Platform: Steam
Issue Type: Other
Game Mode: Online Official
Server Type: PvE-Conflict
Map: Isle of Siptah
Server Name: 6445
Mods: None
Bug Description:
Transportory Stones are randomly disappearing. Specifically the ones I have placed near The Ashen Core and Arno’s Prospect. The structure surrounding them is fine, but the stone itself is just gone. Has happened multiple times with no log events.
Bug Reproduction:
Nothing in particular, I will just log off and when I get on to play at a later time the Transportory Stones have vanished. This is getting costly time and materials wise.
I had the same in one location on Siptah. Every morning logged in to find it gone. After a few days I gave up and built my base somewhere else. Nothin in logs, no reason given. Very frustrating.
One was replaced on the 10th after I discovered it had gone missing that day. That was outside of the Ashen Core near the bottom of D9. This one has disappeared twice. The other one that went missing was in D11 near Arno’s Prospect. I built that one on the 11th or 12th. It went missing at the same time as the second Ashen Core transportory stone on the 14th. I play mostly late at night so probably around 10pm to midnight is when I either noticed they were gone or I placed a new one. I have since placed new stones again, but in slightly different areas this time.
Clan is named Goon Squad, character name is Papacharino. Others in the clan are Davina and Love Service. Thank you.
Platform: Steam
Issue Type: Other
Game Mode: Online Official
Server Type: PvE
Map: Isle of Siptah
Server Name: 6013
Mods: None
Player name: Χορόστρατος
Clan name: psfp5
Bug Description:
Transportory Stones are randomly disappearing.
Tomorrow I found that disappeared the one at D9 (TeleportPlayer -279201 92019 -9725). Only the stone disappeared, the foundtions were okay. I replaced it with a new one.
Today I found out that the one at J11 (TeleportPlayer 23314 -30843 -12886) has gone. I build another structure in a distance, so that you can inspect the broken one.
Also no log events.
I suppose it happens on server restart, but I’m not 100% sure.