My whole entire clan quit the game yesterday because of the new movement! WOW

Playing on an official pvp server isn’t as forgiving as playing the game in SP lol. I can understand why someone would quit because of the changes as to not waste their time now that they’re severely disadvantaged. It’s much harder for solo players and small clans to fight when outnumbered now.

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That is truth, decay system is just rediculous

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I get it. I played a nice chunk of ARK in the early access days and after it was “released” on officials
servers and met a lot of cool people on there and it was a lot of fun. Eventually made the jump to single player because of the bugs and things of the sort.

Again I’m just saying op shouldn’t let his/her clan mates moving on ruin the game for him/her that they have only been playing a week. I’m someone who likes to get my moneys worth if I buy a game but everyone is different. If they don’t care about that then hey do whatever.

It’s because every patch they screwed up in PVP servers, like when Conan comes with new updates my first thoughts with the experience of these developers for patches/updates:
There goes my work…

I just worked me ■■■ off because of there bug with the thralls into performers. Bye Base and build up again in new server, just getting started and bye again… Every update… Every Patch…

source???

BlockquoteI read these posts about people quitting because of the movement and can’t help but think if this was all it took to make you quit the game you may have been due for a break anyway. It just sounds too dramatic and whiny.

Pretty damn much.

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Movement is the core basis of your/the game.

If devs tweaks this like it is nothing, you get nothing back… Karma.

I will agree with you in the sense that I think it was a dramatic change to just throw alongside the mounts update. I like to think I understand why they did it but for these sort of changes I think testlive should have lasted a lot longer than it did.

However they’ve already started an official feedback thread for it and I don’t think this amount of noise will be overlooked.

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I get to a point that I can’t take stand in devs shoes. I wouldn’t release an update till it’s been tested well.

Every patch or update, I’m playing for 5 minutes and have at least 3 bugs, this is the core business plan what is wrong.

When you buy a coca cola, you want to open the cann with a tool and drink what you ordered. Not finding yourself a tool to open the cann and drink Fanta or wait for serveral months when they might deliver your Coca Cola with a chance that it is still not fixed.

What really wanna make me quit is the constant disconnect, intolerable! Can I get my money back ? :woman_shrugging:t2::joy:

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If you have troubles playing the game, I reinstall the game completely after every update to prevent crashes and have to say it works all the time, more stable in general.\

Quit the game is the most stable option…

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Continuing the discussion from My whole entire clan quit the game yesterday because of the new movement! WOW:

Hello. Well said. When New Coke came out, some people loved it. most people hated it. And Cola-Cola certainly did not simply tell their customers to “embrace the change” or “get used to it.”

I hope Funcom will see your wisdom.

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Trying that :+1:, Bc the single player, offline is not wk

Test forums as well as personal experience since the dlc went live. @WhatMightHaveBeen

So no definite class action suits. Just a personal opinion of yours. Wanted to make sure.

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That is a personal opinion. However it can happen as they accepted money for the product and made changes to it that are buggy and cause connection lose despite knowing the issues existed. They should have had the issues fixed before releasing the product. It’s simple business.

Check the ULA, It defines the process.

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Game is broken, I agree with the cap, I don’t agree with the fact that we must spend a month unbound them and try to find or reach them… good luck with the game funcom, see you.

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I said it before and say it again, split up the 2 different playstyles. Make changes for pvp and other changes ( if needed) for pve. Allways its the pvp community that ruin for all pve players.

And this new roll dodge and running are not good at all. The max thrall i think is good though for official servers, now maybe there isnt buildings all over the map. I played on official 1090 and that one is ruined, now i have my own server. If any is interested visit http://www.rine.se for more info.

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No matter how often people recommend that, it’s not going to happen. No game studio ever is going to keep developing two games for the price of one. The best you can hope for is that they: 1) find some magic balance between PVE and PVP, or 2) kill one of the modes completely.

Funny, I keep hearing PVP players complain about how Funcom caters mainly to PVE players, while PVE players complain about how Funcom caters mainly to the PVP crowd.

The truth is they try to work on new mechanics, content and balancing for both. Sometimes one mode will get the better end of the deal. Sometimes it’ll be the other. Sometimes both will benefit. And every single time there will be someone grumbling about it, because that’s just the human nature :wink:

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