Platform: Steam
Issue Type: Gameplay
Game Mode: Single Player
Server Type: PvE
Map: Exiled Lands
Server Name: =SERVER NAME=
Mods: =MODS=
Bug Description:
This is so embarrassing… sigh. 7 years in and they cannot even set coherent path. Makes me sad.
Bug Reproduction:
Playing your game
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Greetings @Boulderkin ,
Thank you for sharing this!
Can you confirm if you have the Living Settlements turned on or turned off?
It has always been disabled, confirmed. Thank you for your time and attention. The problem stopped when I changed the doorframe and door.
I’m worried about the Rhinos swirling like Dervishes, please don’t forget that short segment at the end of the video.
The problem appears to be with the Aesir door frame, it’s causing thalls to get stuck by the hinges and turn around, The moment I switch the Aesir door frame for any other style, the problem ceases. This in both cases, the normal doorframe and the dragon double frame, they both reject thralls.
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These are tavern patrons?
The same thing happens on official servers. I recently built a tavern, and some patrons just walk around in circles, while others interact with the furniture in the tavern correctly.
Also, it turns out that all the NPCs are completely unable to pass through the Turanian arch (not regular doorways). So at first, I had a crowd of visitors who were looping around like this, unable to enter. This puzzled me a bit. The solution was to replace all these arches with standard doorways.
Yes, The Aesir doorframes, including the dragon door both reject patrons =[
Wait, @Defiant said Turanian doors also reject patrons, and I just noticed in the video that the door frame is not Viking (Was supposed to be Aesir but I changed the frame to see if it was the Aesir frame), its Aquilonian. Could this mean all DLC doors are le kaput?
My apologies for so many edits. I just went to the tavern and the frame is Turanian, and it is working just fine. After looking at frames I settled for the Turanian frame again, the same one from the video o.O (Chems in my brain, remember?) and it worked just fine, it’s something else.
Yeah, the Aesir doorframes, including the dragon door both reject patrons =[, looks like DLC doorframes are broken.
No, it’s not DLC frames, the frame on my cantina is Turanian, just like in the video lol /sigh and it is working just fine; it’s something else.
No, no. Visitors couldn’t recognize this thing:
It’s probably from the bazaar, I don’t remember.
They can pass through standard Turanian doors. Like these (as soon as I replaced the arches, they all rushed inside):
Well, except for those who climb on the roof for some reason. And those who swim in the water around it. And some who circle around in the tavern itself. But otherwise, everything works. Mostly.
Unabashed showoff of your base. Nice build, man/girl, I love it.
But… my base is on the first screenshot. And you can’t see much there. I just quickly jumped into the game to take it. The second screenshot shows the mentioned tavern, which is not my base. And when there were these arches instead of the usual Turanian doors, visitors were doing the same thing in front of them as in your video (circling around), and none of them could get inside.
Show off, show off… Hmph! Well, maybe a bit, but still, hmph!
We all show off at some point when we have something precious, but not I, I refuse to stoop to that lvl. =p
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