I operate a PS4 server for my friends. It was a 20 person server, and we were hitting some increasing lag issues, stuttering and invisible enemies (I know, nothing new in the Exiled Lands), so I’ve increased the capacity to 30 players, hoping that we’d see some kind of stability boost if we actually never had more than 20 players.
So, the question, directed at other Server Admins: When increasing player capacity from 20 to 30, or even up to 40, does your server get any increased power, or capability to handle the larger pool of players??
Essentially the question boils down to: do we get a benefit for paying for more player slots (other than more player slots), or do we just have more traffic on the same hardware, etc, possibly leading to increased lag/stuttering and other ill effects of poor server performance?
Thanks
EDIT: I’ve posted the same question at G-Portal Forums, figured I’d check here for insight too.