Hmm, interesting. I wonder why they didn’t also implement caching info on what you bought from the Bazaar so you can use the stuff offline.

I might understand this wrong but when my internet cutet out some days ago it kicked me out of the game. I got a notice that Live Services are not available or something like that, can´t exactly remember. I was not able to enter back in until I restarted the game when my internet connection came back.

So what do you mean with it works in the current offline mode?

The game currently does have offline mode and it works, but it’s a bit glitchy as Codemage also pointed out above, basically you need internet the first time you play and afterwards you have to start the game first and then click ok on the error message and go to singleplayer from there, instead of just pressing the continue button.
As for the error you get, you can simply click okay on that and still play in single player mode.
If you click the steam post I linked above, you will see what I mean.

Of course it still won’t let you use bazaar / battlepass stuff or complete any challenges or benefit from the encounter system when it’s active and so on.

2 Likes

Also, some people have data limits on downloading/bandwidth.

1 Like

Think about it! What happens if funcom close their gates or just dump Conan Exiles?
I am on Playstation and I can play Conan offline with all dlc. Without dlc even in day one edition if I want. For me it’s annoying that I can not use my paid Bazar stuff offline.

But is that correct what I see here? If they close their authentication servers Conan exiles dies for PC? At least you can not create a new offline game? What’s with private online servers? Are they working without any funcom login?

Just a few thoughts…

Anyway… thinking that you always have to and want to be online is hell…

2 Likes

Greetings yet again!

Very interesting things being pointed out here!

1: on the idea of voicing your opinion:
There are couple that I agree with here which is that this is a privately owned domain and the only reason why I can post what I post is because Funcom lets me. That is true for sure! But imagine if we weren’t allowed to say something out here whether it be a Demand or a Request, it would be undermining the consumers by that much. There is nothing wrong with demanding or submitting a request it is what consumers do naturally. Everyone is a consumer at some point, and I am not quite sure why you position yourself as an employee of Funcom unless you are one, very strange.

2: So for the profit talk, may I ask where you got the exact number on player demographics and the general preference regarding offline and online play? It is quite hard for me to accept your statement that there aren’t a lot of people who would not wish the full offline feature implemented in the game. Unless you are able to show me the exact numbers, I don’t think I can agree with you. Unless,you are the Funcom dev that I talked to few days prior.

So many problems people have with online gameplay can be resolved through offline feature. I do see the idea of losing opportunity cost but honestly, I do think that constantly fixing bugs is a bigger loss of time than just creating a good local/offline co-op system and making up for the unstable server problems. Think about it!

*Note: I am not requesting for this game to turn full offline, I am talking about having a full offline playability meaning that you can start your brand new game without pre-existing save file with all the dlcs accessible.

There absolutely is! And part of the problem is that some people can’t realize this…
There’s a whole world of difference between being civilized and giving feedback, making suggestions etc. and acting like a jackass because you “think you have the right”.

For example, I develop mods for this game and believe it or not, occasionally me and other modders have ridiculously entitled people barging in and literally telling us what to do with our mods and being all aggressive about it, despite it being free content made by volunteers…

How do you think the same people act when there’s also money involved and they think that just because at one point in their life they paid 7 bucks for something on sale they now own not only the whole game, but the entire company that made it along with all the people that work there… :man_shrugging:
So yes, there’s feedback… and then there’s something else. Browse around the forums a bit and I’m sure you’ll be able to tell the difference.

This is pretty much where you lost me… I never said anything along those lines or even hinted at it.
If somebody has a different opinion then you then they MUST work for the company?..

I didn’t need an exact demographic for that… however this game is played by millions of people… and typically you have this subject brought up once in a blue-moon, usually in small clusters.
I’m sure that there are a lot of people out there who wouldn’t mind (I wouldn’t mind either FYI), it’s just not super high on their priority list.

I can assure you though that if there somehow was significant profit to be had from it… then FC would’ve done it by now…

No… none of the problems that are specific to online play would be solved by this. Since problems plaguing online gameplay need to be solved without removing online gameplay :stuck_out_tongue: The people who play online on actual servers do it because they want to play with other people.

I’m going to make a note here though and mention that this game was developed from the ground up as a client-server game for online multiplayer.
So much so that it doesn’t even have a true single-player mode… when you play single-player, your own computer is simulating a dumbed down server, so technically what you’re playing isn’t even really single-player.
As such the single-player aspects of it have always been taking a back-seat, since it was not the scope of this particular game (even though quite a large number of people play it that way).

This is where you sort of start sending mixed signals, because above in this thread you’re talking about how you’d want the battle-pass and bazaar to be offline as well just like in Assassins Creed (single player game btw… not a client-server game so not even remotely comparable).

Now you’re saying that you think they should ignore bugs and just focus on creating a nice little single-player game (again… not this game, it just wasn’t made as such)

And then we have this:

Like, sure! If we’re just talking about the bug @CodeMage reported where the launching of the game is not using data that is already present under certain circumstances which is preventing starting a new game without an existing one. That part is a bug, so ofc that should be fixed.

I don’t think there’s anyone here that would say it shouldn’t be fixed… but… when you’re starting to push to turn this game into something that it is not… and start polishing single player at the detriment of online play and ignoring those bugs… I think that’s where your cause is going to start bleeding supporters…

A few years ago, I moved across the state. The apartment I moved in to was supposed to be set up for internet. It wasn’t wired properly though and a technician had to come out to fix the connections. It was a 10 day waiting period before the appointment could be scheduled. I missed an event in ESO (understandable as that is an MMO and of course requires online). However, I also could not start Dragon Age: Origins, a game that is and always has been single player offline (with minimal connections to some Bioware server that doesn’t even exist anymore for account details, not even actual game features). All because Origin had last been run in online mode and suddenly, because I hadn’t set the app to offline while I still had internet, none of my games were available in offline mode.

Now, obviously this wasn’t a Funcom thing. But it’s incredibly annoying when games and purchased content are not available offline that absolutely should be. There’s a difference between online required because that’s how [parts of] the game works (servers for Conan, MMOs, ME3 multiplayer, etc) and online required because some studio somewhere said it should be regardless, for…whatever reason.

Internet is not a guarantee for everyone, particularly well-working internet, and it can be rather classist to assume that because you have internet to download a game, you always have access to internet. There are many, many reasons why this wouldn’t be the case and people in these situations should not be barred from playing games and accessing content they purchased when a game is designed to be played in an offline mode.

1 Like

Because then it would be abso-freaking-lutely trivial to fool the game into believing that you’ve bought everything while playing offline :wink:

2 Likes

This reminded me of the first rule of online game (or live service) development: the client is in the hands of the enemy, design appropriately.

1 Like

Unfortunately I live in a very rural area so sometimes I have to play offline and I agree it would be nice to be able to access purchased items from the bazaar while playing offline as you can the purchased dlcs. It does make me buy less bazaar items due to this. Shame the dlc days are over

Greetings again!

  1. Mixed Signals: Well I did say that I do not care much about bazar and bp so I don’t know what you are so confused about. Dlcs and the base game is the one that I wish to see the full offline feature!
  2. Demand and Requests: Well you are a mod creator, fine thats is actually pretty awesome that you do release mods for free! I appreciate what modders do without any pay and I do think it is quite rude of people who request things that they did not pay for. Here though, is a different story, where you paid for something and asking for an additional feature they wish to see. I do think it is fully justifiable for people to give demands and requests when they paid for something. Everything is a matter of perspective, where someone like yourself is totally fine with having no full offline playability but for someone like me on the other end needs those things to play without interruption. It can be seen more than just a demand and request to someone and it can be most justified of reasons to give a demand and request on the other end. So I don’t think there is any problem here demanding and requesting because it is nothing more than just that, demand and request.
  3. Player preference: It still does not convince me about the player demographics. It leaves a lot of skepticism in my mind to go ahead and believe when you say you just know it without a specific proof to show. I can’t just take your word for it when I see so many people requesting “how do I play offline”. Even if it is not a priority to devs, at the very least, it tells us that there is significance to it. I am having a hard time understanding that offline feature holds little to no importance to the team unless there is a significant data that actually proves otherwise.
    Online game play: The game asset is all there when you download the game to your pc, it would not be as so much of work to let players start the game without an existing save file. I do think piracy is an important matter to think about and there should be a measure to prevent pirates ripping off the game for free, yes that I very much agree with. However, it should be done in a way that is not restrictive to players who already bought the game and wish to play it offline (like creating a new save file, not continuing the previous online session offline). In this regard, I think Funcom should think about this again, a better way to prevent thievery and granting full offline capability to players who actually paid for the game. I can not argue how this game was created since I am no software dev or computer scientist, but when the game assets are all in the computer, it doesnt take a genius to understand that the game is indeed playable without the internet. I do not think it is a technical difficulty to change this around for developers but in my opinion, they won’t engage in such modification because it is a construct built to limit the full offline access and they don’t have the alternative. If this purpose is solely for anti-piracy measures, they should come up with a better one.

Before I say anything else, I just want to make it clear that I think Conan Exiles really should have an offline mode, without bugs, and with as much feature-parity with the online mode as possible.

That said, there are some things I disagree about:

Those demands and requests are justified only if have to do with something they had a good reason to expect when they bought the product. You can’t, for example, buy a loaf of white bread and then go back to demand they slather some marmalade on it, because you paid for the bread.

We paid for this game. The requests and demands we should be entitled to make are to fix bugs. Pretty much everything else is something we would like to have on top of what we bought and should therefore be a polite suggestion, rather than a demand :wink:

And yeah, like I said, offline mode has bugs. Those should be fixed.

It isn’t. At least not “piracy” in a traditional sense of playing the game you downloaded without buying it.

Parts of the system, like the entitlement* checks for the monetized content, are a sort of a “anti-piracy” measure, I guess, but you won’t get anywhere complaining about that. It’s impossible to implement a system that will allow you to play the game fully offline, indefinitely (i.e. without periodically refreshing your entitlements by contacting an online service). As a consequence, you don’t get your Battle Pass and your Bazaar content while you’re offline. :man_shrugging:


* “Entitlement” is used here in its technical sense. It’s what software developers use as a technical term for the “account X bought Y” concept.

1 Like

Yes, you said that and then you turned right around and said the opposite :man_shrugging: mixed signals…


Like I hinted at it earlier… there is a right way to do things and there is a wrong way…

Let’s take your example. Whether you realize it or not, the way you’re going about it is not exactly the right way…
While individually your threads would be okay-ish… You’re just spamming the forums basically and if you did indeed DM various devs, then also harassing developers :man_shrugging:

You showed up, you put this on your profile
image
and then proceeded to make 6 new threads all related to this one topic to artificially inflate numbers to the point where you’re vandalizing the forums and a staff member pretty much instantly locked the latest one.

The right way of handling this would have been to make a single thread about it in the Feedback section like the rest of us… :man_shrugging:
So tell me, what makes YOUR issue more important than that of anybody else?
Do you really not see this?


Now back to the topic at hand.
Like I mentioned above, when it comes to fixing the bug @CodeMage mentioned, which would allow to start a new game in Single Player even if you don’t have a save, provided that at least ONCE you validated your game and got your Funcom ID, I don’t think anybody is opposed to that…
I fully support the fixing of that bug!

However… when it comes to redeveloping the game to allow you what is the equivalent of an “offline disc install” and allow you to play like that without even once starting your game, that’s simply not going to happen… :man_shrugging: Plus it would break more things than it would fix… for one it would make single-player and multiplayer saves incompatible… pretty much eliminating co-op, which is a mix of the two… etc.

Right now you can play single player and then decide that you want to play with people… upload that same save file to a server and resume playing with your character and all your buildings and allow others to join. (which people do on a daily basis FYI)
Similarly admins of private servers can take their database and diagnose various issues with it in single-player…

Redesigning the save system for single player to where an account would no longer be required would pretty much break all of that functionality.


Furthermore, on top of all of this… you actually don’t have as much of an issue as you’re presenting.
Because offline mode currently WORKS… it just has a bug that doesn’t allow you to recreate saves if you don’t have any yet… but… you still only just need internet to create that first save…

You’re here on the forums… posting… using internet… so I’m pretty sure with the same effort you can manage to log into your game ONCE and then carry on playing in single player offline mode :man_shrugging:

That’s the part I don’t quite understand… even the fixing of that bug at the end of the day is just a “nice to have”, it’s not even close to being high priority or urgent… it’s a minor inconvenience at best as you can use offline mode once you created your save. And people have been playing the game like this just fine for years… :man_shrugging:

And while I understand that subjectively this is more important to one person than the other, however there’s still an objective limit… when the facts simply don’t support the need to spam the forums over this… which suggests one of 2 things to me… either some hidden agenda… or an unhealthy obsession with this.

Well hello again! I wish I know how to do that quote thing you guys do.

an unhealthy obsession or a hidden agenda neither fits my intention. Why would I have a hidden agenda? unless I am some sort of a cooperate espionage which I am not by the way! just a player like the rest. an unhealthy obsession for the game? while I do love this game I wouldn’t even so much to say an obsession is a right word for a simple love of the game and a passion for it to add features.

I did post a lot of articles regarding the offline feature yes. and I did stop posting new threads now didn’t I. Here was my intention so to say. Devs don’t need to reply to us, at all, and I know this too well through my interaction with submitting official ticket to the zendesk. For couple of times, I did not get any replies nor feedback. Sometime later, with the effort, I did manage to get a response from the team. That is exactly why I stopped posting new threads. What I wanted was the feedback and the response to a question. Now, what I am doing here is replying to your response, not spamming the forum with new threads.

I do not think that my posts are important than any other posts, only that there are few more posts I wrote in a succession of short period of time. It is at very best, one man’s opinion about a game and I doubt anyone cares about what I have to say anyways. I don’t think my contents are more important than others, and I don’t recall ever saying that to anyone. I am simply writing my own opinion in a forum. I mean, this is a forum after all isn’t it!

However, I do think that the content of which I am writing in my posts hold significance to multiple community members. They are not redundant information since it is not just me who wants the full offline playability. I don’t think I was outlandish or wrote an unfit threads to somehow maliciously discourage the forum. Better yet, I do think that I am doing a rightful duty as a part of community.

Contacting Funcom:

Sending dms to devs is a harassment? Since when did it become a harassment when it is simply asking question? They all have their dms made available here in the forum and there is not a single rule that says do not contact devs. One of them even says to reach out! So I did simply that! and I did utilize what is made available for me to reach out to devs and teams. I am rightfully within the lawful limits. It is quite strange to me that you take this as a harassment when you yourself is not a dev, plus you do not know the exact interaction that took within the dm.

The “right way” :

Well funny you should say the objective limit. What factual data can you present to me that can prove offline feature is indeed not as important as I think it is. So far you have given me none. I am actually quite curious about this, if you can, be my guest! :thinking:

Continuing on, you have only given me the contextual explanation rather than solid facts. If you are going to argue about an objectivity, bring the numbers, datas, spreadsheets, statistics. And to remind you, it is not me who brought up “the facts dont support the needs”. Your words have no credit and holds 0 weight when talking about the FACTS, unless~~~you can prove otherwise!

Until our next dance!

1 Like

Nah, nothing like that. Was thinking along the line of simpler things

No, but rather with your “offline advocate” role you self-appointed yourself to.

Yes… thank you!

Yet you act like it :man_shrugging: You know… just because you “brush it off” doesn’t make it any more okay. If you believe that to be true, then the next time you have feedback about the game, maybe just use the feedback section to make a post about it, like the rest of us. What you did was the digital equivalent of trying to cut in line :smiley:

Yes…
There is a designated place and method to provide feedback… what you did was repeatedly try to get around that acting like your feedback is somehow more important than that of the rest of us… there’s a word for that…

How does me saying that your feedback was provided in an inappropriate manner relate to objective data about the importance of the offline feature? :man_shrugging: It could be the most important thing in the world, but your feedback was still done inappropriately… that FACT won’t change…

About what?.. like… what are you even arguing with me about?..

I am not the one who is arguing. I stated my opinion that yes, it would be nice if they fixed the bug Codemage mentioned so that the current offline mode is more reliable. I also pointed out that in my opinion the way you went about providing this feedback was not appropriate, that doesn’t mean I’m arguing thou…

Furthermore I mentioned some facts about the way this game was built which aren’t in line with your additional requests of making it a full fledged single-player game that you could just install from a box and play on first installation without having internet at all.
And I am fairly certain that there isn’t enough forum vandalizing you could do that would make that happen, since it would require remaking the game from scratch… so maybe in Conan Exiles 2? who knows :man_shrugging:

Anyhow :slight_smile: No, I’m out as I think we already exhausted this topic
Good luck though and have a nice day!

This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.