Let’s not forget about the Abyssal Bow bug, it’s an oldie but i’ve sworn a blood oath not to return full time to CE until it is fixed, and I do check every so often if it is fixed and as of today it still is broken.
Hi.
I’ve been searching the reason why the summoned bow is weaker than all standard bows (like dragonbone or star metal) and found that the arrows fired by the abyssal bow do not increase damage.
Most likely the problem is related to the fact that they are not in the inventory, because when I spawned abyss arrows with admin mode, the damage became better and bow start use spawned arrows.
Please check and fix the calculation of the damage of the abyss bow and arrows. Cuz now it is unplayable, …
Game mode (Singleplayer)
Game type (PvE)
TestLive client (Steam, Age of War CH2 revision # 534818/38326)
Issue:
Abyssal Bow and Heartpiercer have the mechanic of having unlimited arrows that cost time (30-40 seconds). However, these arrows do not apply any damage to the final attack unless the arrow is physically in the players inventory (or hotbar). The only way to do this is to shoot the ground until you can pick up the arrow then fire again for much higher damage.
Steps to replicate:
E…
Abyssal Bow / Heartpiercer still do not calculate the abyssal arrow when calculating the final damage, this might not seem like a relevant issue to age of war but corrupted builds have little options left for weapons to use with the new stamina system. The arrow is responsible for over 50% of the weapons armor pen and around 30% of the potential damage. Bug reports have been filed, and while a fix is not as important right now as the camel mounts or demolishers it would be nice for it to be ack…
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