Comprehensive Feedback: Living Settlement System: A Bugged and Unengaging Experience, Enhancing Age of Heroes for a Deeper and More Engaging Experience

quoting…

care to explain whats the situation on official servers? and why they had not fixed it?

this was partr of a an argument about, why some people who plays single player are NOT playin ghte same game as officials. and how something that might not impact your game play in single player can have a major impact on online official servers. (did i made myself clear? )

then what is it?
lets set up a fairly easy example to explain myself.
there is an animation of a npc eating a sandwitch, the animation is replaced by one eating a soup, and holding a glass, there is no change to anything it is just an improved animation, is that change cosmetic? yes or no … if No care to explain why it is not cosmetic?

do i need to bring you all the complaints people have done of things that were reported from day on on test live and all the major issues reported came to live servers? dont think for a minute there is no support to my claims…

are you playing beta? mines dissapear from view, they hang and do nothing…
@Kikigirl has exposed the issue with precison … so i have no idea what are you playing…

self appraisal?.. empty comment, proves nothing.

no it is not, the change on how the benchs works is not cosmetic. now changing the animation or an icon on something is cosmetic if there is no effect other than bring variety or look good (or better)

here read again! …please read the very basic exmaple i wrote in this post.

1 Like

I’m not funcom.

No. Because it’s an animation. Say it with me ana mation, k?
That model is holding a model cup, it then changes the model cup for a model plate. The texture on the models is a cosmetic, but neither the model nor the animation are a cosmetic.

Do you need links to me saying just that?

What is with people and absolutes. Yes, an aggravating number of bugs go live, but not all of them, and some have fixes in the works but not ready by drop date and come out later as hot; and often not so hot, fixes.

Are you not reading the forum?

I’ve got enough confidence I don’t have to whip it out :rofl:

I’m sorry but you completely missed the point. If you ask real nice I’ll explain.

umm that means painting a leaky pipe makes the pipe look nice but it still leaks. It in no way supports your definition.

1 Like

sorry this makes no sense to me, it looks contradictory… please do explain in detail why an animation that has no effect is NOT cosmetic. the only thing i am seeing is that you say everyone is wrong but you are not providing the definition of what exactly is cosmetic in a video game, and why an animation is not cosmetic, if that animation does not change anything but the how it looks, clear example : npc animation of eating a sanwdwich , it got changed to eat a soup, why changing the sandwitdh for a soup is not cosmetic? considering it has no effect on such npc or player. it does not have any effect other than look good. but no other benefit

we are talking about a video game. not pipes that malfunctions.

1 Like

I’ve explained a few time are you not reading it or not understanding it?
But we aren’t going by your book we are going by actual definitions.

1 Like

evading, i asked a very precise question to define it based on a clear example, can we work on that example for the sake of making things clear? you have not said why an animation with no effect is NOT cosmetic. please elaborate , or quote yourself cause i t looks like i did not saw it.

1 Like

I’m not evading it just does me no good to keep telling you things you miss.

Because it simply isn’t. Your question amounts to why is a pint job not a car. Why is a blue fence not a jog. Why is shirt not a wrestling match.
Because it simply isn’t.

Now back at you tell me how an animation, or set of animations is a cosmetic. And try using real definitions of the term not what you FEEL it is.

that does not says anything, other thatn you are trollin , it is clear you believe it is not, but you have failed to tell me why you think is not,

i added an example for both of us to work on. when you have clarity on your thoughts and can explain WHY under the example i provided an animation with no effects is not cosmetic then, ill listen.

not going to continue this line of discussion until you ahve something we can debate. saying “it simply isnt” because “you say so” is NOT what i am after,

1 Like

So, first off, I want to remind everyone that we’re all part of the same player base, so let’s keep this discussion civil. I know it can be tough when debates get heated over different perspectives, but we all care about the game in our own way. Let’s respect that.

I can’t speak for @DeaconElie, but I can share my own experience. I grew up in maybe an older generation, and when the word cosmetic started being used more in gaming, it was mostly in MMORPGs, referring to things like clothing and weapon skins. So, when I hear the word cosmetic, my mind doesn’t associate it with fully fleshed-out animations or emotes. In the games I’ve played, those elements—whether used for social interactions or in-game immersion—were always part of the game itself.

This is why I personally don’t see emotes or animations as just cosmetic. They’re functional, adding to the experience by making NPCs more lifelike or enhancing social interactions in the game. To me, they’ve always been a part of fleshed-out development, not just optional add-ons. Maybe that perspective has shifted with newer games like Fortnite, where cosmetics are more about appearance alone.

To illustrate how people can naturally see things differently, here’s an interesting example about the two ways people perceive time, and you can figure out your perspective by answering this simple question:

Wednesday’s noon meeting has been moved forward by 2 hours. What is the new time for the meeting?

If your answer is 10 AM, you have a time-moving perspective, meaning you perceive time as flowing through you while you remain static. But if you answered 2 PM, you have an ego-moving perspective, where you see yourself as moving forward through time. This simple question shows how people can perceive something as fundamental as time differently.

But I understand why they’re labeled as cosmetic now, given how things have changed in the gaming industry. I’m not saying anyone is wrong here—it’s just that everyone views things differently, and that’s okay. @Hansel, this is also my response to you on the matter. We all have our unique experiences, and it’s important to remember that different perspectives are natural, especially when it comes to how we view games and mechanics.

2 Likes

i understand that, but that does not mean the word cosmetic cant be used with other stuff, as gaming evolves… i am old enough to remember text based computer games where you used your imagination to play RPGs.

an emote is optional, and that definition does not rule out what @DanQuixote and myself have been saying, to make things prettier is exactly what cosmetics is all about, that includes things that for me has no impact or changes something on your gameplay.

i do appreaciate you took your time to put your reasons and elaborated , i might not be in a agreement but i can see where you come from.
i do believe cosmetics or anything cosmetic should always be optional and opt in, that is why i am fighting for it, as it is , we have NO control on those, and knowing how bad the game is going even with the beta changes, and the performance issues it worries me, as i do know very well this is going to be BAD for official servers, (please note i am leaving out other game modes, as i cant talk about things i dont know) but i do know official servers well to understand that they are struglling as it is right now, and this update will make things a lot worse.

edit: please udnerstand that my biggest concern is that the devs seems to be totally disconnected of the official server reality. no idea if they think the servers are an absolut example of how servers should run.

2 Likes

@Hiveshadow, you’re not doing anything wrong by expressing how you feel about the game and the upcoming Age of Heroes. The issue stems from a community that has become jaded after dealing with persistent bugs for years. Here’s another post I made about this:

Sometimes, words cut deeper than a blade, especially in a community that has been told repeatedly that things will improve or that fixes are coming—and yet, years later, the same issues remain. When that happens, frustration builds, and the tone of the conversations can become harsh and blunt.

If you felt attacked, I’ll be the first to apologize on behalf of the community. The harshness you encountered is just the result of players being brutally blunt, but it comes from a place of long-standing frustration. What the community really needs right now is more transparency and communication from the devs. @den, I understand you need to stay out of heated debates, but it would be great to see more open communication and dialogue with the community moving forward.

2 Likes

I explained it, you not understanding that explanation is not my issue.

But this isn’t a mater of perspective, it’s about the actual definition of terms.

It has been explained ad nauseam what a cosmetic is, but some one simply does not get it.

Please tell me why a shirt isn’t a wrestling match, or a paint job isn’t a car, or a green fence isn’t a yard.

i know their is alot of issues in the game and im not deneing them not at all and i have seing many bugs their still is in the game their cam out back in early access

1 Like

you did not, saying no because yo say so is not explaining , i offered anothe chance, i even asked for quotes,where are they? made a simple example to work on, so you can elaborate , and try to see you PoV, you decide to shut and just say it is not because you say so,.

i am truly glad to hear you are aware of this.

2 Likes

yes i never said i was not aware of them

you are totally correct. most of my concerns has frustration in it, apologies if i have been bluint, but you got exaactly where i come form.

im not feeling attacked i dont respeckt when you say to another person you not are agreing with you are not allowed to have a apinion unless you agree to what i say (puts words into people mouth and man handle people disrespeckfull way to talk to others) i dont want to mention names or wont to go futher into it im just responding the last thing to you around that topic for me that subject is ended

the end (i will jump to bed)

But I did. Like I said you just didn’t get it.

It’s not because I say so, it simply isn’t and I’m not sure why that is so hard for you to get.

Trying to explain why an animation is not a cosmetic is like trying to explain why a shirt is not a wrestling match. Because that is what you are asking me to do. It simply isn’t.

Textures are cosmetic, hair is a cosmetic. And that sums up cosmetics in the game.

Still waiting.

The longer this stays at the top the more people get to read the excellent first post.

1 Like

I want to clarify here.

What I discovered is actually different than the ceasing of other activities.

There are 2 things happening. First is what I did to cut off settlement in entirety. 2nd is what others are experiencing, including myself, that a worker thrall will only do 1 thing; whether it be laying in bed or toiling away at the respective bench.

1 Like

So I read everything and I want to step in to say this:

You are right.

But so is everyone else.

I know you love an argument and will poke that lighted stick at someone when you can. But realize too, that there HAS been some polite pleading to explain your position. Take the red glasses off for a hot minute.

Both of us being artists, will valiantly defend what art entails despite its subjectivity. However, we are in a world with evolving technologies and concepts, especially in gaming. I’m far removed from my roots in education with game art and design, so I cannot stick to the things I learned then.

It is really not a deference either. Especially someone who has argued about the difference between P2W, P4C and simply cosmetic in the BLB, BP and DLCs. Also as someone that stood with you in the fight to explain to others what a skin truly means.

Having attempted to get the settlement system to work with little luck aside from initially, when it did I realized it is a shell. As such, I will wholeheartedly agree with our good friends @DanQuixote, @Hansel and @Kalnazzar , the functionality in the change to thrall selection specialization/profession in the benches is not cosmetic, but really, the rest IS. Sure it is animations, and aside from some new ones like cutting on a cutting board or dipping hands in vats and rolling, it’s not really much else than what they did before. If anything, those animations were missing from the original and have been added to be no different than sawing or slamming a hammer.

3 Likes

I’m really not sure how to explain it.
An animation simply is not a cosmetic. Like I said, explain to me why a pair of pants isn’t a shirt.
Yet I have numerous times said what a cosmetic is.

An animation is not a cosmetic.
Lively villages does not change the appearance of the thralls, I doesn’t change their skins, it doesn’t change their hair, it does not change their expression, make up, eye brows, race, it doesn’t change the appearance of the thralls at all, there for not cosmetic.