And if I ran into this as constantly as some here claim it happens, then I would have left officials a long time ago. HOWEVER there is this problem where false reporting is against the ToS but has no bite to it because of online form that is out there isn’t linked to an account of any kind and therefore can be exploited to get desired results simply by tedious spam reporting until the desired result is the outcome. This goes back to what they really don’t want to do but it is inevitable…full FC accounts that link to specific playing.

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If you have been playing on the same server all this time, the odds are that you built too big and/or with side buildings that didn’t serve any purpose. If you had bridges, arenas, huge walls claiming area times bigger than what you need even if not blocking PoI or anything important, this is probably the reason why you were banned. Pictures will help us to at least try to understand what you did wrong while waiting for Funcom to respond to your appeal ticket assuming you have submited one via ZenDesk.

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This is what I think @stelagel was getting at with the freedom aspect. The game isn’t the stuff or the build but the journey therein. Regardless of PVP or PVE, the experiences in the game are what matter more than the stuff. I also agree with @Palm523 in that the report meta needs to be dealt with. It is meta because you can spam report without consequence and flood the enforcement teams with junk…throw crap on a wall long enough, something will stick.

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For sure, if is x4 sized. Even there are valted ceiling are 4x4, also all new pleaceables have large colision cubes and need to be placed on larger areas

But the large builds, in themselves, aren’t the issue. I have ran by super constructions without any issues whatsoever. But I come across a 10X10 that is lit up like a freaking Xmas tree and I’m lagging like a MF. The one I report isn’t the mountain base but the 10X10 because that is the issue.

I saw somewhere in the last 6 months on the wiki a quote from like 2018/2019 where FC flat out said its placeables that are the issue not the foundations. I have been searching off and on since then and couldn’t find it again.

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The offline reports are a thing that for sure must end. I dont know how they exactly investigate the reports, but im convinced the they dont go in your place to check, may they run a query against the db with a cut line in area claimed or other params, if any of your builds cross some of those cut lines then they rip you apart.

Reckless driving, in general, is a perfect example to bring up whenever people start talking about how laws are explicit and unambiguous and not open to interpretation and the discretion of those enforcing it. As an aside, that claim about laws is ridiculous on its own, because there’s a reason why the whole justice system is so massive and complex and why you have to study so freaking much to work in it. But never mind that, let’s take a brief look at reckless driving.

For those who live outside the US, most of the states in the US have a “reckless driving” law, and most of those have a very loose and wobbly definition that boils down to “endangering others with your driving”. Many of those definitions don’t include clear, explicit conditions like “going X mph over the limit”. Some jurisdictions, however, have what they call “per se” conditions, i.e. conditions that automatically qualify your actions as reckless driving. (If you’re interested in exact details of this topic, the search engine is your friend, go have fun.)

The point here is that we already have laws that require people to apply more reasoning than “I didn’t go over an explicit limit or do something on an explicit list, therefore I’m innocent.” Bringing up speeding laws is cherry-picking the laws you’re comfortable with and ignoring the vast body of other laws that you really don’t want to think about because they don’t confirm your own bias.

Then again, this is not the first time I bring up reckless driving or the whole point about laws, and it has never changed the minds of those who keep bringing up speeding and are determined to ignore anything that pokes holes in their logic :wink:

It’s definitely not the size. But there are plenty of other things that are enough to proverbially “hang you” if you build a large enough base.

Performance is only one of those, and as you pointed out, performance can be screwed up by much smaller builds. Yet everyone gets hung up on performance alone, and not on any of these other ways to break the rules, such as suppressing an NPC spawn, making a POI inaccessible, occupying real estate that someone else could use with purely decorative builds, etc.

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I actually don’t believe their ban will be removed as I said the odds are that they built too big. The ticket is to hopefully help you understand what you did wrong. People may report you all they want. I don’t believe the amount of reports matters to determine whether you have broken any rules or not, the number of tickets may eventually speed up how quickly Funcom investigates but the decision who stays and who goes is theirs and theirs alone.

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No i don’t, that’s it you got it :+1:t6:,


Especially on official servers i will never return, never ever

Now let me finish my friends gift :stuck_out_tongue:

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I get the spirit of why this is the process… Because they currently don’t have a working method to educate in any other way other than ToC

But it isn’t working. You literally get a copy/paste response of the same suspension message you recieved attempting to join official servers.

They’re not educating this way, it’s a waste of time on both ends. If they actually explained I’d be ok, no matter how backwards and time intensive it is, with at least the knowledge.

You don’t believe it but it is an actual thing: mass reports. As usual I’m going to leave it at that.

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May it is a little off-topic, but could help with the lag in CE, every time i play, the game drinks the memory like a sponge, just opening the wolrd occupies 80% of run and grows with time. So i started using a program called memreduct, it clears the garbage in ram, every time i log in CE i run a cleaning and it frees near 4gb of ram making the game run like a charm, no lags, and if the mem get heavy used again, i run it again, also you can program it run automatically every time it reaches a limit. It is helping a lot. I has the hobby of making old games run on newer system, and those tools come in hand with CE, that is not too young too.

This is some utter nonsense. Correct your interpretation? How? With the zero feedback and indication of how your interpretation was wrong?

My goodness some of you folks are awfully dense and steadfast in defending what is an absolutely awful TOS policy.

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youtu be / eUqrRNjH08M

This is about Wildcard and Snail Games, but I definitely wouldn’t put it past Tencent to be engaging in similar activities. Food for thought at the very least and if you manage to get your suspension lifted, don’t be surprised if some known cheaters have taken your spot.

I’ll quote the standard PVP mantra on this question…“Git gud”

but seriously. Its a measure of self reflection, review of the terrain, the other players in the server etc. You got the ultimate feedback in that what you are doing is not acceptable. OK so I don’t get what precisely you did wrong, you know there was something that was found out of compliance so start going down the list. Some enforcers will be more nitpicky than others and that’s no different in other aspects of regulation enforcement. In my job, I know I have had some offenses against the letter of the reg overlooked because I embraced the intent of the reg and actually covered the concern better than what the letter of the reg required me to do.

That embarrassment, fixt.

I’m going to pose some hypotheticals. What if Funcom would prefer you play on a private server rather than officials? What if Funcom’s expense for official servers and the revenue from the funcomid’s generated by the people who play on them are a net negative (since the bazaar is in game, surely that data is correlated on the backend)? What do you think Funcom would think about clarifying the ToS? What do you think would be their tolerance for rules transgression in those circumstances? Finally, what would be the wisest approach to convincing people that the ToS need clarified in that scenario?

Regardless of my (admittedly loaded) hypotheticals, “assume the worst and hope for the best” means people should really consider my last question.

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Precisely. I’ve noticed a general perception that FC wipes and bans any person they receive a report on, but that’s not true.

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I don’t think so either but spamming reports is easy to do and impossible to enforce against with the current reporting methods. It maybe a 0.1% chance of success but if you do it 1000 times, you have odds in you favor.

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It’s interesting you think you can alter anything without feedback. Being banned is not feedback, it is a punishment.

But I’m gonna stop there, you are way out in left field in regards to anything I consider a rational opinion on the matter. Enjoy yourself.

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Funcom has its own assertions that may trigger a report, the built-in kind for their logs not made public. It stopped the “damage” i was doing with the demolish option. Seems like it was a known problem with major sprawl that automatically shuts down some features across the servers. Yes features, not bugs.