Game mode: Online private
Type of issue: Crash | Bug
Server type: PVP (but Server type should not matter)
Region: US
Players who have client side mod list that does not match their destination game server mod list may be admitted to server with the mismatch. This appears to be a primary cause of the reported client side client crash/freeze after a couple minutes of play.
In my case specifically, my client side mod like matched server mod list for Titles and load order, but had a mismatch on version for a single mod. Log files sent to Ignasis showing the Mod Mismatch and I will highlight below how this shows that I was allowed in server with the mismatched mods loaded on client.
Snippet below from my client side error log shows a file causing error “MC_Pitch_LBPR.MC_Pitch_LBPR_C” I spoke with mod author, this file is a mod controller that exists in v7.1.6 but does not exist in v7.1.5 and represents the disconnect/mismatch between what my client was running and what the server was running.
I want to be clear, this is not a bug in LBPR, LBPR happens to be the mod in my list that was mismatched at the time of the error, once I ensured that my client mod list exactly matched the server mod list, I no longer experienced the client side freeze/crash after a couple minutes of play.
Several people have posted various workarounds all centered around players manually ensuring that their client mod list matched their target server mod list. We are treating a symptom and I believe this is the root.
I would contend that players allowed to access server with mod mismatch is a failure of the mod autoloader system which is technically a base game function and not a mod issue. We all get that funcom cannot support or troubleshoot individual mods, but the functions to allow modded play are core to the game.
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
- Check client side mod list to ensure client has at least one mod with mismatched version against target server mod list
- Select server to join
- See the mod mismatch/Mod Auto-Loader screen come up indicating a mismatch was found (normally at this point the auto-loader is rectifying your mod list load and version)
- Gain access to game server, play normally and likely experience client freeze/crash after a couple minutes.