Basic Info:
Platform: Steam
Issue Type: Crash
Game Mode: Online Private
Server Type: PvE-Conflict
Map: Isle of Siptah
Server Name: =SERVER NAME=
Mods: =MODS=
Bug Description:
Ok, Strange thing happens. After I capture specific thrall named Amn’Et the Alchemist all of the sudden client crashed.On server I could find this:
[2022.10.08-13.51.28:910][844]LogNet:Warning: Closing connection. Can’t send function ‘ClientInventoryItemFloatStatsChanged’ on ‘FunCombat_PlayerController_C_3’: Reliable buffer overflow. FieldCache->FieldNetIndex: 109 Max 326. Ch MaxPacket: 512.
[2022.10.08-13.51.28:910][844]LogNet: Player disconnected: **********
[2022.10.08-13.51.28:910][844]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: ...:64419, Player name: *****
[2022.10.08-13.51.28:964][845]LogDreamworld:Error: GetPlayerId could not return a valid UID! Player may be logged out!
I also asked the other player on the server if he can pick it up, same thing happened. He’s client crashed and server returned same Warning.
Bug Reproduction:
Capture the specific thrall Amn’Et the Alchemist and try to move him around.