really wanted to mess with the new combat system (which is really good btw, Spears/Axes are my favorites, Javelins are neat too for a stabby weapon with a shield) and the one thing that popped in my mind was how much cooler and possibly better combat would be with the ability to attack while in the air.
I played on single player just so I could match what my current character on my regular live server has and so I could test some builds. I was trying out some of the perks and I’ve gotta say that the double jump perk is really fun to play around with. Being that a perk like this exists it seems like having some type of air attack would also make sense to go along with it, and how some monsters knock you in the air as well (like rhinos) it would be cool to be able to take advantage of it.
Maybe every weapon could have one or two types of attacks (for light and heavy) that would register while in the air, for example if you’re wielding a spear maybe you hit the heavy attack while jumping off of something and it does a impaling dive attack, or with a hammer you’d have a overhead slam. It would make fighting large creatures and PvP really fun, especially with the double jump.
If its not possible then maybe just allow the normal animations to work while jumping/in the air. Also spoiler about an achievement below, read at own risk.
I did notice in the achievements for the game there’s one called “The Tower of the Elephant” Which is to kill something by standing on its head. I’m not sure what the requirements exactly are but it seems like there would be some way to get onto an enemies head and step on it or deal damage to it. It doesn’t sound like it means to kill a normal creature or human by hitting it while on its head, seems to be that you’d just find a very small creature and step on it to kill it instantly (which sounds kind of lame IMO).