I mean… to be fair the basegame itself has more bugs on console :slight_smile:

It has all the bugs we have… PLUS a number of them that get introduced in the porting process… so there’s that.

As for the rest, sure… you do need a PC that is well-maintained, but that’s just a general thing and it applies to all other games. Even the typical “lifespan” arguments are half a myth imo… there’s plenty of people who play this game on VERY outdated PC hardware… it’s just that should you wish… you CAN actually throw a LOT of money at PC to get upgrades and don’t have to wait a decade for releases…

But you don’t have to… most games will start and run at comparable levels to consoles even on old hardware…
Plus in the case of Conan… it’s not even a hardware thing… my PC can easily run Cyberpunk with some raytracing and keep 150 fps :smiley: yet I have quite often 30-40 FPS in Conan lol… simply because the game thread gets capped and no amount of hardware I throw at it could fix that. It’s just a limitation of the engine and could only be improved with optimizations from the devs if they can still squeeze some out of it…

Bottom line, you’d be fine :man_shrugging: don’t even have to throw a lot of money at it… you could get like a cheapo “gaming” pc from amazon and it would run Conan just fine.

Amazing topic. Omg i have some time to see a topic like it, congratulations and thanks a million young man. You brought wonderful memories from the past when our beloved Asuras were creating topics like it to guide the rest of us, thanks a million @Xevyr.
@Community if you find some time to read this guide and lay your opinion too would be very appreciated.
I am in the middle of reading and i did a break to congratulate and continue. Thanks a million again!

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And performance problems, although it improved. They must have done something.

But there’s nothing you can do about console bugs. It’s on their side, so you just have to wait until they fix them.

Noooo, it’s not that. It’s the type of CRAZY and mysterious bugs you guys have and the steps you need to do to solve them. SCARY! :sweat_smile:

Thanks for the encouragement, @Xevyr .
:smiling_face:

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hehe, maybe pick it up as a “side-project” and then occasionally you could switch to whichever platform you feel like at the moment

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I know I will move to PC, eventually.
Mods… :drooling_face:
It’s just my natural inertia that’s keeping me from doing it. :wink:

You’re not alone. Most people do. I suspect it’s because you unlock it with a journey step and maybe people don’t think about them as much? Just a guess.

If there were such a thing as true randomness how would you prove it…

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The Aesir Warriors have at long last been fixed. I had given up on it but as of a month or two ago new ones placed in the world will do full combos. Though I have no idea if the ones that were placed before the fix are working correctly as I had broken bond with all of mine.

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No no :stuck_out_tongue: it’s not that.
I’m perfectly aware they’re available and unlocked them as well… the reason I “forgot” about them is because I don’t use them. They just feel too much like cheating with how they work.
Anyway, I added a section about them yesterday, explaining the mechanic behind them.

I am glad to hear it. :+1:
Otherwise it was some kind of absurdity: she’s called a warrior, but she doesn’t know how to handle weapons…

I reworked the food section a bit and added some info on the Well Fed bonus etc. that might be useful for a lot of veteran players too :wink:

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When I watched thralls work with shields, I got the impression that they most often raise their shields after missing an attack.
After they raise the shield, a certain timer begins to count down. If at this time the shield receives a new attack, the timer starts counting again. Thrall lowers his shield only after the timer has counted down and there are no attacks.
At least that’s what it looked like.

In this regard, I remember the first time I brought Dalincia to the Temple of the Serpent in UC to fight the snake boss. The snake attacked her, and Dalincia raised her shield. After this, the snake continued to rhythmically beat its head against the shield, and Dalincia kept the shield raised. It is likely that the interval between the snake’s attacks was shorter than the shield timer interval. And this continued indefinitely: the snake was hitting the shield, but Dalincia did not lower the shield and did not begin to attack. In chess terms, it was a stalemate - a draw.

Therefore, although I never give my thralls a shield now, it may be useful if you do all the work yourself, you need the thrall to distract the attention of the enemy, and at the same time he has low hp and you fear for his life.

Ok, i have some questions that i wish you have the answers!

1st. It’s really obvious what to do with strength based thralls, but what about agility thralls?

Do they have a food that’s giving them 25% agility dmg?

Then again, agility is making the fighter swifter, i am pretty certain this doesn’t apply on thralls, am i wrong?
Bottom line, should i focus in strength even if they are agility thralls (more rhetorical than actual question here, just to have a conversation).

Is there a food like exotic feast (+7% strength, +7%vitality) that give on growth chance +7%agilty, +7%vitality? I know and agree that rng is a b…h, but if it exists i would like to know.

Thralls following on new character, starting lvls…
I mostly use the command “stop” (in a safe area but not too far from the fight) before i fight something they might not be able to handle and i do the fight alone and just before i kill the boss i order attack, just for them to give a hit and “hope” that they got the whole xp. But is this a fools hope?
Do they have to be really close to the battle at the whole time, or what i do is enough for them to get the whole xp? I have noticed that on horses or cats (i train cats without getting them out of the house :laughing:) this worked pretty fine, but on thralls i am not so confident that it works that good.

Last question. What’s your opinion for the Abyssal armor while lvling thralls. My opinion is that this armor suits very well on my play style and the buffs (that help me mostly, i use war party so armor buffs doesn’t work on thralls ). Did you try it your self to see the awesomeness this armor gives in an agility, authority build?

Take your time, i have patience, thanks for reading!

Yea ofc Elixir of Grace and Salted Exquisite Meat (these give 15% each)
Edit: If I misunderstood, since I didn’t see the specific 25% you mentioned… If you’re talking about the buff they gain from eating regular food, I explained that in the guide that it applies to all weapons, regardless of stat.

Well, it only has limited effects for the player as well… it’s really the perk at 15 that makes them faster and it’s a direct effect of the perks (thralls don’t have that ofc), other than that it merely helps with dodge recovery, but again, thralls don’t dodge…
So no it doesn’t affect them in that way.

That really depends on the weapon you want to give them in the end. If you want to give them a mace, then ofc not since there are no Agility based maces.

If you do get a thrall that is just really good with Agility and really bad with Strength, then I did mention in the guide that there are a couple of Agility based 2h swords you can give them, they’ll do pretty well with those, but they’re not horrible with a katana either if that’s the only thing you have :man_shrugging: so weigh your options based on the thrall and the available gear.

No, there’s one that gives 14% agility or one that gives 7% Str / 7% Agi.
I linked to the table in the guide though from the wiki, you can just click the link and see the full table.

There’s actually no need to do that, it doesn’t matter if they attacked anything or not, all of your Following thralls get the XP when you get it… so as long as you didn’t tell them to “Stop following” via the radial menu and you only double-tapped the command key to make them stop, they will get the full XP without needing to attack the target.
Likewise, anything your thralls kill on their own while following you will also grant the full XP to you and all other thralls following you.

Nope, the only requirement is that they are actively following your character, doesn’t matter where they stopped.

It’s a really good armor set for pretty much anything :stuck_out_tongue: I just don’t usually mention it because of the heavy corruption requirements as that requires a specific playstyle.

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I give them bow and daggers. I have one with 80% agility weapons dmg increase that performs surprisingly well. They are very fast wespons that leave npcs stunlocked and the thrall makes a decent use of them. Although not my favorites, they don’t tottaly suck.

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It was just a guess. I’ve met more then a few people who (For one reason or another) doesn’t like the journey steps.

As far as the orb, I get it. Raining sleeping gas from on top of a cliff gets old real fast and does feel cheap. I use it in tandem with my thrall if he argoes too many people and gets stun locked. It puts down the T1s and that usually lets Thrall get back to work.

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Not so specific by the way. All you have to do is dodge before every attack to gain the perk of rolling thrust. The 92-94 stamina is more than enough to complete a full combo and dodge again to recharge stamina faster. If you corrupt your vitality you do a passive damage too. (not in the war party build , solo goings)
The build i use when i train war party is…
4 agi. (rolling thrust, the first perk depends the weapon i use, yes i train thrall with Abyssal bow too)
2 vit (fast healer, i use pork feast mostly and weak aloe potions, or aloe potions max)
2 grit. (endurance)
4 author (commanding presence, war party)
You are so fast, extremely strong and unbelievable effective. On world bosses that your thralls take agro in times, you rip the boss with 4 heavy and mushashi.
The little mobs go one or two shot max.
On official servers it’s good to carry a shield too, the lags and the performance is devastating. Other than that, we have shields why not use them from times to times, they save healing potions.

True and correct. Yet the form of the question goes in another point, my mistake, forgive my bad English.
Let me give another example…
I have a fighter that he has agility a bit higher than strength.
What’s the best weapon?
I know that the parameters are going more specific, so when i return hone i will send you the exact details to know exactly for what we speak.

Ps. If you find my questions tiresome, please let me know. My intention is healthy conversation on healthy topics. These topics are exactly how we should have conversations in here. Like friends that give gratitude to each other.
Gratitude!

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If their Strength doesn’t completely suck, I tend to give them a Strength weapon anyway, because those are easier to find.

If they’re somehow exceptionally good with Agilty, I try to salvage for a good Agility-based weapon. Daggers can be utilized decently well, even though thralls seem to love backflipping a bit too much. Blade of the Adventurer is my favorite, though, because thralls perform generally well with two-handed swords.

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Pretty much what @Kapoteeni said :slight_smile:
At the moment, maces are just significantly better than the other options, so as long as the thrall is not too bad with strength, it’s typically still a better option. Otherwise if you can get the agility 2h swords, that would be cool… or even a katana.

Not at all, you’re welcome to ask questions :slight_smile: Though the answers for these were actually contained in the guide as well, but no worries.

See?

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