Capturing specific thrall causes client to crash

Basic Info:

Platform: Steam
Issue Type: Crash
Game Mode: Online Private
Server Type: PvE-Conflict
Map: Isle of Siptah
Server Name: =SERVER NAME=
Mods: =MODS=


Bug Description:

Ok, Strange thing happens. After I capture specific thrall named Amn’Et the Alchemist all of the sudden client crashed.On server I could find this:

[2022.10.08-13.51.28:910][844]LogNet:Warning: Closing connection. Can’t send function ‘ClientInventoryItemFloatStatsChanged’ on ‘FunCombat_PlayerController_C_3’: Reliable buffer overflow. FieldCache->FieldNetIndex: 109 Max 326. Ch MaxPacket: 512.
[2022.10.08-13.51.28:910][844]LogNet: Player disconnected: **********
[2022.10.08-13.51.28:910][844]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: ...:64419, Player name: *****
[2022.10.08-13.51.28:964][845]LogDreamworld:Error: GetPlayerId could not return a valid UID! Player may be logged out!

I also asked the other player on the server if he can pick it up, same thing happened. He’s client crashed and server returned same Warning.


Bug Reproduction:

Capture the specific thrall Amn’Et the Alchemist and try to move him around.

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